I'm guessing no. I wouldn't take the chance. Accidentally tapped the legendary chest this morning. Poof, goodbye 180 gems. I put in a help ticket but I'm not optimistic about them actually helping me. There really ought to be a confirmation on those. I'm guessing since there isn't, that they want that to happen. Which is really shitty.
Are there different skill points for active skills and inscriptions than for the passive skills? I just hit 18, and hope to unlock the second Mage passive, I have 11 unused skill points, but on the passive a screen, it says 0.
Based on experience with other games that provided these, they are lost. You need to claim them each day.
I'm perplexed by NO CRAFTING ban until you get to lvl 25, 2nd level armor needs crafting scrolls, they can only be obtained from a Clay thing dungeon (lvl 25). The items that can be crafted are lvl 13 and up. This doesn't make any sense.
Even though the armor is equipable at level 13 and up, it is still better at level 25 than other common level 25 armor drops. Same with the first tier craftables being level 5 and up, they are still better than common level 13 items you find as drops. I hypothesize that it just says level 13 and up to be consistent with other items of that same rarity in the game. Pretty much level 18 to 25 the random drops are better than craftable options though IMO but I am finding that these levels are flying by. Last evening I went from level 16 to 22 in about 4 hours starting with full double vigor.
At least for me, one of the most enjoyable thing in OaC was killing Unique Mobs and getting their Rares... I'm lvl 18 now and haven't seen anything like that.
Haha i was just complaining to a friend about this. This plus mats and gear you make being bound is a huge mistake and makes AH useless. Also it makes certain levels like 17-25, overly difficult bc you wont have level appropriate gear.
Inventory system. OaC2 features one of the worst Inventory systems I've seen. - Its laggy. - no autostack - mobs drop Trash items that worth 1 gold! and take your entire Inventory - no sort (on one screen) and of course the UI in general... lets not even start on that. I am surprised as DH2 had one of the best mobile UI and Invetory systems I have seen to date. Ability to auto sell trash items was amazing.
here's me with all the crap i made when i was lvl 5 (!), i'm here to run lvl 25 dungeon... Yeah thats all pretty silly.
Yeah, the inventory system is the most annoying thing going for me. In general though, I think this is a fairly top notch game, unlike anything I have played on the app store. Just needs some good polish on the inventory system, crafting system, and item drops having more variety. The Mini-Bosses being in the PvP zones has already made for some fun guild vs guild action for us higher level players and it is pretty fun. One gripe is that I am not a huge fan of people being able to spend 1 gem and auto-resurrect in a PvP zone. Super annoying when people are trolling while you are fighting the boss. I don't mind boss ganking and stealing the boss, I just don't like when you kill someone there is no time penalty or anything and they are instantly back with full health so one player can literally make it impossible to ever open the chest before it disappears and killing him doesn't matter since he instantly revives. Stupid.
I'm a Blood Warrior... Can i sell all materials for cloth and leather? Or i will need it later?? Thanks!
I am enjoying it to be honest I have missed OaC (played 4 years ago). Agree, I hope that with a couple of updates some of those things will be fixed. On Insta Ressurect, it does create crappy gameplay, but it does sell runes! BTW if i meet in in game are you carrying you trusty spear? (Gil Galad)
oh �������� GL! whats the point of having Alts when you can't sugar daddy them? On the other hand it would free up my Trunk space... But anyway GameLoft is worse than ever. BTW : what great design: Auctions have a sort for Materials, which are bound...