Same thing happened to me. I had to abandon the quest and go grab it again (questgiver is just back across the bridge). Worked fine the second time.
I felt kinda bad when i abandoned it but hey thats a relief lemme try it again hopefully it works this time Btw i ran out of main quest the last one on stine throw requires a level before i can take it but no idea what level im level 13 btw
Anyone else feel like the running around on foot is taking forever? I am level 5 and it seems I ran across the world to the main city and now off to somewhere else.
Portal travel is pretty cheap, as long as you do all instant quests along the way and sell the "valuables" type of items.
I'm level 10, and have only seen one "valuable", a razor that sold for $1K. Are there others that I'm somehow missing?
Valuables is an item type for sellable loot. Every junk you pick up is a valuable. Razor is a rare valuable that sells for a good amount of gold. Everything else is usually selling for 1 gold piece each.
Got it. I was hoping there was more of the "more than 1 gold" variety of drop, but I haven't seen anything other than that razor so far. Also, is there any sort of "sell junk" button that automatically dumps all the 1 gold crap you're carrying? Selling that stuff piece by piece to a vendor is a pain.
I played the original quite a bit when it first came out and I fail to see how this is better. I feel like there are less options for builds, more annoying in your face IAPs and less something else I can't put my finger on. I like it, but I feel like the first one is much more robust. Also, it feels like this heritage weapon makes any new weapon obsolete. Why would I ever replace it when I can just upgrade it?
Im loving how each one on OC1 can be distinguished themselves on their builds now all race can craft their own similar armors and looks the same with each other and yeah new weapon loots are just exp fodder for your heritage weapon that kinda sucks
I thought theres going to be a massive selection of different weapons and armors so noone can look like another kinda disappointed on that part only iap players are going to look different from the others
I didn't spend a lot of time with the first one but this version feels a bit more action-oriented, between combo attacks, enemies with special attacks that can be dodged (I.e., get out of the cone), and a good pace of combat and recovery (at least through lvl 9). In terms of the weapon, it isn't easy to continue to find materials and enough gold to upgrade the heritage weapon. The first two rank ups can easily be done dumping in weapons you find, but the xp costs and value xp value of weapons you find seem to diverge quickly.
I reached Stone's Throw with my Lv12 Warrior and i cant get any quest from there for being low-levelled.
On the downside, weapon-wise, the Heritage weapon is the only thing useful and everything else is either trash or fodder.