iPad Orbital +Lite (v1.3.1 Retina)

Discussion in 'iPhone and iPad Games' started by Palfince, Aug 13, 2009.

  1. pluto6

    pluto6 Well-Known Member

    Jun 21, 2009
    5,837
    3
    38
    Military
    Woot - Im beating you !!! My high score is 4!!! Isn't it the lowest score wins??:D
     
  2. b_o_h_i_c_a

    b_o_h_i_c_a Well-Known Member

    Jan 14, 2009
    168
    0
    0
    Get it now! It dropped to 0.99 cents!
     
  3. puffo83

    puffo83 Active Member

    Aug 13, 2009
    29
    0
    0
    Head of PR @ bitforge Ltd.
    Switzerland
    Good news everyone! The first update was arranged according to some of the community's wishes and will be submitted soon. 5 years Bitforge is a reason to celebrate too: Anniversary Sale of Orbital for 5 days! 67% off until Sept. 8 2009!

    Changelist:

    - Listen to your own music
    - Skip intro video
    - Performance improvements
    - Various refinements

    At this point we at bitforge would like to say THANK YOU to all the Orbital gamers around the globe for all the constructive feedback issued. Keep it up!
     
  4. drelbs

    drelbs Well-Known Member

    Jun 25, 2009
    11,200
    7
    38
    I think you're confusing this with Melon Golf... :rolleyes:
     
  5. ian1969uk

    ian1969uk Well-Known Member

    May 31, 2009
    633
    0
    0
    Just got 46 in Pure Mode, that's all time number 2 for the moment. That 60 is going to take some beating though!
     
  6. wootbean

    wootbean Well-Known Member

    Feb 8, 2009
    5,549
    1
    36
    the next whiskey bar
  7. Aldex Oun

    Aldex Oun Well-Known Member

    Aug 15, 2009
    676
    1
    16
    With my recent purchase of Modern Warfare: Sandstorm, Real Racing, Alive 4-ever, Inkvaders, Gangstar, etc. I've failed to realize that great things are fairly simple, such as this game. I've been so caught up in the technical aspects of the "latest and greatest" iPhone games that I've been missing out on this amazing game for so long. Out of the recent games I listed earlier, this is one of my most enjoyable ones, hands down.
     
  8. ericxd

    ericxd Well-Known Member

    Nov 6, 2008
    1,094
    0
    0
  9. wootbean

    wootbean Well-Known Member

    Feb 8, 2009
    5,549
    1
    36
    the next whiskey bar
    it's one of those games that's annoying but fun at the same time
     
  10. RM imagery

    RM imagery Well-Known Member

    Jan 12, 2009
    550
    1
    0
    Photographer (interiors, architecture, abstract ar
    Long Island, NY
    There's a new hi score in Gravity - 178 by Altuve - but something's fishy. The score does not show up in the top 24 hour scores...
     
  11. colorsound

    colorsound Well-Known Member

    May 15, 2009
    1,054
    0
    0
    Video Game Developer / Photographer / Graphic Arti
    Detroit, MI
    I just scored 96 in gravity but can't view the global scores.

    Anyone else having issues?
     
  12. ian1969uk

    ian1969uk Well-Known Member

    May 31, 2009
    633
    0
    0
    On and off, yes, I can't view the scores either.

    It will still submit your score next time you can connect, though, so don't worry.
     
  13. Prab

    Prab Moderator
    Staff Member Patreon Silver Patreon Gold Patreon Bronze

    Dec 17, 2008
    3,549
    7
    0
    CS student
    SG
    Okay I just started playing this game. High score is like 10 or something >.<!
     
  14. pluto6

    pluto6 Well-Known Member

    Jun 21, 2009
    5,837
    3
    38
    Military
    I got this game due to the sale. I honestly did see why people raved about it. Then it sucked a couple of hours out of my evening. Just keep trying and trying. My highon gravity is like 23 and pure is only11.
     
  15. jmmsmth

    jmmsmth Well-Known Member

    Jun 11, 2009
    627
    0
    0
    hmm guess i might get it too ( since the sale and good comments )
     
  16. colorsound

    colorsound Well-Known Member

    May 15, 2009
    1,054
    0
    0
    Video Game Developer / Photographer / Graphic Arti
    Detroit, MI

    I picked it up Friday and fell in love with it.
    It's one of those games that seemed pretty cool, but not great...until about 25 minutes of playing.
    Now, it's one of my absolute favorites.
    Beautiful looking, awesome sounding, and incredibly addicting Replay value.


    As for your score of 10, that's really not a bad score for just starting.
    I sucked so bad, it took me forever over the weekend to break 10.

    Actually, before I scored 96 on Gravity, my high score was like 21 or 22...then one hot game and I broke 30...40...50...then all of a sudden I was going for 100

    I don't know how fast I can do it again.

    I believe the high scores for this game. I understand now how to score. You almost have to find your way, but it's almost a strategy how you have to build a curving hallway to a back room with lots of little circles. That way your protected.

    That's just my method, I'm sure others have many more!

    Enjoy it!
     
  17. dyepbr

    dyepbr Well-Known Member

    Jun 4, 2009
    90
    0
    0
    two-player battles are epic! My friends and I have mini-tournaments everyday at lunch. multiplayer should not be overlooked. Great game!
     
  18. aleceiffel

    aleceiffel Well-Known Member

    Feb 1, 2009
    642
    3
    0
    art supply buyer/artist
    Oregon
    wow, i got so wrapped up in playing i didnt even notice multiplayer!
    love this game.....very simple and fun
     
  19. RM imagery

    RM imagery Well-Known Member

    Jan 12, 2009
    550
    1
    0
    Photographer (interiors, architecture, abstract ar
    Long Island, NY
    Alright, we had a lot of ideas in this thread. I have a simple one that I'm not sure has been mentioned...

    How about a Strafe mode where we can drag the turret left and right? There is a new red button on the bottom left above our high score that says "Shoot". When you tap it, it changes color to neon green and says "Strafe". Now you can drag the turret left and right. When the turret is against a side wall, it disappears out the side until it swings back again.

    When you're ready to fire, you tap the button to change it back to shoot. This simple addition would add so much to the gameplay and would be very easily implemented.

    I'm adding this idea to their Facebook page as well. Any opinions?
     
  20. MidianGTX

    MidianGTX Well-Known Member

    Jun 16, 2009
    3,738
    10
    38
    Couldn't you just tap the turret to switch? It'd save having to alter the game screen layout. Good idea though, I like it. I'd also like a mode where the turret doesn't rotate automatically and it's user-controlled, might have been suggested already.
     

Share This Page