Dear TouchArcade friends, I am a girl student in art and a game lover. I have just launched the Orange Roll, the funny yet hard game on iOS and Android. Many of my friends have tried this game and love it. However, I think it may be because they are my close friends Actually, I really would like to hear feedbacks from pro gamers like you. Your reviews are so important to me and can help me make better game in the future. I greatly appreciate your time and support. Thank you all and have a nice day! You can get Orange Roll on: AppStore: https://itunes.apple.com/gb/app/orange-roll/id1137435644?mt=8 Google Play: https://play.google.com/store/apps/details?id=com.LikeGameorange&hl=en_GB Orange Roll Can you beat 2 levels of Orange Roll?The hardest game ever made.Help Orange, the ball overcome obstacles … Free Buy Now Watch Media DetailsCan you beat 2 levels of Orange Roll?The hardest game ever made.Help Orange, the ball overcome obstacles on the way. Prepare for arduous tasks.Improve your skills and try to become the winner.Enjoy! Information Seller: Genre:Adventure, Arcade Release:Aug 17, 2016 Updated:Nov 30, -0001 Version: Size:0.0 TouchArcade Rating:Unrated User Rating: (1) Your Rating:unrated Compatibility:HD Universal Stronsay Well-Known Member Aug 6, 2015 950 205 43 #2 Stronsay, Aug 22, 2016 The designer has set out to produce a hard game and I'd say she has succeeded admirably; certainly by today's standards. Of course, back in my day all video games were this challenging. The graph paper background helps initially; I've been starting jumps 3 squares ahead. Even so it's necessary to learn the level and anticipate what's ahead. It seems a score of 15 may take years of practice! So far I've managed 7 after 28 attempts. Those skull and crossbone bombs are catching me every time. Some precise timing required to negotiate them. leeyui New Member Aug 22, 2016 2 0 0 Student #3 leeyui, Aug 23, 2016 Dear Mr Stronsav, I really appreciate your time to play Orange Roll. Your review encourages me too much. Thank you very much. Stronsay Well-Known Member Aug 6, 2015 950 205 43 #4 Stronsay, Aug 24, 2016 Okay, I know how to jump the bombs. Scored 10 on attempt 72; but I can see it will be a nightmare getting the final 5 points of the first level. This has become my "go to" game while waiting for an internet connection! KingOfPhysicsPuzzlers Well-Known Member Mar 12, 2013 59 0 6 #5 KingOfPhysicsPuzzlers, Aug 24, 2016 O.k... gave this game a shot and wanted to make a few comments to the developer as she appears interested in thoughts and clearly cares a lot about this game. First, it's a nice little game with decent level of difficulty. The first level seems to be about the right length as well. It took me 22 tries to get through it (with 15 gems), which was fine. Didn't feel overly frustrating and the jump mechanism was fairly smooth. Here is the downside. And, unfortunately, for now, it is a deal-breaker on my playing. When you make it to Level 2 and lose, you go all the way back to the beginning (Unless I am missing a level menu option or something). This seems crazy. I would HIGHLY recommend adding a level menu that unlocks next level when you beat the one before it. Then, whenever you want to play, you can pick up on whatever level you were working on. Without that, just impossible to see it being enjoyable for more than a short period of time. With that, I could see this as a nice "little" game to play. (You must log in or sign up to post here.) Show Ignored Content Share This Page Tweet Your name or email address: Do you already have an account? No, create an account now. Yes, my password is: Forgot your password? Stay logged in
The designer has set out to produce a hard game and I'd say she has succeeded admirably; certainly by today's standards. Of course, back in my day all video games were this challenging. The graph paper background helps initially; I've been starting jumps 3 squares ahead. Even so it's necessary to learn the level and anticipate what's ahead. It seems a score of 15 may take years of practice! So far I've managed 7 after 28 attempts. Those skull and crossbone bombs are catching me every time. Some precise timing required to negotiate them.
Dear Mr Stronsav, I really appreciate your time to play Orange Roll. Your review encourages me too much. Thank you very much.
Okay, I know how to jump the bombs. Scored 10 on attempt 72; but I can see it will be a nightmare getting the final 5 points of the first level. This has become my "go to" game while waiting for an internet connection!
O.k... gave this game a shot and wanted to make a few comments to the developer as she appears interested in thoughts and clearly cares a lot about this game. First, it's a nice little game with decent level of difficulty. The first level seems to be about the right length as well. It took me 22 tries to get through it (with 15 gems), which was fine. Didn't feel overly frustrating and the jump mechanism was fairly smooth. Here is the downside. And, unfortunately, for now, it is a deal-breaker on my playing. When you make it to Level 2 and lose, you go all the way back to the beginning (Unless I am missing a level menu option or something). This seems crazy. I would HIGHLY recommend adding a level menu that unlocks next level when you beat the one before it. Then, whenever you want to play, you can pick up on whatever level you were working on. Without that, just impossible to see it being enjoyable for more than a short period of time. With that, I could see this as a nice "little" game to play.