Thank You. Awesome! I'm kinda on a roller coaster. I get extremly emotional for things that bringz a smile to my ugly mug especially round these recent 7 upcoming holidays. Much more success 7 fun on your # homage creation with your upcoming Eyedeas on you new game. Thank you for what you have given us so far#
Thank you Marcos! Yep, one of the things I wanted to improve is the combat, with all the available spells I though it would be strategic, but I guess I have been wrong, the enemies need variation not only in their spells, but the way the move and do their basic attack. Let me know if you have any ideas about monster types to be included, I should invest time in their AI (Artificial intelligent) Ability to have a shield for the hero would be nice as well, maybe try to add a simple range attack, so that hero is able to attack from distance, but this time the hero should be able to use both, Melee and Range attack,instead of selecting one character and being stuck with either Range or Melee. Anyone who have input on this is welcome