Universal Only One (by Ernest Szoka)

Discussion in 'iPhone and iPad Games' started by PeteOzzy, Feb 6, 2014.

  1. bigred447uk

    bigred447uk Well-Known Member

    Apr 16, 2009
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    All those moments will be lost in time, like tears in the rain !

    (Favourite death message so far)
     
  2. your personal robot

    your personal robot Well-Known Member

    Nov 11, 2008
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    nonverbalist
    Berlin
    Btw, pushing early low-point enemies over the edge might give you more points than just killing them, but you would miss the 50% (?) chance of collecting a heart which gives you 150 points, when at full health. So it's better to kill them in the arena.

    But the harder the enemies, the higher their score, then it's worth trying to push them.

    Another advice for a high score: try to have full shield protection and then kill all enemies without shield first and then concentrate on the enemies with shields, kill them without destroying their shield and earn 400 points for collecting it.

    As someone said. The combat feels so much more satisfying then let's say Infinity Blade! So fun. Even after several walkthroughs I'm still playing it.
     
  3. RLennon

    RLennon Well-Known Member

    Nov 28, 2013
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    I love the feeling of impending doom when you start with four or five guys appearing. Then, after a few seconds, a dozen or so more enemies appear, and now you have to run for your life and regroup. But, you can't because the archers keep firing and you keep 'just missing' that damned red slime. And, crap, that wizard was just there a minute ago. And that's when the earthquake starts. And if I have to hear the thief laugh at me one more time. And don't get me started about the cake.....
     
  4. tjtoed

    tjtoed Well-Known Member

    Nov 23, 2008
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    I second this. No complaints on my mini retina nor from my son playing on his ipad 3.
     
  5. kaibosh

    kaibosh Well-Known Member

    Jun 14, 2012
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    The stock controls are perfectly placed if you are playing the game laying down with your iPad resting on your beer belly. If you are holding your iPad, yeah you would want them moved up a fair bit. I understand that 'buttons settings' is asking a little much, but a toggle between the two setups should be two minutes of coding... ;)
     
  6. RebelBinary

    RebelBinary Well-Known Member

    Jun 11, 2012
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    Ottawa, Canada
    Sorry to hear that, I'll have to do some playthroughs on device to see if I can catch that
     
  7. RebelBinary

    RebelBinary Well-Known Member

    Jun 11, 2012
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    Software Developer/Designer
    Ottawa, Canada
    #127 RebelBinary, Feb 9, 2014
    Last edited: Feb 9, 2014
    Only One 1.01

    Only One got updated to 1.01 overnight, here is the changelist

    1.01
    - rebalance game some enemies (Mc Fisto) may be easier
    - all attacks will hit (but not damage) bubbled hero regardless of previous simultaneous hits
    - score is now displayed in the game over menu (will pulse yellow if it is highscore)
    - animations will no longer stop when scrolling in abilities menu (pause screen)
    - push ability upgrade now 20% increment instead of 15%
    - game is no longer pausable while close to death (falling)
    - loading msg stays on longer if gamecenter is logging on before title start
    - frame rate minimum is 20 fixing sudden rapid movement when the game is interrupted
    - more clouds

    I have 1.03 which I finished last night now waiting in review
    1.03
    - Non fixed floating virtual joystick (enable in settings menu)
    - Slightly more challenging game and more challenging early bosses
    - Fixed Android permissions (no more location access requirement)
    - Reduced nagging messages and arrows for upgrades and IAP
    - Larger virtual joystick touch boundary
    - button layout is higher on iPad

    1.03 is probably the version I should have launched with, but hopefully it will be out by or before next weekend

    So far over the past 3 days I've had 17k in downloads total! 9K Friday, 7 k Saturday, I've been wondering what to do to promote the game further as I assume the numbers will wane and like most games will slowly fade away. My next update will probably focus on an endless mode.
     
  8. limmyfox

    limmyfox Well-Known Member

    Sep 11, 2011
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    Hmm I upgraded my dart ability to max and it still shows as 12.997s (or something close). Is this a bug? A bit disappointing (only this) but I really like this game. Keep it up. ^^ Have not contributed ultimate but I will even if I don't need it. Good work deserves a payout. ^^

    Oh and dart works v well against bosses, just stand far and throw it, including against lv40. The red blob was easy as well thx to dart maybe make it pop 3 reds as opposed to just 2?

    Berserkers are definitely the most annoying baddies to fight against. I'll always kill the range first (archers and mages).
     
  9. Amenbrother

    Amenbrother Well-Known Member

    Jun 24, 2011
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    I need to tell some of my friends about this game too so thanks for reminding me!
     
  10. RebelBinary

    RebelBinary Well-Known Member

    Jun 11, 2012
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    Software Developer/Designer
    Ottawa, Canada
    Thanks for that, I was subtracting by 1.5 millisecond, instead of 1500 like I should have, will be fixed in next update

    I was on the fence about adding sword damage thinking dart was not powerful enough, but I think capping it at 2 is best.

    Thanks for your feedback!:D
     
  11. Cilo

    Cilo Well-Known Member

    Feb 2, 2010
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    Los Angeles
    I have a feeling Regen is bugged as well, I never see it trigger.
     
  12. RebelBinary

    RebelBinary Well-Known Member

    Jun 11, 2012
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    Software Developer/Designer
    Ottawa, Canada
    Your right in the sense that if you loose more than one health in a short period or if you pick up another heart after getting hit it doesn't count.

    Right now it only works in the simplest case, you loose one heart, avoid getting hit again for 10 seconds, get that heart back. If you loose more than one heart in 10 seconds, it won't reset the timer the last heart you lost.

    I might change that.
     
  13. Cilo

    Cilo Well-Known Member

    Feb 2, 2010
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    I think the problem is when you get hit and loose a heart, then pick up a heart, but still don't gain anything from having the regen skill even if you avoided attacks for 10 seconds. Seems odd that picking up a heart within the time frame voids the skill entirely.

    I had regen up until lvl 50 and saw no benefit from it so was forced to avoid it.
     
  14. RebelBinary

    RebelBinary Well-Known Member

    Jun 11, 2012
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    Software Developer/Designer
    Ottawa, Canada
    yah your right it should give you a heart regardless if you picked up more, will fix that.
     
  15. ScotDamn

    ScotDamn Well-Known Member
    Patreon Silver

    Jul 8, 2013
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    Happy Daddy
    #135 ScotDamn, Feb 9, 2014
    Last edited: Feb 9, 2014
    Great game. Thoroughly enjoying it. I only wish it had a floating v-stick option.

    Edit: Looks like it's on its way. Sweet.
     
  16. coderkid

    coderkid Well-Known Member

    Nov 5, 2010
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    Not sure if it's the update or not, but the game has been crashing on me. Which is really unfortunate, as the game can get very hectic and down to the wire.
     
  17. RebelBinary

    RebelBinary Well-Known Member

    Jun 11, 2012
    160
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    Software Developer/Designer
    Ottawa, Canada
    #137 RebelBinary, Feb 9, 2014
    Last edited: Feb 9, 2014
    For all crashes, tell me
    version:
    what you were doing:
    level you crashed on:
    abilities you had equipped:
    last ability you used:

    you can post here, msg me directly or send me an email. I will look for it and kill this bug, but I need more info
     
  18. your personal robot

    your personal robot Well-Known Member

    Nov 11, 2008
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    nonverbalist
    Berlin
    That makes sense!
    I'm always waiting for the heart to appear again before continuing to collect hearts, feels like a downgrade in these moments. So a change is a good idea.

    Wow, push is strong now :)

    And I just saw that dead bodies don't move with the shaking ground while every thing else does. A tiny thing.
     
  19. Chumbake

    Chumbake Well-Known Member

    Does anyone else think this game would be the perfect multiplayer game? And I'm not talking rounds that you win. But one big game that many people spawn into and the longer you last the more points you get. (Plus points for killing)

    Of course you'd have to have more than just one game people spawn into but you get the point
     
  20. CzechCongo

    CzechCongo Well-Known Member

    Jul 17, 2013
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    That sounds epically hectic.
     

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