Hi guys, After 15 months of development, were so excited to announce that our game Okimon is now in Beta stage. Okimon is a monster-collecting shoot-em-up with intense action gameplay and a lot of cute monters to collect. Were looking for beta testers! If you want to be one of the first few to play one of the coolest monster-collecting shoot-em-up ever, please sign up here so we can send you a build via TestFlight: https://goo.gl/forms/qj2RGem5hln246kL2 Critique & Comments are appreciated
Touch Arcade community is awesome! We've got a dozen testers signed up in just a few hours. Will send you guys a build via TestFlight soon
I've sent the beta build via TestFlight to people who signed-up. Got very detailed and positive feedback so far. This community is awesome! Also fixed some reported server bugs such as the lock up at level-up screen. Enjoy!
Not sure if this is the first bug I have encountered. I tried playing the game on the first try using play as guest. Manage to finish the tutorial. And did another Mission or 2. Took a break then went back at it again as it notify me that my egg have hatched. Wasn't able to login. Getting some 500 error or something so I quite the game and close it completely. Relaunch the game and try still error. I waited fora few then restarted my device and try again, still getting error on 1st attempt. Subsequently it allow me to start the game. But best part I totally lost my earlier progression. The game basically start new with the intro, so I had to restart fresh. Update: as of this said glitch it also created a glitch. As I mentioned earlier I got a notification stating my egg finish hatching. But due to the game bug out and make me restart. Now I am not able to clear the notification bubble off the appp apart from disabling bubble for this app entirely
Another bug I notice is some times after completing a Mission. The whole game kinda freeze up. Nothing you tap on will respond. The application itself don't seems to freeze as the animation is still moving and music is still playing. But whatever you tap on the screen does not respond at all. Had to force close the game then reload the game. Already encountered a few times.
@kopicha: thanks for your feedback. We found the bug that made the game freeze on level up screen and fixed it on the server side. Some data of affected users are gone in the process of updating server code. Really really sorry for the inconvenience. We fixed those bugs and I believe the game is more stable now. Enjoy!
Awesome This is much much better than what I expected it to be. I love the fast paced action gameplay and the monster designs. Great work, dev. Keep it up!
Thanks for sending us the bug report. We have fixed the silly bug that causes leaderboard to display incorrect highscore. Enjoy!
Just sent you a TestFlight invitation. Please check your TestFlight app. Enjoy and let us know what you feel about the game
Awesome game! I've been playing too much of this game for the past few days. When will the game be available on App Store?
Hi! I received and installed the testf light build this morning. It looks very promising, but unfortunately on my iPhone 4s the game seems to freeze at the "feed your mon to level up" screen. The background still animate but i can't click anything to progress. Is it a bug? Or it's just my phone too old? I dunno because it doesn't seem so much ram eating at the moment. Let me know if it's fixable or i need to give up on testing this beauty.
@Skuba: Sorry that at this beta stage, the game is not optimized to run smoothly on iPhone4S yet. But we will definitely try to optimize to run on the 4S. One of my team member also use an iPhone 4S, so it's on our TODO list. Stay tuned! @Maeve2Win: If you signed up using the Google form, you should have received the build in your Test Flight app by now. Enjoy, and please feel free to let us know what you think about the game so we can make it better!
Ty for the answer. I'll keep waiting for a future fix. I know there are more pressing issue to solve. Keep up the good work!
@Skuba: Thanks for understanding. Overall we have been receiving positive feedback from TouchArcade users. What we're focusing on right now is improving first time on-boarding user experience