Sweet, it's better than checking the thread every ten seconds banging out heads on the computor monitor, or in my case my iPod. Lol
they just want higher stats thats all. And maybe they have to complete the entire upgrade process and to the final level probably
Dungeon Hunter is a great example of how little Apple actually plays through games to test them. There was an unpassable point in the game that would always trigger a crash, yet it was approved. This alone tells me that they aren't trying to get to the highest level and try every single thing out. They are probably far more interested in the online components and possible attacks that could come to the phone through that venue. A gameplay video would be fantastic. Can't wait to play the game!
who where thinks that apple approval team are just sitting in the group trying to own each other in eliminate?
That'd be pretty funny I check the twitter every once in a while to see if they're tweeted that it's out (Apparently they'll tweet it around 60 seconds after it's out). Is there any way to receive texts, or notifications when they've tweeted something?
The swipe-to-look in MC:S/BiA/Terminator is nothin like the virtual analog control in dual-stick shooters. Swiping is closer to the behaviour of a mouse (which is actualy more ideal for a fps/tps than a joystick, virtual or not).
OK, I just watched ngmosho, and while my excitement for the game was dwindling before, I am happy to announce that I am excited once again That being said, I don't know what all of this discussion about controls is all about. From the videos I just watched it was very clear that the controls are similar to mc:s, not duel virtual stick. As far as the firing mechanism goes, eliminate seems to use a system in which tapping the right side of the screen fires your gun, but one tap and then holding down on the right side of the screen will allow your gun to fire at it's maximum rate automatically. I think this is an important modification of the mc:s controls because it allows you to fire no matter where your finger is on the screen.