We don't know yet. The iphones and ipads we use for development works like a charm. All levels are made with ipad2 by the way - with our 3D tile editor Roc. Ipad2 has anti-aliasing and it looks just like retina game! When Oceanhorn is 100% finished we start looking for all the devices we can make it work. We have many approaches to optimize the game, so I remain optimistic we can support good amount of different devices.
I'm worried about in app purchases. I think it ruins a quality game when devs throw in iap. Think of all the games that have already been ruined.
Is that the random comment on the day? Pretty useless addition to a thread about an upcoming game that doesn't mention iaps. Why not post a comment like that in a thread where the iaps actually hinder the gameplay?
Two things: I really really really hope it plays on ipod touch 4G and also i really hope it aint a gigantic sized app
The beginning of the trailer wasn't all that good; but the gameplay at the end kind of rekindled my interest in the game.
Think it looks stunning, hopefully as the other poster said there'll be more 'baddies' to just attack even if its a basic attack or something But the graphics are amazing, hopefully not a crazy high high filesize though ! Fall 2013, cant wait
Thanks guys! We're having lots of baddies and also big, fat bosses More material will be released next month.
Yeah, there's no way this will work on my (4th generation) iPod touch, which is pretty upsetting. Would be cool if it did though. I guess I'll have to wait and see
This looks epic! I can't wait. The Zelda-esque style makes me giddy like a little boy. It brings back so many fond memories of hours in front of my Nintendo. I can't wait to see more.