Subscribe to the TouchArcade YouTube channel UPDATE: Here is first Secret Gameplay video Part 1! Dear Toucharcade audience, it is my pleasure to announce you first that we Cornfox & Bros. are working on new adventure title called Oceanhorn: Monster of Uncharted Seas! First concepts and game design drafts of Oceanhorn was made in the beginning of 2010, right after we established our company. But instead of Oceanhorn, we began the development of Death Rally later that spring together with Mountain Sheep. One and a half years and eight Death Rally updates later - we are ready to go back for an adventure! You can follow up the development of Oceanhorn from our dedicated blog: oceanhorn.blogspot.com, but most of the content (and more) will be updated to this thread as well. Here are the contents of the first blog post! Development of Oceanhorn began from our love towards old console adventure games, where instead of looting dungeons and grinding XP you explored the world and solved puzzles and followed dusty maps to find treasures from the remains of old temples and castles. We want to deliver that experience, where instead of taking care of boring chores you can have an adventure of your lifetime in a highly detailed fantasy land. Oceanhorn is an ancient sea monster that terrorizes the World of Uncharted Seas. The game puts you in the boots of a nameless hero who, in order to save his sister, must slay this monster for good. In this game, the world is open for exploration by foot or by boat, but beware - the sea monster can attack at any time and ill-prepared travelers will meet their early demise. Equip your boat with new sails, hulls or even with forgotten technology like Smog Engine to outwit Oceanhorn in battle. Roam the lands and explore ancient ruins to find the legendary Coral Harpoon. Learn the history of the Uncharted Seas. What happened to the civilization whose cities now lay in ruins? Experience the adventure in 2012! More info coming soon!
From what I see and read it sounds like a game I would love. Hope they take a lot of care and time with this which sound like what they are doing.
"Oceanhorn-iPhone4S-bullshot.png" has me a little concerned. =P How similar to this do you expect the final game to look? Graphics aside, sounds like an interesting game. Definitely something I'm going to be keeping me eye(s) on.
Looks awesome, and cheers for going against the grinding formula. Can't wait for video. It's from the Death Rally devs so I know it'll get great support.
This looks really fantastic! Everything from the gorgeous art style to the adventurous premise hits all the right notes. Can't wait to see more of Ocenahorn.
I like Zelda has no XP system. I like Death Rally. I like this game cartoon art style. How many game hours does it provide?
Thank you everybody for your supporting comments! Game, hud and art is still very much work in progress. Everything you can see in the bullshot is ingame assets though and reason it is named bullshot instead of screenshot is because some of the effects are still missing from our game engine. Final result will look different, but with normal and specular maps (missing from the screenshot) it will propably look better - but we will see! In the core of development of Oceanhorn is 3D-tile world editor called "OCEAN Tile-based Worlds", developed together with Mountain Sheep (We share the same office ), but I will post more details and screenshots of that later. Thanks to efficient level tools, game will be packed with content. Thanks again and stay tuned folks!