What is this level called? Will I get the achievement then? Anyway thanks a lot for your detailed help! Thanks a lot for your help too!
Has someone really got 113 % on Hermit's Island? If yes, can you tell us what we are missing: a bloodstone or a chest? It maybe could be in the well. But how is the way out, because I remember someone telling how you can get out ?
Pleeeeasee add fishing to this game! And other mini games. That would make for hours and hours of replay ability!
Hrmm I'm not sure how, but I have 113% on Hermit Island. The only way I've found out of the well is to go back to the entrance. I'm currently at 84% on Sky Island. All others are 100% (besides ruins). Any suggestions for hidden chests/bloodstones on SI? I have 48 bloodstones total if that helps. Edit: The chests in the pic are what I have left on sky island. Anyone mind chiming in on how to get to those?
Loving this game, what is also funny is i'm over 10 hours in the game and only have 34 percent done through the whole game. Also, not sure if this has been encountered before and it isn't game breaking but the part where you have to light the fireworks on tikarel island for the festival, you can get over there without having to use a key just by swimming over to that part of the island. The only thing is, once you get to the top of the hill, the Dark Apostle won't be there which is why it isn't a real issue.
So I found a bloodstone I was missing on Gillfolk's Drop (even though it said I was at 100% complete there), in a small room directly off the main hall in the frozen palace. This puts me at 54 total bloodstones, and still the challenge is NOT complete. It's very frustrating. I'm at 100% on all islands (besides Withered Lands, which is 91%). Hermit's Island is at 100% too, even though some people have said 113% is possible. BTW, Gillfolk's Drop stayed at 100% after I found that extra bloodstone. It would've been very helpful if the devs of this game included found/total counters for bloodstones and chests on each island.
For those of you at 91% on Withered lands: if I remember correctly, I managed to go from 91% to 100% after venturing down the ledge in the attached pic.
Thanks for the tips everyone! Also, here's an interesting bug in the completion calculation. My Sky Island completion rate went from 84% to 96% after opening those chests. I closed the app without leaving the area to work on other things, then when I came back, the save file had to be reloaded from the main menu. After loading, my percentage was still at 96%, but the chests hasn't been opened. Opening the first chest took me to 100%, and the second chest didn't raise it above that. I'll still look for the bloodstone or whatever that's missing, but figure it's worth noting in case anyone else has seen something similar.
I have 100% on Withered Island before and after the update, don't know what I did to get it, but I also have 105% on Graveyard Island, before the update it was under 100%? I still can't get over 96% on Sky Island, amongst others, and I have gone over that island a hundred times. I think there are still quite a few bugs, both to island percentages, and to achievements. I have yet to earn the Kill 50 Spawn Achievement, yet have over 20 hours of gameplay in and kill every monster I see. https://www.dropbox.com/s/ip07ra5yi8cn1a6/IMG_0001.PNG https://www.dropbox.com/s/tekqgt1kll744ge/IMG_0002.PNG
Wow that is interesting. Everybody seems to be stuck at 91%. I think you are the first person I see with 100% on Withered Island. Spawn are those little mechanical walking things that you can find on Arcadia Ruins and a couple of other places.
I also have 100% on Withered (see pic). I was able to get it pre-patch, and I remember that it was finding the last bloodstone that bumped me from 91->100%. Wish the devs would give per isle 'total' & '# found' stats for chests & bloodstones.
This game is f*cking ridiculous. A boss that kills you in one hit? What the hell is this? If you're trying to copy Zelda wind waker at least do it properly ffs. A one by KO move and the fact you gotta restart from the last checkpoint and go all the way to the boss room and watch the cutscene again is NOT challenging, it's f*cking annoying. The fact that almost all puzzles rely on the character not being able to jump even an inch from the ground or drop down a one-foot high ledge is fail.