Sorry for the delay ^^' It is going well, I'm taking longer than I thought to finish this game, considering that I'm developing everything on my own, but I hope to have it ready before the end of February. Thanks! I'll look to see how it works, I've never used Testflight
I wish I could learn the lesson of- "it always takes longer than you think" someday. I always know it, I never know it =p. The atmosphere is amazing dude, especially considering its your own engine. Nice work.
Yeah, me neither finish learning that lesson as you see, xD it is complicated when you only have your free time to do this Thanks for your comment!
Wow, almost two years since last comment here. Just gotta say, it looks amazing, and if you're still making this then I'll be eagerly awaiting the release To quote a cat meme: 'Hang in there!'
Thanks for the bump TheGreatEscaper, I hadn't heard of this game yet but now I'm really hoping development didn't stop, looks great and I'd love to see this come together
It is not dead! Sorry for the delay the project has suffered some setbacks in recent months and also I've been busy with other things, but the game is almost finished. I dare not give you an exact date, but if all goes well it will be finished in two or three months. I am glad that you continue interested in this project, and sorry for not update more often Oh, by the way the name of the game has changed a bit since there was another game with the same name, it is now Nowhere: Lost Memories http://www.indiedb.com/games/nowhere-lost-memories
Awesome work with the textures, very nice! You should post some more screenshots and videos on Touch Arcade, it's an interesting looking game that deserves attention.
Wow that's great to hear! Take your time, and don't feel the need to update too often; thanks for simply putting us out of our suspense xD It looks fantastic, and the new name is interesting; seems a bit similar to the recent game 'Forgotten Memories' though.
Thanks Hehe yes, It is true, it seems that memory problems are very common these days in this kind of games. xDD OK, to compensate for the last months of inactivity in this post, I leave you a few new screenshots
Love the atmosphere, and a really good job on getting those graphics out of an iDevice. I reckon you're utilizing Metal API too?
Well, I programmed the engine to be cross-platform, so I'm using the old Opengl ES API directly as well as c ++ for the rest of the code. But it works very well even on an iPad2
Those new screenshots look amazing. The floating islands shot is intriguing, and breathtakingly gorgeous!
^Looking forward to the trailer. Do you have a planned release date yet? An estimate at least if you havent decided yet?
An iPhone 6,6 plus Version please? Ok,The larger screen of The iPad,but The 5,5 screen of The iPhone 6 plus It's good,i hope You take My feedback in consideration,thank