I'm curious why you think its pay to win, or "a grind" - just because its F2P? Its got a massive 50 mission campaign, with each mission being unique (ie, not mindless repetitive grinding of the same thing), and we offer easy mode for those who may have difficulty (ie, the opposite of pay to win). Not to mention, we had several beta testers complete the entire game when IAPs weren't available... But if simply "playing the game" is grinding, well then yeah That being said, we appreciate you giving the game a whirl!
Could we possibly get a some sort of "legend" to look at that compiles all the different in battle icons/statuses and tells you what they mean?
I love giving game praises when they do something different from the rest! For this the split screen!!!! That's amazing!!! Well done my fav dev! I have played all their games!!!! Including their foray into incremental game!
I'm loving it so far, but have encountered some bugs. Whenever I go to tap on headquarters or armory, it freezes and closes the app. Really annoying cuz I legit can't play since it's basically a mission to tap on the armory.
Is there any way to replay the tutorial? At least the first stage. Was trying to read the text but my soldier was running and i did not manage to read everything. Man it was going so quick.
I don't understand what all the one star are about... not every freemium game is garbage. Sometimes the monetization models are fair. Would love to try this game but I'm out of space on my phone.... if someone could please post first hand initial impressions that would be awesome. I suck at first person shooters because my twitch reflexes are slow as mollasses but hopefully this game has enough strategy to it to counter that.
Do not worry about fast targeting so much!!! Strategy plays a huge role in this game. Try to find some space you will love it trust me
Hmmm I seem to be able to find a loophole.. Let your band of brothers run after them u can set way point follow behind and once near target just shoot the hell out of them without worrying shooting your team mates... Always end up with perfect morale. Not sure highrt lever it will work
Does anyone know if the devs mentioned anything about controller support in the future? Even if its tuned for touch controls I would rather be using my Gamevice for this so my gorilla sized hands aren't covering the screen... plus Foursaken has usually been pretty good at supporting mfi controllers.
Really impressed by this game so far. Forsaken has done a great job tying together strategy and shooter gameplay elements. 5 star rating for me. I don't see a need right now for IAP, but will buy something to support the devs.
I think in the upcoming games thread they mentioned they may consider it but nothing concrete at this stage.