Hi guys, thanks for all the responses, we got quite a lot of applicants! We're selecting the testers now and sending over the beta builds. Can't wait to hear what you guys think of the game. @LOLavi, Yep that's not a problem, just send an email to beta [at] gamenauts [dot] com or PM me. @saiyukialex, can you PM what your email address is? We might have missed it among the other applicants.
Hi guys, we just hit our current quota for the number beta testers. Thanks to all who have applied. We'll let everyone know if/when we decide to add more testers for the game. Thanks!
Hi saiyukialex, We got your feedback and sent a reply back to you. Sorry for the delay, we've been going through the other testers' feedback as well.
Hi everyone, We just concluded our beta test, a million thanks to our testers here from TA! I've updated the OP in this thread to include a new trailer and screenshots. Below is the trailer in case anyone missed it: Game Trailer: Thanks again for all your support!
Or, you know, you could just play an extremely similar game here in the meantime Looks pretty decent though. If it has enough content and such I might pick it up
How unbelievably shameless! We all might be as excited about this game, if it wasn't a nearly 1 for 1 clone of Vlambeer's game Radical Fishing, released in 2010. Here's their trailer: http://vimeo.com/15297796 and here's yours: http://www.youtube.com/watch?v=fn6Ky0JMt8Q You've taken their underlying design, their powerups and simply re-skinned it with an added dash of Fruit Ninja's slicing for good measure. Why should anyone want to support you again, when you're doing little more than leeching off the ingenuity of the better part of the indie game community for a fast buck?
I am one of those people who paid for stick-bound, you won't see me supporting this game or this dev. Stickbound got a wonderful update before being totally abandoned: it got a name change "Stickbound - FREE!", and IAP to unlock characters we already had. What a waste of time.