Universal Nimian Legends : BrightRidge HD (by Robert Kabwe)

Discussion in 'iPhone and iPad Games' started by redribbon, Jul 22, 2014.

  1. curtisrshideler

    curtisrshideler Well-Known Member
    Patreon Bronze

    Jul 30, 2011
    3,097
    25
    48
    Male
    Video Producer/Editor
    Texas
    Can't wait to find out how we'll be able to put it out...? Looking at the pic, I've got this sense of urgency to do so!
     
  2. Protopop

    Protopop Well-Known Member
    Patreon Silver

    Jul 21, 2014
    1,265
    178
    63
    [​IMG]

    BrightRidge HD version 2.0 is available now:)

    https://itunes.apple.com/us/app/nimian-legends-brightridge/id1021026309?ls=1&mt=8

    NEW
    First person view option (thank you Gingerpanderbearfreakguy)
    More detailed terrain with realistic erosion and undulation
    Interactive Map
    Orange Puffids - poisonous bulbous weeds can be cleared out with a hit
    Global fog on by default - Global fog and Distace fog density can be independently set
    Upgraded Road system to allow more flexible world design
    Forest paths
    Inn Architecture - the front stairwell
    New “Alien” Terrapin Tower in preparation for storyline
    Forest Veranda
    Arrow size UI option (for quests in v3)
    Improved combat animation - Make hit pause momentarily with Particle flash
    New Puddle system for more flexible puddles
    added terrain quality settings in options
    Fairy Circles
    Hammer for boy, wrench for girl
    added eagle spirit view
    Added FXAA3 Antialiasing in effect options
    Brightridge Flag
    New tree species - Empyrial Dashwood

    FIXED and IMPROVED
    Bloom filter causing bright white highlights
    Map moved to main options
    Hero starts embedded in ground
    Bow and arrow / first person view too low
    Touchpad doesn’t resize with resolution change
    Global fog moved to ATMOSPHERE options beside distance fog
    Separate global fog settings per time of day
    collision in water columns (thanks youtube viewers)
    Change to version 2, v3, v4 simplify
    moved touchpad option into camera options
    Faster deer and fox shapechanges
    collider on chandelier
    volumes dont affect rain and some sounds
    removed joystick in spirit view
    moved fast travel to map
    Fixed broken animal swimming
    shapechnge animal sticks animation on exiting viewdot - sometimes deer shape doesn’t switch to idle from run or walk
    Code, content and memory optimization
     
  3. Protopop

    Protopop Well-Known Member
    Patreon Silver

    Jul 21, 2014
    1,265
    178
    63
    Working on BrightRidge HD version 3 - Quests!

    [​IMG]

    Work on BrightRidge HD version 3 is already coming along nicely. Here an Empyrial Guard patrols the road to BrightRidge Inn. They won't bother you as long as you behave. Cross them though and you'll get a thumping.

    The quests don't focus on violence, but i've made sure the option is there to maintain the reality that it is a part of life. If you choose to hunt animals or fight people you're free to, but there are consequences:)
     
  4. ParagonGamer

    ParagonGamer Active Member

    Feb 2, 2016
    40
    0
    0
    Not sure why but after updating, my game crashes after a few seconds into the game.,
     
  5. Protopop

    Protopop Well-Known Member
    Patreon Silver

    Jul 21, 2014
    1,265
    178
    63
    Thanks for letting me know, and I'm sorry to hear that. Do you mean you get as far as being able to walk around for a few seconds before it crashes, or does it crash before the hero loads up?

    You're running an iPad Air on iOS 9.3 right? Did you try holding the device with the home button on the right? i cant remember but i think in newer ios there's a unity bug that causes it to crash when you start a game upside down.

    Aside from that it should be fine on iPad Air.. maybe try restarting your ipad/closing other apps?

    Ill take a look and see if there's any iPad Air specific code i may have busted in the update. and if it does eventually start for you please let me know.
     
  6. ParagonGamer

    ParagonGamer Active Member

    Feb 2, 2016
    40
    0
    0
    It crashes after I walk for sometime.
     
  7. currymutton

    currymutton Well-Known Member

    Oct 16, 2008
    4,430
    1
    0
    No crashes on my iPhone 6s with latest iOS. But still some graphics glitch (see the tree root on top right)

    No MFi support and still cannot look up to the beautiful sky. Otherwise, still one of the best roaming game on the platform

    asset.jpg
     
  8. Dankrio

    Dankrio Well-Known Member
    Patreon Silver

    Jun 3, 2014
    1,740
    13
    38
    Does the game have goals/story or is it just sandbox exploration?
     
  9. drh1961

    drh1961 Well-Known Member

    Feb 28, 2013
    247
    1
    0
    New update

    I like the new update. The new map is awesome.

    I do see more graphical glitches though. A lot of white areas.

    iPad Air. 128gb. Lates iOS.
     

    Attached Files:

  10. Protopop

    Protopop Well-Known Member
    Patreon Silver

    Jul 21, 2014
    1,265
    178
    63
    Thank you currymutton!

    Mifi support will either be in the quest update v3 or version 4 which is a final polish pass.

    Did you try the new first person view? You can look up higher than you can in third person, but you still cant look straight up. that's mostly because i am having a trouble with gimbal lock, once you look at too steep an angle the camera can rotate into these crazy positions (you thought you see glitches now you should see how it looks when this happens:) But as i keep working on it and the pressure goes down it usually gives me time to look at these things more closely, so im glad you mention it because it helps direct me to things people enjoy and want to see. for example the new map came out of that because i didnt realize people wanted something more comprehensive until so many people told me.
     
  11. Protopop

    Protopop Well-Known Member
    Patreon Silver

    Jul 21, 2014
    1,265
    178
    63
    Right now it's just sandbox exploration, but this is version 2 which i released yesterday. Right now i am working on version 3 which adds in a storyline (about friendship and sacrifice). I have some pressure to find paying work while this plays out, so ive given myself a strict and efficient 4 week deadline to finish the quests, so we're looking at a release for quests in June. T
     
  12. Protopop

    Protopop Well-Known Member
    Patreon Silver

    Jul 21, 2014
    1,265
    178
    63
    I'm not sure what is causing that - I'm still working on the game and constantly optimizing things - maybe i can track down any performance glitches.
     
  13. Protopop

    Protopop Well-Known Member
    Patreon Silver

    Jul 21, 2014
    1,265
    178
    63
    Thanks drh1961:)

    Yeah, those white patches have a history. In version 1 i was using HDR bloom effect and it was making all those white spots sparkling out of control. In this version 2 i removed the HDR component so they have been reduced to basically the white patches you see, although they are no longer sparkling like nuts. Turning off bloom OPTIONS > PLAYGROUND > EFFECTS > BLOOM should further reduce them, but to fix it is think i need to do two things - 1 is to figure out why certain rock textures seem to do that, and 2 is to upgrade the software (unity) to the newer version because they use a new lighting model that i think fixes or eliminates this. I cant do that yet because the newer version of Unity also has some bugs that degrade the performance of the game. But usually the new versions become bug free after a few releases so i am hoping it wont be long before i can do this. In the meantime it is very helpful that you let me know its an issue. As i mention often it is feedback like yours that helps me see the game from different perspectives and track down what is important to players. in this case i can see the game would benefit visually from some more attention to detail in this area so it gives me a good push AND a direction to go in:)

    Thanks for including your hardware specs as well as the screenshot. it helps me track things down when people do this.
     
  14. Dankrio

    Dankrio Well-Known Member
    Patreon Silver

    Jun 3, 2014
    1,740
    13
    38
    Thanks! I am looking forward to it.
     
  15. Protopop

    Protopop Well-Known Member
    Patreon Silver

    Jul 21, 2014
    1,265
    178
    63
    A player sent me a pic of these Puffids using BrightRidge's in game camera. Cool!

    [​IMG]
     
  16. curtisrshideler

    curtisrshideler Well-Known Member
    Patreon Bronze

    Jul 30, 2011
    3,097
    25
    48
    Male
    Video Producer/Editor
    Texas
    Wow that is a great shot! Another epic promo shot for sure.
     
  17. curtisrshideler

    curtisrshideler Well-Known Member
    Patreon Bronze

    Jul 30, 2011
    3,097
    25
    48
    Male
    Video Producer/Editor
    Texas
    So, I finally fired up the new update and something's changed for me. Previously, my iPhone 6 (iOS 8.4.1) would run it smoothly between 25-30fps. But even with occlusion off and distances set closer, I'm getting framerates as low as 5fps. I've turned off fx and shadows, and it helped bring it up to like 7-8fps. So I restarted my phone, but it didn't help. Did I possibly just have a bad install of the update, do you think? Or has anyone else found their framerate drop?
     
  18. curtisrshideler

    curtisrshideler Well-Known Member
    Patreon Bronze

    Jul 30, 2011
    3,097
    25
    48
    Male
    Video Producer/Editor
    Texas
    Photo
     

    Attached Files:

  19. Protopop

    Protopop Well-Known Member
    Patreon Silver

    Jul 21, 2014
    1,265
    178
    63
    That's awful. I'm not sure what causes that - im running it smooth on my iPhone 6 but I'm using ios 8.1, im wondering if maybe some versions of IOS perform differently with the game. Im also trying to figure out why something works in testing but might bug out in the wild. Another user above said that it was crashing after walking a bit.

    Can I add you to my testflight? That way if i upload a beta you can download and try it for free and see if there's any improvements.

    Maybe reinstalling the app - although i know that's a lot to ask.

    If you goto OPTIONS > PLAYGROUND > RESOLUTION and try low res does that change things? or does the frame rate stay the same? If its still low on low res then there must be something else causing it. (this infor will help me track it down)

    I'm currently working on the quests but i am also in parallel looking over the code to see if there are any new performance bottlenecks.

    Thanks for your feedback - please keep it coming:)
     
  20. Protopop

    Protopop Well-Known Member
    Patreon Silver

    Jul 21, 2014
    1,265
    178
    63
    One more idea - maybe uninstall and reinstall the app? I don't THINK this is an issue, but maybe the game data from version 1 might be loading into version 2 and causing problems because of differences in how the game uses save files. Again i dont think this is it, but im just trying to narrow down possible causes.
     

Share This Page