The 'natural' comment means a lot to me, thanks. When i played shadow of the colossus what i loved about it was the dirt and dust and how they combined all this rough, messy textures and extras to create a world that felt really real to me. In fact, in a sense it was real. It took thought, and experience and they made it work. Some people thought it was bad graohics, and i could see what they are talking about, but on an artistic, holistic level i felt it came together to eb something more. I wouldnt compare myself to that masterpiece, but what i do try to follow is trying to unveil, kind of discover myself a real place in the procedural landscapes, dirt and dust. I have a lot of fun exploring my own creation and it's good to hear that for you at least it has some sense of being a natural real space and more than just objects cobbled together.