Universal Nexomon (by LIME TURTLE, INC.)

Discussion in 'iPhone and iPad Games' started by KeKhan, Aug 10, 2017.

  1. Nexomon_Official

    Nexomon_Official Well-Known Member

    Aug 4, 2017
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    Totally random :)
     
  2. Nexomon_Official

    Nexomon_Official Well-Known Member

    Aug 4, 2017
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    hahaha well we will consider it. It's definitely lots or features! But hey, world peace is important!
     
  3. Nexomon_Official

    Nexomon_Official Well-Known Member

    Aug 4, 2017
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    Yeah, we got a bit desperate and even called them yesterday. They pretty much said it will be ready soon and we should wait a bit more :( it was probably because we submitted it on Friday.
     
  4. Uchti

    Uchti Well-Known Member

    May 21, 2014
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    Damn! I totally had my evil master plan all figured out:

    Go and find every catchable Nexomon! Buy 8 golden boxes and get 8 legendaries cause everything else is already owned ;)
     
  5. ste86uk

    ste86uk Well-Known Member

    May 9, 2012
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    Yeh I'm so desperate to play but after wasting nearly 30 traps on one and not getting it and then a further 16 on another I'm just gonna wait for the update.
     
  6. Uchti

    Uchti Well-Known Member

    May 21, 2014
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    I agree that there would be quite a few people that would complain if you take their exp share away from them now! Maybe even call for refunds as was hinted at by someone else earlier. It's always more upsetting if you take stuff away someone already had^^

    Maybe just keep the value of the xp share and just change around how the xp is distributed:
    First monster gets 200% the other all 80%? In the end the same amount of xp but you can decide who gets a bit more?

    I don't think anymore that changing the xp share is the way to make every party happy though, seeing how much some people here love this thing and see it as a essential quality of live improvement. New game+ with slower progression and challenging content even with the xp share is the best way in my opinion! And nice shiny/alternative colors for our monsters in pvp as a reward (or maybe just an icon or even slightly improved max stats!)
     
  7. Ivica

    Ivica Well-Known Member

    Oct 8, 2015
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    I like this idea with new game + and shiny colors as rewards
     
  8. dbagga84

    dbagga84 Well-Known Member

    May 22, 2013
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    Man you guys are trippin it doesn't take 30 traps to catch anything. The most it's been is 9 and that's been on ultra rares. Rares have taken 1-3 super rares have been 2-5 and mega rares have been 3-6. I know it's random I'm sure some people have had an experience of 10+ once or twice but it really doesn't happen that much especially because it's only on mega/ultra rares where it's the worse and so far each area has only had 1-2 of each kind once you've already caught the ultra rare for the area and the 1-2 Megas that's it, all that's left are rares and super rares (unless you're trying to get everything then commons too ) don't let it discourage you from playing. I have only been catching super/mega/ultras and I still carry 45 traps with me on average with plenty of healing and revives. Money is not an issue at all.
     
  9. ste86uk

    ste86uk Well-Known Member

    May 9, 2012
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    It's all luck and percentages so when your extremely unlucky it can take that long I'm not even making it up. I've caught mega rare with 1 or 2 and then failed on another with as many traps as I had as I said.

    Also on the game + I've only ever really liked that on Borderlands games as enemies were different and harder with more skills. Different variations and weapons ect but with many games it just seems like it's thrown in to pad the game out and is just a grind so it has to be done right if it were ever looked at.
     
  10. ste86uk

    ste86uk Well-Known Member

    May 9, 2012
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    Also why not call mega rare epic instead as that's more of a usual name after rare and I think epic sounds better.
     
  11. Son of Anarchy

    Son of Anarchy Well-Known Member

    Oct 5, 2015
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    #491 Son of Anarchy, Aug 15, 2017
    Last edited: Aug 16, 2017
    @Nexomon_Official

    I have read carefully through the entire thread and the above quote has been asked three times and been missed or accidentally ignored each time.

    I'd like to pose the question once more and hopefully get a clear answer this time.

    Q) If someone starts a new game, will the four permanent items (Shared Experience, Charm, Skates and Spray) that were purchased with consumable gem currency be carried over or restored to the new game? The way it seems at the moment is you lose everything purchased by starting a new game, surely that can't be right?

    Loving the game so far and happy to purchase extra content through iap's... as long as I don't lose it immediately upon starting a new game.

    Edit: Question was answered- upon starting a new game, purchased diamonds are renewed. Very happy with that answer, especially once iCloud is fixed.
     
  12. scarlett83

    scarlett83 New Member

    Aug 15, 2017
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    Game Crashes After Zetta Sewer Fight

    Hi everyone :) i've just started this game & loving it!!

    Sadly i'm stuck :( after i defeat zetta in the sewers and after miss bella's speech, the app crashes and i have to reload the game again to the most recent save point i.e. zetta's fight.

    i fought zetta 3 times now and it crashes all 3 times :(

    is anyone else having this problem?
    how can i fix it to continue the story line? :(
     
  13. Robbie1350

    Robbie1350 Well-Known Member

    Dec 3, 2014
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    I contacted apple on Sunday on when the update is gonna be out and they told me that they couldn't tell me ###
     
  14. Robbie1350

    Robbie1350 Well-Known Member

    Dec 3, 2014
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    Please add nexomon eyes close when the nexomon is sleeping
     
  15. Booch138

    Booch138 Well-Known Member

    Apr 28, 2009
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    My question got lost in the aether. Does this have MFi support? I couldn't find a solid answer in the pages I looked (admittedly didn't check every single dang page) and just wanna know :3 thnx
     
  16. Robbie1350

    Robbie1350 Well-Known Member

    Dec 3, 2014
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    A day and night cycle would be cool and it would be base on your time zone
     
  17. Robbie1350

    Robbie1350 Well-Known Member

    Dec 3, 2014
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    I feel like drash rarity should be increased
     
  18. Uchti

    Uchti Well-Known Member

    May 21, 2014
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    I think I read somewhere that it does not support it.
     
  19. Ivica

    Ivica Well-Known Member

    Oct 8, 2015
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    You get all purchased diamonds back if you start a new game.
     
  20. N2L

    N2L Well-Known Member

    Nov 15, 2015
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    Haha that's true thus the reason I preface the idea with I don't know anything about coding, game development, and things like that. This is sometimes what being a is customer all about: customer is 'king' and a king tends to request a lot from their subjects without knowing what their subjects are capable of.

    I like the current XP share partly because I'm lazy and another part because I love the excitement of seeing my nexomons grow quickly. With that said, I do think that the XP gain can be too fast for some people because they might have different achievement seeking pattern - some want to achieve things quick while others want to feel like they've earned it.

    Amidst all the kerfuffle, whatever you do moving forward, know that the core game is excellent as it is even without the XP share.
     

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