I'd actually love multi-save options so I can save my current game and also start a new game with new Nexomons while retaining my old (about 20 hours and all and my trained up Nexomons). Devs, is that on the table right now for an upcoming update?
May I ask about what level your team is? My team is around lvl 45-50 and no way they level up every 2-3 fights, unless one is boss fight. Some of my monsters don't even level up after a boss fight. What you mentioned (no multiply exp, 50% shared between 5 members) is a huge nerf. Honestly, if that happens I might ask for a refund (if possible) for that xp item. As of fun/challenge... It's an RPG game, so all you need is grind grind grind until you are level appropriate for next boss. Seriously, what's fun in grinding? And what's the "challenge" about grinding? I see the challenge in this game is about finding/catching monsters I still miss, and evolve them, which has nothing to do with exp share.
3 are 45 right now the rest is below 20. It feels so easy that i only use 3 mega rare and I use the other 3 slots to lvl old monster so they evolve... I don't need any more than 3 monsters...maybe even less. And that's the problem. The challenge I would like to have is just in beating the game. But cause I get so much xp I don't have any troubles anymore. I just met a trainer with 3 mons and he couldn't even kill one of mine. The only time I got into trouble was the bossfight on top of the tree. And I liked that, the fact that you have to train a bit or use different monsters for a challenging strong boss. I don't want to play a game that basically plays itself cause it's so easy... not there yet but it's close. Maybe it's cause my mega rares are too strong? Idk. But yes I agree that it is a huge nerf, but did you know what the item does exactly when you bought it? I did not. I did not expect it to multiply the gained xp by 6... and i feel bad for people trying to beat the game without it cause it's ridiculously overpowered... I would like the devs to tune down both the xp needed to lvl and the effectiveness of the xp share. So that in the end this item does what the name suggests: SHARE the xp between your monsters, not multiply it by 6.
Waaaaaaaait a Sec! # I just had an idea that might fix stuff! The devs could work on an New Game+ mode! That mode would then be tough, more xp needed and stronger enemies and stuff like that! I wouldn't mind having to play through the game once to get challenging content! And other people would still be able to find joy in an easier normal mode with stuff being like it is! Would be a win/win? And since new game+ would only be for people really into the game who wanna spend more time with it, the lower xp gain wouldn't be that much of a problem! And maybe give us a tiny reward for actually investing more time to play new game+ like slightly different color schemed monsters for pvp? Or maybe even just an icon for pvp or sth. Dunno about tiny bit improved stats for monsters in new game+, would be cool but don't wanna upset people who enjoy the game like it is feeling forced to play new game+. Maybe if it's just a little bit it would be okay for everyone. Just a thought, but what do you guys think?
Not sure if this has been brought up yet, but I'd like success rates on attacks. Seems like a lot of my attacks are around 80% to hit. Missing 1/5 times seems way too high. Also, enemies don't miss nearly as much. Since the last patch where speed now determines who goes first, I no longer ever go first. Doesn't matter which Nexomon I use. I put the fastest one i have first and it's still going second to lower level common nexomon.
I don't remember what level I was on when beating the huge tree boss, but I beat the boss in Royal City with 6 lvl 40-45 mega rares, which was not a easy fight. I saw people posting their final teams, with all 6 mega around level 80ish. Consider that leveling up slows down significantly at higher level, I can't imagine how much grind it will be to beat the final boss without the exp share at current setting. It's 2017 now, who still want grinding? Even MMORPG are putting autoplay feature in XD And of course I know what exp share does exactly before I bought the gem pack to get it. Many people posted it in earlier posts in this thread. I rarely, if ever, spend blindly. If it was just spreading the same exp among the team, then I wouldn't have purchased it. Because, what's the point? Just train them one by one in that case then. I asked about the skater and seems like feedback is meh, so didn't purchase that. I do like your new game+ idea though. Maybe give all monsters one more level of evolution in NG+ (like after lvl 99) as incentive?
lol I know. I know, I do turn it off I switch back and forth, i use it now to just catch old weak mons up then turn it back off I don't want to get OP it's no fun when you can just 1 shot everything. I farmed for hours in the area immediately before the volcano town with no luck on the turtle. Can you remember if it was green grass or that orange grass? That might help cause the 2 areas before that town are all orange grass but the third area before has some green and some orange
Just arrived in Royal city with my 3 mega rares and 3 random low lvls. Will be able to say how it hard it turned out to be in a bit^^ That's one of my points though, no one wants to beat it without, the game feels like it's balanced somewhere in between the two options! I myself would probably be here complaining about too little xp gain if that xp share wouldn't exist^^ And I want "some" grinding. To an extend it just belongs to these kind of games, dunno might be personal preference but this game is supposed to be an homage to older Pokémon games and not only did they not have an xp share there (no that's not what I want) they also wanted to see some effort to be put into leveling up your team. Autoplay feauture... like why would people "play" a game in the first place if it plays by itself somehow? I don't get it and I don't want it # Well I inform myself as well before I buy stuff, but xp share being a well known item in Pokémon games and doing exactly that in those (sharing xp) I was pretty sure that this was what I would get for my money... the devs even admitted that it's not working as intended but they decided to keep it that way due to beta tester feedback. Train them one buy one?^^ that's way too much work, I like to be able to fight and benefit the other monsters a bit, switch out the first now and then to change things up and stuff, but I don't wanna discuss that anymore from now on, I think it probably annoys people alrdy and I feel like I said everything about it! (Last thing about xp: why do dead monsters gain xp? That feels a bit weird too compared to other games like this. And it makes the game a lot easier cause I can just fight 2-3 more fights get a lvlup with full hp and stamina and voila you can go on^^ like you never have to go back to a center/rarely) Good to see that people like the new game+ idea though and even people who disagree on the xp share issue! That gives me hope that the devs see this and implement it!! New Evos would be cool after lvl 99 but that should if at all come later cause they take time to design/balance. Changing the color or creating icons should be fairly easy which only leaves balancing the new game+ difficulty as the main big task!
Looks like the game is doing well! This makes me happy. I haven't purchased it yet, but does this have MFi support by chance? Looking forward to this in the coming weeks when I get $$ XD
Honestly who cares what year it is. If you are lazy and want an easy game go play an auto play clicker. Well I take that back it's not just lazy some people are actually very busy and want the experience of a game without the hassle of hours upon hours of fighting and grinding. But I'll tell you this without the grind, without the time put in, when you beat it, it's a shallow victory my friends. Shallow indeed. Not a true accomplishment. It just depends on your situation some people are around people where the hard work and hours are something to brag about and some people just say it's dumb and they have no life. Honestly there's no real right or wrong I guess. Btw the comment about the old games with codes and stuff , no one complained because no one was affected by it in any way. With pvp coming, a OP xp share is going to make it very hard for anyone without one to enjoy pvp. Except the people without one that did the grind
I died only once because i entered a boss fight with only 1 nexomon alive. i have only 1 mega rare rest are super rares/rares, and im now getting ready to battle omnicoron. Didnt had any problems yet, and i pretty much rushed the story.
Tried to upload a photo of him from my phone but keeps failing but I just pulled Omnicron from the second free gold box you get from Spencer before you get on the boat. Can't believe it I'm never the lucky one when it comes to drops.
Well you are the 2nd in this forum to have Omnicron I think! Congrats to that! I just went back and caught some monsters I missed. I got 120 now and just entered the Royalle City how about the rest of you? How has the most?
Wow! Congrats man. I hear he's a solid Nexomon. Beautiful at that. Totally jelly. Maybe one day I'll be able to pull him myself. Just entered the jungle (fourth) area. I've been trying to catch them all. Attempting a completionist play through. I'd like all 300, all max leveled.
Ferosera location I just fought Overseer Ira and saw that Ferosefa and just have to get it now. Where can I find it?