I don't see how anyone can complain about the battery usage I think this game is amazing for battery use and device heat. Maybe you have other things running in the background or Bluetooth or location services ect on? I was confused when you said about getting the update expedited as you'd already had an update since release. I don't know anything really but it was my understand you only get to expidite 1 update after release?
I think ill just repurchase it again since i have backup my old phone on a date that this game isnt released yet so there will be no nexomon date even i can successfully restore from icloud
Im at thundra forest, the last region i think. 10hours playtime, 103/302 nexomon caught Have only one mega rare. And i never died. But im gonna go and catch more nexomons before i fight the last battle. Dont wanna end the story yet.
My team after I finished the game. It was glorious and now I'm simply wandering around the towns. Oh yes, the people at the graveyard town are still wisps! Devs, please help them lift the curse. On hindsight, for me while playing, not having a list of the Nexomons helped because everything was exploratory and fun, and I was just focusing on enjoying the story and building a strong team. But now that the game is over, it would be great to have a list to see what I might have missed, and go back and catch them. Thanks again, devs! Can't wait for more content.
Thats a nice team, i stll have no idea where to find mega rares, im at the final battle with my super rare team
Thanks! I just kept at each area till one showed up or I got tired and moved on. # Mostly just luck really. Some areas had none. Good luck for your final battle! Keep saving your file. Stock up on potions and all!
I have to agree that buff/debug skills are totally not worth it right now. They seem to do +/-10% and I fee they should do more like 50%. And I am still a bit annoyed by the xp share item! As it is right now it does not even matter which monster you use to fight... everyone gets the same xp. That is really not how it should be since you can just use 1 monster now and have equally strong backup monsters if u rly need them. I don't know it takes fun away for me. Same with the sudden 6x the amount of xp but I alrdy discussed that. The devs just can't balance a game around 1x and 6x exp at the same time... so they probably tried to do it in the middle somehow with one getting not enough xp (long grind) and one getting too much (too easy to lvl). Please change it to sth more like "this other monster catching game " 50% xp for the first mon and the team splits the other 50%. If you wanna give some free xp then double the amount the others get to 100% so 50% for the first and 100/5=20% for every other mon! I think it's probably too late for me anyways since I am 11 hours in...but maybe I will restart someday after a few patches
Sorry I cannot agree with you here... I grind quite a bit on each area before facing each boss fight (played for entire weekend and only reached the desert, so you can estimate how much grind I did). I rarely get easy win with bosses. So if the exp share gets nerfed, I will have to grind a lot more. The "grind level" as of now is about right for me and anything more than that would be quite tedious. Exp share is an object, so if you don't like it, take it off. Please don't ruin the fun for others. Thank you.
I wonder if anyone has problem with the auto save? I accidentally ran into boss fight when I'm not ready (half team dead) and of course I lost. I manually saved the game about 2 areas before the boss fight, so when I click "load game", I was expecting to go back to where I manually saved. Alas, I was brought back to the beginning of the boss fight! I think it's because the game autosaved before the fight. I didn't have chance to switch team members, or level up them a bit more, or buy more supplies, or even fully heal my team before the fight! Eventually I won with 2 tries (and a bit of luck), but I can imagine it is possible I end up stuck in a fight I can never win. Did I do something wrong? Is there a way to turn off auto save?
Instead of clicking on "load save" click on "load checkpoint" it will transfer you back to town so you can heal and prepare for the fight.
The xp share item is actually a little over powered. I'm sorry guys but you shouldn't be able to keep 1 strong monster as main battler and keep pulling out old and weak mons to lvl up fast. Just this morning I lvld up 11 mons from lvl 5-6 to 20 in just a couple hours, in the area right before the volcano town. Looking for the turtle mon but never found him. Where was he again?
Seems like a lot of people are rushing the game! Some are 10 hours in at last area. I'm 6-7 hours in still not even at the fourth area haha. Farmed my megas
You should turn it off buddy! It's a single player experience. I'm enjoying being able to level all my Nexomon. It's a quality life. Some of us don't have massive time to spend leveling each individual monster. It helps tremendously which is why majority enjoys it. This isn't the early 2000's where people want to spend hundreds of hours leveling nexo lol. Even the new poke games game xp share. As for the turtle, could some spawns be random? I'm 100% sure I didn't get it from a nexobox. It was found right before the volcano area in the grass. It's a derpy super rare turtle.
Please, if you don't like it, turn it off. It's a single player game, so why does it bother you if I'm leveling up all my monsters fast? Besides, spending a few HOURS to level up 11 monsters to level 20 is by no means "fast". Lvl 20 got one-shot killed easily in later maps. The leveling up slows down significantly when you are higher levels. And you have 100+ monsters to level up if you are completion-est. Back in the old days there are cheat codes in games that give you infinite life, gold, god-like weapon etc. etc. Nobody seems to complain about those cheats to be too OP.
Well I agree, I would like to get an exp share as it works in Pokémon... they give the main monster 50% and one other monster 50% it doesn't increase the xp you get in that game... I don't wanna ruin the game for you and I can see why you guys like the xp share as it is. But I think the devs should rethink their xp system altogether then. 1. the first monster should get more xp or else it doesn't matter which one you use! 2. My ENTIRE party lvls up every 2 or 3 fights...that's silly I really don't know how they can fix it so both parties like it, but as it is right now it takes some fun (challenge) away from the game for me. And no I don't want to switch it off because I want to gain xp for every team member and not just the first...just not 1 bazillion xp every fight for everyone... Glad to see though that I am not the only one who thinks this way!