New trend of levels downloading AFTER initial download?

Discussion in 'General Game Discussion and Questions' started by awp69, Aug 4, 2012.

  1. awp69

    awp69 Well-Known Member

    Oct 30, 2009
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    #1 awp69, Aug 4, 2012
    Last edited: Aug 4, 2012
    With an 8 GB iPhone 3GS, I keep my phone pretty much filled to the gills with games so space is a precious commodity. But lately I've noticed that some games are starting to have "small" file sizes for intial downloads then as you progress through the game it downloads levels without asking (which you thought were part of the initial download and these are not add on packs).

    Both Shark Dash and Mega Run are two culprits. Shark Dash is a 33.6 MB download (can't remember the installed size but think it was still under 50 MB). But as you progress, the file size grows and grows and it ended up being over 100 MBs in size. Same with Mega Run....and that game seems to take longer times to load the additional levels.

    Anyway, I thought it was kind of deceiving and a little annoying. I know not everyone has space concerns. But is this going to become a trend?
     
  2. Filing Cabinet

    Filing Cabinet Well-Known Member

    Aug 20, 2011
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    I dont think so, I think i've only experienced this with one or two games that i've ever played (can't even remember which)
     
  3. metalcasket

    metalcasket Moderator
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    #3 metalcasket, Aug 4, 2012
    Last edited: Aug 4, 2012
    Ermmm...I'm confused. Yeah, the file sizes you see (and download) on the App Store are how big the apps are when they're compressed. Once on your device, the apps become uncompressed...but nothing's being invisibly and mysteriously downloaded. The apps just expand.

    EDIT: Reading your post again, you say "installed size"...which means I'm just being stupid and you know about compression...but...still...I'm confused.
     
  4. Filing Cabinet

    Filing Cabinet Well-Known Member

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    i think he means when he installs a game, all the levels are not included, and more levels get downloaded as you progress.
     
  5. HLW

    HLW Well-Known Member

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    It's to keep the initial download under 50MB so it can be downloaded over 3G.
     
  6. awp69

    awp69 Well-Known Member

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    Yes, this. And if your device is already full, it actually causes problems. Before I realized what was happening. Mega Run would not allow me to access the second set of levels because it couldn't download them. Then I figured out that it downloaded them as you progress. So I needed to free up room.
     
  7. Darth Ronfar

    Darth Ronfar Well-Known Member

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    I think it's a good idea and should be used on bigger games... That way you download a game like NOVA 3 without having to delete so much. Then as u progressed u could find space etc...

    I don't think it's meant to be deceiving since 100mg isn't that much space, if it was 1gb that would be different.

    Apps grow when you update them anyways.. This is kind of the same except they grow when you get to certain point etc..
     
  8. banger1103

    banger1103 Well-Known Member

    Jun 26, 2011
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    One example is iOOTP. After download it is less more or less 100 megs, but once you start a new game and the data starts piling up, it doubles in space, and it also increases if you start another game without deleting the previous one. I'm not sure about levels in like mega run but in iootp it uses a lot of memory, as it needs all of it to store previous seasons data and stats and such. SO yes, it does happen
     
  9. awp69

    awp69 Well-Known Member

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    Guess deceiving was a strong word as I don't think the devs are trying to screw with people. Just is weird when you are playing a game and lack space and suddenly you get a blank background (this is what happened to me in Mega Run) trying to go to the next set of levels. And when someone like me pushes my device to the limits of space then, yes,even 100 mb counts.

    Anyway, not a big deal. Just never saw it until some recent games.

    As far as updates, I would actually LOVE if they had progressive downloads and fixes that just required an additional download instead of having to basically have enough room to reinstall a game - especially the massive 1 GB games.
     
  10. robotsvswizards.com

    robotsvswizards.com Well-Known Member

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    One reason may be that Google Play only allows an initial 50mb package.
    Anything beyond is downloaded after the fact.
    One reason for this trend may just simply be so companies can keep the game the same across multiple devices.
     

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