New Square Enix RPG - Chaos Rings [Trailer video now available]

Discussion in 'Upcoming iOS Games' started by GDSage, Mar 16, 2010.

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  1. GDSage

    GDSage Well-Known Member

    Feb 4, 2009
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    #1 GDSage, Mar 16, 2010
    Last edited: Apr 15, 2010
    EDIT: http://twitter.com/SquareEnixDLG/statuses/10654528352




    Screenshots
    http://www.facebook.com/notes/square-enix-dlg/chaos-rings-new-rpg-for-iphone-ipod-touch/379199831300

    Official website
    http://dlgames.square-enix.com/chaosrings/

    ----

    CHAOS RINGS (iPhone)
    *Compatible with all iPhone and touch models


    BACKGROUND
    - Brand new Square Enix RPG
    - Polygonal characters overlaid on hand drawn backgrounds, fully polygonal in battles
    - Developed by Media.Vision (Wild ARMS, RIZ-ZOAWD)
    - Producer is Takehiro Ando (producer of Crystal Defenders, Song Summoner series)
    - Takehiro suffers from hay fever
    - Story by Yukinori Kitajima - scenario writer of 428 (sound novel) and Okamiden (Okami 2)
    - Character designs by Yusuke Naora (art director of FFVII, VIII, X)
    - Music by Noriyasu Agematsu (composer for some songs in Wild ARMS 5)


    PREMISE

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    - The story of Chaos Rings revolves around a tournament called "Arka Arena"
    - Four teams of two enter into the tournament against their will
    - Shadowy spokesman for the tournament promises eternal life and youth for the winner


    CHARACTERS

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    [​IMG]

    - The game is made up of four scenarios (playthroughs) in all
    - Each playthrough revolves around one of the four teams of two
    - The pairs you are not in control of face against you as rivals
    - To uncover the full story all four playthroughs must be completed


    PROGRESSION

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    - The main progression is in the tournament "Arka Arena"
    - Outside of this arena, special doors lead you to different world dungeons
    - In each dungeon you discover treasure chests and combat enemies to gain experience
    - At the heart of each dungeon lies a final boss


    ADDITIONAL CONTENT

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    - As you progress in exp level, previously completed dungeons will accommodate your rise in level
    - This is done by allowing the player to select how difficult previously completed dungeons can be
    - The higher the difficulty chosen the more powerful enemies will be and better treasure you can discover


    CONTROLS

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    - Controls are touch-based
    - In navigating fields and dungeons an on-screen joystick is used
    - In battles the menus, commands and targeting are used with a simple touch
    - Controls are made to support both left and right-handed players


    BATTLE SYSTEM

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    - Battles are turn-based
    - You control both partners within the team
    - Attacks and abilities divided between "solo" and "pair" commands
    - Pair attacks execute special combo skills and greater damage, but opens up both partners to damage
    - Strategic play is promised as HP is only replenished after a battle
    - Fights can be against multiple enemies at once


    ABILITY SYSTEM

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    - Once enemies are defeated, you can acquire their genetic information called "Genes"
    - These Genes can then be equipped to grant skills
    - Genes can evolve after use in battle becoming more powerful, and even produce new skills


    OTHER

    Square Enix producer Shinji Hashimoto replied on SE twitter on a matter of SE games, including Chaos Rings.
    Member pimp1872010 asked if Chaos Rings would be an interesting game. Responded Hashimoto: "It's a true RPG. Please look forward to it."

    It looks like Famitsu was given the chance to play Chaos Rings in advance.
    "I was surprised at how smooth the 3D graphics were," Famitsu magazine wrote in a preview published in this week's issue. "I honestly didn't think that the iPhone was capable of such pretty 3D visuals. The controls are also innovative -- you can touch and drag your finger anywhere on the screen to move your characters around. It doesn't rely on using one hand over the other, so it's really easy to play."

    "The strategic battle system is the most interesting part of the game," Famitsu wrote. "Your HP is refilled after each battle, but each individual fight is pretty intense. If you're short on HP, you have to agonize over whether to attack solo or in pairs. It's a lot of fun!"


    The game looks like it will have a western release. Recently the title "Chaos Rings" was trademarked by SquareEnix for Europe: http://www.siliconera.com/2009/12/03/square-enix-and-the-chaos-rings/

    LINKS
    http://www.andriasang.com/e/blog/2010/03/17/square_enix_iphone_rpg/
    http://www.1up.com/do/newsStory?cId=3178392
     
  2. squarezero

    squarezero Moderator
    Staff Member Patreon Silver

    Glad this project is moving forward. Can't wait for more info.
     
  3. GDSage

    GDSage Well-Known Member

    Feb 4, 2009
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    Yeah, I'd be more enthused but Monster Hunter Portable 3rd was just announced for PSP so all I can think about is that.
     
  4. squarezero

    squarezero Moderator
    Staff Member Patreon Silver

    Just saw that on Kotaku. Your enthusiasm for Freedom United got me to try the demo again. Still can't get past the controls or the wonky camera, unfortunately, though I do understand the appeal of the deep combat system. Guess I'll keep my eyes on the new one.

    Some pretty heavy hitters involved in Chaos Ring. I hope it ends up being a serious effort.
     
  5. medianotzu

    medianotzu Well-Known Member

    Nov 21, 2009
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    Another upcoming RPG to look forward to! :eek:
     
  6. aznriceboi13

    aznriceboi13 Well-Known Member

    Jan 18, 2010
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    to die
    where rice paddies grow...
    too bad my psp joystick is broken >.<

    we need more screens
     
  7. Eduku

    Eduku Well-Known Member

    Dec 5, 2009
    1,291
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    London
    Nice, but I'm not gonna get too excited until an actual release date comes out. Square-Enix tends to announce games months before release (or in FFXIII's case, years).
     
  8. Somerandomdude

    Somerandomdude Well-Known Member

    May 31, 2009
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    Doing nothing of importance.
    Somewhere
    Yeah, I agree on the Monster Hunter controls. I have the first 2 games, and it gets pretty awkward at times, but I've learned to live with them and make the best of them. I just hate the lack of right analog stick.

    And Chaos Ring had better get full attention from these devs. It seems like many of the other RPG's I've seen don't seem to have recieved full attention (Final Fantasy I/II. They were great updates, but had already been done on the PSP and got ported with some weird controls and some inaccurate menus).
     
  9. Chronical

    Chronical Well-Known Member

    May 31, 2009
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    St. Gallen, Switzerland
    Why are you all talking about PSP games?
    @Topic: Hoping it to be 3D.
     
  10. Eduku

    Eduku Well-Known Member

    Dec 5, 2009
    1,291
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    London
    I'm guessing it'll be spritework but with awesome character art as portraits. Just a feeling I have, though.
     
  11. squarezero

    squarezero Moderator
    Staff Member Patreon Silver

    We were responding to a comment from the OP, and kind of following up on an earlier exchange. But we're all back on topic, don't worry ;).
     
  12. Vovin

    Vovin 👮 Spam Police 🚓

    Nov 28, 2009
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    Germany
    *dances around happily*

    But, sure - we'll have to wait 'til late 2010. S/E aren't the fastest in developement.
    But it is o.k. when the game is cool!
     
  13. GodSon

    GodSon Well-Known Member

    Mar 12, 2009
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    I can't wait to see this one unfold for sure. Any idea on a time frame? I enjoy anything Monster Hunter so I am intrigued to say the least.



    P.S.
    The Monster Hunter Series is the ONLY reason I kept my PSP(My character(s) have come a long way from 1 to Unite). :D

    Valhalla Knights series and Phantasy Star Online I would love to see on my iTouch in a major way.
     
  14. hiptanaka

    hiptanaka Well-Known Member

    Nov 7, 2009
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    Any reasonable guess on combat type? Real time (i.e. hack n' slash), turn-based (i.e. strategic), etc.?
     
  15. MrDark

    MrDark Well-Known Member

    May 3, 2009
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    Can’t tell much by one cover image unless some gameplay videos or pictures. But has SE participation, it gives more confidence. It is a great news, will keep my eye on it.
    Now, back to work on Final Fantasy I & II ;)
     
  16. GeorgeJQ

    GeorgeJQ Well-Known Member

    Jan 29, 2010
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    oohhh this is exciting i love all square enix games
     
  17. Isilel

    Isilel Well-Known Member

    Feb 20, 2009
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    I wish they'd have ported Chrono Trigger, which I keep hearing the most enticing things about, instead. Or more Final Fantasies...
     
  18. GeorgeJQ

    GeorgeJQ Well-Known Member

    Jan 29, 2010
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    wouldnt it be so sick if they were somehow able to port crisis core onto the iphone with decent controls??? that would be sooo amazing
     
  19. Somerandomdude

    Somerandomdude Well-Known Member

    May 31, 2009
    5,195
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    Doing nothing of importance.
    Somewhere
    That would be... amazing... I would buy that game in a second... Still my favorite PSP game to date.

    But... it's not going to happen. Ever. I'm just hoping that this game in the works is at least a bit as good as this was.
     

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