friends buy a mfi gamepad and probe with several and I'm disappointed only be run with the crosshead, you can not with the joystick, then I feel that the game is not properly configured to gamepad because it did not feel such a nice feeling.
and never gone only works in the mission, it does not work for the menu options or game or anything. And check if it runs well and the character with the joystick but would be more comfortable just move the joystick right and combining or left and A, but good. so that in the game as such can not be used, if not only in missions if a negative, but I think that even so should improve the functionality mfi controls, in other games is better implemented
Is shana supposed to take a few days per mission? And even at the lowest difficulty her success rate is 8%. Am I supposed to keep failing and slowly level her up? Or can I give her some sort of boost in success and completion time? Edit: never mind the days part, misread the minutes as hours. Where does one find items for her anyways?
I played implosion and is very accurate with both the touch screen and with the gamepad, in fact experience with gamepad is much more accurate and enjoyable than to playing on consoles, but never gone is not as accurate with touch screen not with gamepad, the character sometimes makes you ask the movements accurately, I hope improve the gameplay soon. I have noticed that if comfortable but sometimes the character does not act as expected at times.
I'd say give them a chance, Woods says they are fixing their stuff and they have been rolling out two updates in two weeks. Lots of improvements to make still, yes, but hopefullly they will do it.
Recently got Shana and leveled her a bit. Having an AI controller sidekick that can also run missions for you is awesome! Looking forward to future updates.
What is magic dust used for? It seems to only come from disenchanting weapons, but I have. I use for it. UPDATE: It's needed to craft some higher level weapons from schematics.
Hopefully.. after the new update, i notice the game is getting harder, the monsters have more HP. And will crash after hours of playing. Not sure what the updates are for.
One thing I'd like to see is being able to still control your character when you execute the A+C combo when the meter is full. It's really aggravating if you hit the combo and at the same time the monster you wanted to hit is now on the other side of you so you end up completely wasting it.
Hello Everyone, Sorry for been missing for a few days~ I just had a short vacation to Thailand I've collected all your feedback and our team have been working on improving the game as usual. BTW, the translation of Never Gone have been improved by a very professional team and we'll be ready to update very soon
Sorry to keep you waiting, please understand that our publisher in Singapore has their own schedule to follow. But we'll make sure that the waiting be worth while