We're Goodnight Games and we're currently in the process of building an exploration game called Never Go Home. Never Go Home is about a ship with an experimental warp drive that's been cast into the far reaches of unknown space. The drive is broken and the crew scattered. All travel must be performed in real time, meaning your crew will constantly be aging and dying so they must be replenished. We're still in alpha so I'd love to field any questions about the game.