Yes, I will add you to the distribution list if you give me your iBetaTest username. edit: Nevermind, it is the same as your forum username I guess? You should receive an invite in your mail. Greetz, JeDi
If you're still accepting testers, I would gladly help out. I don't have an account on iBetaTest (though I do have experience beta testing games) so I could just pm you my email and UDID if you need me. ~Fletch
The thing is, the application is hosted at iBetaTest, so it is a lot easier if you register there, so you can download updates when they are available etc. Greetz, JeDi
I uploaded a new beta to iBetaTest. Too bad the communication on the site seems to fail, so emailing the testers don't work I still have a couple of spots free in my provisioning profile, so if someone is interested in testing, please let me know! In a couple of weeks the most important stage of development starts: gameplay. So I could really use some interested testers then... If you don't want to subscribe to iBetaTest, I can also host the provisioning profile and application on my own webspace. Here are some interesting links: - Website: http://www.neverendingdefending.com/ - Forum: http://www.neverendingdefending.com/forum/ - Bug tracker: http://www.neverendingdefending.com/mantis/ - Road map: http://outoftheboxproductions.be/NeD/mantis/roadmap_page.php - iBetaTest page: http://ibetatest.com/iphone/controllers/apps/?appId=97 And I will post the last two change logs here: Greetz, JeDi
Hi all, I uploaded a new version of both the game and the provisioning profile. The previous provisioning profile is expired by now. Here is what is changed since the previous version: - Cave woman graphics - Throwing system is changed, but not finished yet. Any comments on this part are more than welcome - I was able to save a lot of texture memory, so I reverted back to 32bit textures, which look a lot better. Please let me know about crashes if there are any. Greetz, JeDi
beta testers needed iBetaTest seems to be completely dead. The email system is not working, and that is the only way to contact my 60 beta testers that applied there... So I am going to accept 20 more testers, but I would appreciate it if those that apply will actually try and give feedback on the game. Now that all gameplay elements are in place, I am going to start tuning all parameters (creep and defense cost, armor, speed, ...) and, more importantly, setting up the actual waves of creeps so that the game is balanced and generally fun to play. So anyone interested in helping finetune a new tower defense game, please PM me your device ID. I will host the files and changelogs on the game's forum, so you can skip the whole iBetaTest process. The relevant links are a couple of posts back. Greetz, JeDi