Universal Neuroshima Hex (by Portal Games)

Discussion in 'iPhone and iPad Games' started by VeganTnT, Sep 17, 2010.

  1. telos81

    telos81 Member

    Dec 17, 2009
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    That worked, thanks!
     
  2. Fieryseraph

    Fieryseraph Well-Known Member

    Jan 22, 2011
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    BigDaddy - I wanted to say thanks for putting in the effort for this update. I don't think a lot of developers would have put that much effort into re-vamping a game that they had already released. I'm very happy that the game finally works on my iPod 2G.
     
  3. BigDaddysCreations

    BigDaddysCreations Well-Known Member

    Jul 8, 2010
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    We're very pleased to hear that Fieryseraph. Making game playable on iPogs 2G and iPhones 3G was one of our main goals as you guys had a lot of problem before this update. Have fun!
     
  4. tops2

    tops2 Well-Known Member

    Jan 21, 2011
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    Just wondering if you guys have gotten any request for portrait mode for during the gameplay? Its more comfortable to play one handed games in portrait mode... Sorry for the weird question...
     
  5. BigDaddysCreations

    BigDaddysCreations Well-Known Member

    Jul 8, 2010
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    Yes, but it would make everything unreadable :)
     
  6. BigDaddysCreations

    BigDaddysCreations Well-Known Member

    Jul 8, 2010
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    Poland
  7. Defard

    Defard Well-Known Member

    May 25, 2011
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    Please please please bring back the old fast forward as an option. Now you have to endure watching the whole lot or skip it (and miss any important actions). It's pretty much broken playing the game on the toilet while at work!
     
  8. onewithchaos

    onewithchaos Well-Known Member

    Apr 16, 2009
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    I agree with this. I liked skipping certain phases not the whole thing
     
  9. BigDaddysCreations

    BigDaddysCreations Well-Known Member

    Jul 8, 2010
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    Hah, it was one of these things everybody was asking for to be changed in the old version to what it is now :) We'll think of some solution to your problems :)
     
  10. Rivozzz

    Rivozzz Well-Known Member

    Oct 6, 2009
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    Plz DEV, can u add in multiplayer online, 2 VS 2, and the winning time is the some both HQ?
     
  11. tops2

    tops2 Well-Known Member

    Jan 21, 2011
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    #711 tops2, May 26, 2012
    Last edited: May 26, 2012
    Thanks a lot..now I'm down 2.99+0.99.. ;)

    Never been a fan of board games..and definitely not interested in the hex board/strategy game. But tried the lite version and played some games and somehow found it fun despite losing pretty much all the time..but the few battles won was exhilarating. So picked up the "puzzle" version to learn the game. Found it fun and promptly picked up the full version of the game. I think by the end of the weekend I'll end up with the 2 expansion factions. ;)

    Never thought I'd find these games fun cause I'm usually too lazy to figure out all the rules. Glad I really gave the lite version real good try.
     
  12. BigDaddysCreations

    BigDaddysCreations Well-Known Member

    Jul 8, 2010
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    Rivozzz, we'd really like to add this, but this requires a lot of work, so it won't be soon. But at some point we'll for sure addteam play mode.
    tops2, it's great to see we've dragged you into playing strategy games :)
     
  13. onewithchaos

    onewithchaos Well-Known Member

    Apr 16, 2009
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    I love the game. am ok with the multiplayer for the most part. I saw your tweet on starting it up fast, and android version coming. that's great! I'm assuming we'd be able to play against android opponents?

    I do have two quirks though. the app constantly sends me notifications that its my turn. once should be enough. I'd also like to see a better indicator when it's our move for a game, and a rematch option.
     
  14. Is there an indicator? I started/joined several games the other day, but I can never tell when it's my turn. I get a notification, but once I'm in the app I can't tell which games are ready for me to make a move and which aren't.
     
  15. soldat7

    soldat7 Well-Known Member

    Jul 12, 2011
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    Will NH ever be updated for the Retina display on the iPad. It looks rather atrocious right now. Again, see Carcassonne for the gold standard.
     
  16. fifanatic

    fifanatic Member

    May 8, 2009
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    random option?

    Any chance of adding a Random option when selecting a faction for online play? I like playing with all of them, and would appreciate the challenge of adapting strategy to whatever teams me and/or my opponents end up with.

    Love the app, been playing it nonstop since the update with all my friends!
     
  17. tops2

    tops2 Well-Known Member

    Jan 21, 2011
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    I'd hope the filesize won't grow too much more.. Its 176MB on my ipod. The puzzle version's filesize is almost 1/3 the size at 62MB. But otherwise..still a fantastic game.
     
  18. BigDaddysCreations

    BigDaddysCreations Well-Known Member

    Jul 8, 2010
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    Retina enhanced map will be added in next update, which will be probably sent today or tomorrow for approval.
     
  19. amn624

    amn624 Well-Known Member

    Aug 28, 2008
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    This game DESPERATELY requires the same UNDO feature available for quick mode, custom mode, lite version and puzzle.

    There is literally ZERO reason to not have undo. It is far too easy to have a tile settle into the placed location without any opportunity to rotate it to the desired orientation. In fact, the settling in - with no need to press the confirmation arrow - is a MAJOR BUG.

    That the BUG remains unfixed so long after launch is a horrible knock against the developers.

    Why no undo? Who could it possibly harm?
     
  20. BigDaddysCreations

    BigDaddysCreations Well-Known Member

    Jul 8, 2010
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    It's not a BUG, it's just a missing feature. We need to change few things to allow undo in multiplayer games and this is no easy change. Please be patient, we're aware of this problem and wll implement it as soon as we can.
     

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