Universal Neuroshima Hex (by Portal Games)

Discussion in 'iPhone and iPad Games' started by VeganTnT, Sep 17, 2010.

  1. badwisdom

    badwisdom Member

    Jan 24, 2009
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    So agreed. Ascension is amazing.

    Cheers
    Xav
     
  2. tonydeli7

    tonydeli7 Well-Known Member

    Feb 25, 2010
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    Freelance Computer Engineer
    Greece
    I fully agree with you! Ascension's multiplayer is one of the best out there (along with Carcassonne).

    (add me on GC: tonydeli7)
     
  3. GodSon

    GodSon Well-Known Member

    Mar 12, 2009
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    We need online multiplayer!!!

    I just need to co-sign and completely agree. Please(if you havent by now) get an idea of how Ascensions' online & asynchronous multiplayer works...it's pretty much flawless in my opinion(notifications lag very seldom but not often enough to gripe in the least bit) and yes it makes that game even more amazing with how it's handled.

    I know I'll be non-stop once this day happens with Neuroshima Hex, because I know a lot more people will buy this perfectly executed game for multiplayer alone. Glad to see the thread more active too...maybe it'll get it out sooner along with even more expansions. :D
     
  4. tonydeli7

    tonydeli7 Well-Known Member

    Feb 25, 2010
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    Freelance Computer Engineer
    Greece
    On sale now. 2.99$ and each IAP army for 0.99$ :)
     
  5. aaronius80

    aaronius80 Well-Known Member

    Dec 23, 2010
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    Legal/Enforcement
    Asia
    Hey guys i just bought the game. Is there any way i can see the info/stats of my tiles during deployment/battle?
     
  6. aaronius80

    aaronius80 Well-Known Member

    Dec 23, 2010
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    Legal/Enforcement
    Asia
    Just found out how to view the info of the tiles. This game is pretty awesome!
     
  7. aaronius80

    aaronius80 Well-Known Member

    Dec 23, 2010
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    Kudos to Big Daddy Creations for the just released Neuroshima Hex update. Hope the multiplayer feature is on the way too.. This game just screams for async multiplayer.
     
  8. ak47killa

    ak47killa Well-Known Member

    Feb 26, 2011
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    Server is down for me. Is anyone else having a problem?
     
  9. GodSon

    GodSon Well-Known Member

    Mar 12, 2009
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    Server :confused:
     
  10. TheDukester

    TheDukester Well-Known Member

    Yeah, if only, huh?

    But we should have our NH servers soon enough. I'm definitely calling in sick at work that day ...
     
  11. Ayjona

    Ayjona Well-Known Member

    Sep 8, 2009
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    Freelance journalist and writer, amateur musician
    Stockholm, Sweden
    Between this and Starbase Orion (and and possibly Pocket Heroes, plus current strategic async games such as Carcassonne and UniWar), we'll have enough to never stop clicking that turn button ;)

    Neuroshima Hex devs, any new word on async multiplayer?
     
  12. BigDaddysCreations

    BigDaddysCreations Well-Known Member

    Jul 8, 2010
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    Software Developer
    Poland
    We're on it, guys - that's all I can say right now. We plan to launch async multiplayer this year, hopefully in the Autumn.

    Lukasz
     
  13. Ayjona

    Ayjona Well-Known Member

    Sep 8, 2009
    3,295
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    Freelance journalist and writer, amateur musician
    Stockholm, Sweden
    #573 Ayjona, Aug 19, 2011
    Last edited: Aug 19, 2011
    It is well worth waiting for ;)

    EDIT: When you do, or as an additional update, throw in some mechanics that create a sense of persistence and progression, and offer additional incentive to play, such as ELO ratings, detailed stats, leaderboards, possibly even integrated tournaments.

    One need just take a look at Words with Friends and Disc Drivin' to see two really entertaining asynchronous games that yet somehow fail to create ANY greater sense of purpose, beyond random matches.
     
  14. TheDukester

    TheDukester Well-Known Member

    Excellent news. That will be a glorious day, for sure.

    My only other feature request would be for basic statistics: wins, losses, longest winning streak ... maybe even broken down by faction.
     
  15. BigDaddysCreations

    BigDaddysCreations Well-Known Member

    Jul 8, 2010
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    Software Developer
    Poland
    OK, thanks for the suggestions, guys. We will keep that in mind.

    Lukasz
     
  16. Ayjona

    Ayjona Well-Known Member

    Sep 8, 2009
    3,295
    21
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    Freelance journalist and writer, amateur musician
    Stockholm, Sweden
    Don't settle for just that ;) See my posts above yours for suggestions on how to really add a nerdy wealth of persistent stats, scores and competitive factors to an async game ;)

    @BigDaddy: Brilliant. The number of async game providing a truly competitive set of stats and mechanics are extremely few (Carcassonne has ELO, UniWar has ELO + some stats, etc). Neuroshima Hex could truly rise above the rest through stuff such as that which TheDukester and I suggested, and with the addition of integrated recurring tournaments, you could create the most competitive strategic async gaming community in the world.
     
  17. BigDaddysCreations

    BigDaddysCreations Well-Known Member

    Jul 8, 2010
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    Software Developer
    Poland
    We've just launched a huge sale!
    Neuroshima Hex for is now for only $2.99 http://bit.ly/nvJucx
    Every new army (IAP) costs just $0.99!
    Neuroshima Hex: Puzzle for $0.99 http://bit.ly/nPxwex

    This will last until the end of this week.
     
  18. rammywts

    rammywts Member

    Aug 18, 2011
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    So taking advantage of this.
     
  19. chespace

    chespace Well-Known Member

    Aug 20, 2009
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    When will you have multiplayer via Gamecenter?

    This game needs it badly.
     
  20. TheDukester

    TheDukester Well-Known Member

    You, sir, are a gentleman and a scholar.
     

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