Universal Neuroshima Hex (by Portal Games)

Discussion in 'iPhone and iPad Games' started by VeganTnT, Sep 17, 2010.

  1. hatrick

    hatrick Active Member

    Apr 12, 2010
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    Argh...I have to wait until I get home and have wifi to download the update. I missed my one and ONLY chance of ever being on the top of the leaderboards! :D
     
  2. Tommi654

    Tommi654 Well-Known Member

    Aug 2, 2009
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    #362 Tommi654, Jan 20, 2011
    Last edited: Jan 21, 2011
    there is a problem with the points after the game

    i win a one on one hard game (quick game) 10:6 but only get 4 (instead of 14) points for hq damage and zero points for enemy units destroyed.

    i could also see the numbers count up but then they changed to zero


    otherwise great update.

    EDIT: i didn't understand the scoring at first... there is no problem! sorry and congrats on this fine update
     
  3. cherdman

    cherdman Well-Known Member

    Sep 11, 2010
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    Excellent update!
     
  4. BigDaddysCreations

    BigDaddysCreations Well-Known Member

    Jul 8, 2010
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    Thx for downloading & updating, guys! Coming up next - The IAPs :)
     
  5. VeganTnT

    VeganTnT Moderator
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    Jul 19, 2008
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    Now THAT'S what I like to hear! :D
     
  6. medianotzu

    medianotzu Well-Known Member

    Nov 21, 2009
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    Hmm...sounds like maybe you guys are backpedaling a bit on implementing online multiplayer? I certainly hope not...it is a shame so few board games implement some kind of online multiplayer.
     
  7. Tommi654

    Tommi654 Well-Known Member

    Aug 2, 2009
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    the 3 coolest armies are in my opinion:

    Vegas - because with them you can take over enemy units
    Neojungle - because they have this cool motherland that connects all units for bonuses
    Doomsday Machine - because it's just so damn crazy

    the other ones have cool details,too... so every army you guys include will rock
     
  8. VeganTnT

    VeganTnT Moderator
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    Jul 19, 2008
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    Well I'm not the dev but it's more likely a revaluation.

    Getting the IAP in the game sooner means the devs will have revenue to spend on features like online play.

    Also, the new IAP have lots of new rules (especially Babel-13) so it would be smarter to get it in before online than risk spending the money to add the IAP after online and potentially break everything

    Just my two cents
     
  9. FPE

    FPE Well-Known Member

    Sep 25, 2010
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    World, now Belgium
    yuppie!
    Loving it now on my ipad
     
  10. medianotzu

    medianotzu Well-Known Member

    Nov 21, 2009
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    Which I totally understand. But this quote:

    I sort of read as "after the IAP we will decide whether or not we will add online multiplayer." Although it could mean that they will think about how they're going to add the multiplayer. Just hoping for some clarification, is all.
     
  11. deadweight

    deadweight Well-Known Member

    After the initial learning curve (never played before so I don't know all the units)... this is quite possibly one of my favorite iOS games. Solid, polished implementation of a well rounded strategy boardgame. And the addition of universal has made it even better. Absolutely worth the money. :cool:
     
  12. onewithchaos

    onewithchaos Well-Known Member

    Apr 16, 2009
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    I like the achievements. Makes me wanna play more. Not that I didn't before but now I have a goal! ;)
     
  13. LordGek

    LordGek Well-Known Member
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    Feb 19, 2009
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    Whew, stuff like that would drive me nuts if it slipped in!
     
  14. hatrick

    hatrick Active Member

    Apr 12, 2010
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    GREAT job with this update. In my first iTunes review, I said it was a four star game until online multiplayer was included, but I changed my review to 5 stars because the game is just that much better after this update.

    Looking forward to the IAP factions, and online multiplayer.
     
  15. Tommi654

    Tommi654 Well-Known Member

    Aug 2, 2009
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    It's interesting how the new scoring has changed my play. Now i always try to be the one to destroy a HQ and fight for every single healthpoint of my own. I also don't sacrifice units as often as before.
     
  16. BigDaddysCreations

    BigDaddysCreations Well-Known Member

    Jul 8, 2010
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    @medianotzu, we're not backpedaling. We just want add some more variety to the game before adding multiplayer, to make it more attractive. So we want to add new armies as IAPs and the start working on multiplayer. We kept all our promises and we do everything we can to keep also this one :)

    And to all of you - thank you for supporting Neuroshima Hex! Thank you for all the comments here, on ou website and on iTunes. I would not be possible to work on NS Hex without your support!
     
  17. aelam

    aelam Active Member

    Jun 2, 2010
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    Went on sale back to $2.99....I bought it. Hopefully it was the right decision!
     
  18. medianotzu

    medianotzu Well-Known Member

    Nov 21, 2009
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    No offense meant, I just wanted to make sure it was still in your plans. It was worded a bit cryptically in your last post on the subject. I'm very happy to hear it is still in your plans. :)
     
  19. aelam

    aelam Active Member

    Jun 2, 2010
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    #379 aelam, Jan 27, 2011
    Last edited: Jan 27, 2011
    Played a few games now and starting to get the hang of navigating the game and also the basic strategies...

    SO GLAD I PICKED THIS GAME UP!

    It's great!

    edit: could someone please explain the scoring as well? Do I get Zero points in a loss?
     
  20. BigDaddysCreations

    BigDaddysCreations Well-Known Member

    Jul 8, 2010
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    Software Developer
    Poland
    @aelam, Glad you like it :)
    @medianotzu, none taken. Hope you'll also be interested in IAPs :)
     

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