We just don't get quality racers much on ios anymore so for me this is a no brainer. To be able to purchase a game that is not an endless runner or some severely hampered freemium crap is going to be refreshing. Should be a nice fall for race fans with real racing 3 still coming as well.
I read that it doesn't have online multiplayer somewhere in this thread, not sure about local MP... iPod Touch 4 gameplay coming later today btw!
My only hesitation (Oh! The dreaded H word!) is to what extent is the game a remake of NFS Undercover and Hot Pursuit? Is there new on offer here or is this an upgraded version, in essence, of the earlier games? Asphalt feels much the same way - with the versions offering mostly the same event types and the game having the same vibe but the experience is upgraded with each time.
http://www.abload.de/img/big4r0fpe.jpg posted by Sanuku seems to show the 3d parts of the game are pixel-doubled for retina while the HUD is retina, so not really. The appstore page images are proper retina, but maybe that's only for the new new iPad. Curiously the HUD in the appstore preview images isn't retina while the 3d parts are...for comparisson.
I don't think it's too surprising. A game like this has probably been in development for a year or more. So when it started the iPhone 4S was probably just announced, the iPhone 3GS was still going to be sold for another year, and rumours were even after the iPhone 5 is released (still a year away) the iPhone 3GS would keep selling as a low-cost pre-paid phone. So supporting the iPhone 3GS was a good idea since there would be plenty of new owners.
Stop supporting 3GS it's an old device! Hardcore games should be only on Iphone 4S or Iphone 5!!O rmake a config for every Iphone!
Ok cool. That's good. What I was referring to was in that pic of you drifting, toward the bottom, looks like the frames slowed down. Is that just bc of you taking a pic, or is that noticeable? That's the pic
iPod Touch 4 performance update: The game runs 100% smoothly 95% of the time! However some of the graphical effects are obviously missing, for example: - No motion blur, although you won't notice that too much while playing, becuse the terrible ground texture quality makes it look blurred anyway. - Cars only reflect the skybox, not the entire level, however this at least doesn't only apply to your car (enemy racers also have the same basic reflection) -as far as I can see the only visable damage to the car is the windscreen cracking.
There are drivers inside the cars, but they're using some kind of a stealth system that makes them invisible. Also: small update: the bumpers fall off as well on iPod Touch 4s, just like in Real Racing 2. Like, literally, it looks EXACTLY THE SAME.
The thing is, hardcore gamers are going to buy these types of top-end games regardless. Restricting them to the latest devices isn't going to encourage significantly more hardcore gamers to buy the game. It'll just eliminate half the possible iOS user-base from buying the game. Rather than ensuring better graphics, requiring an iPhone 4S or iPhone 5 would cut into profit margins which may make investing in high-end graphics unaffordable. And there are already different configurations for every device. The game on iPhone 5 will look very different and better than on an iPhone 3GS. They are just all included in a single universal app. There's no sense in selling a separate app for every device. It's pretty safe to assume FireMonkey are good programmers and a well-written engine should be very scalable, able to support older devices without holding newer devices back. I don't doubt high-end games that are starting development now are going to require A5-devices, but they are going to be released next year at which point even the A5 won't be so new anymore and most iOS users would be using A5 and up devices.
can anyone confirm if this has local multiplayer via Bluetooth or WiFi? I play multiplayer a lot in Hot Pursuit, so this is important to me. But anyways...the game looks damn exciting!