iPad Need FAQ Questions for Bullet Skater

Discussion in 'iPhone and iPad Games' started by BulletDev, Dec 20, 2008.

  1. BulletDev

    BulletDev Well-Known Member

    Sep 20, 2008
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    #1 BulletDev, Dec 20, 2008
    Last edited: Dec 21, 2008
    Official topic for my upcoming game, Bullet Skater, due for worldwide release in January 2009.

    http://www.bulletdev.com/
     
  2. superbad

    superbad Well-Known Member

    Nov 6, 2008
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    CEO. Reviewer. Beta Tester.
    You need to stalk me?
    First question...

    Do you have any new screenshots? the screenshot you provided was very beta ish i cant really ask for anything else as of now
     
  3. Everydaynormalguy

    Everydaynormalguy Well-Known Member

    Oct 5, 2008
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    Student By Day, Masked Vigilante By Night
    Phoenix, AZ, USA
    What inspired you to create such a colorful and glorious game for the iPhone?

    What was the funnest part of developing the game?

    How much wood would a woodchuck chuck if a woodchuck could chuck wood?

    Who do you believe is greater: Chuck Norris or Bush's epic shoe-dodging abilities?

    I have no idea what kind of FAQ's you're looking for but I hope these help :D
     
  4. BulletDev

    BulletDev Well-Known Member

    Sep 20, 2008
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    Just these:

    [​IMG]

    [​IMG]

    They won't be very helpful though, as the menu is still rough and the game board is lacking actual gameplay (center gun, the bullets are just placed in the middle temporarily).
     
  5. Paulio

    Paulio Well-Known Member

    Dec 3, 2008
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    I will admit - I saw three pages and bailed, but..

    Are there good bullets (or pickups) to collect?
    If there are, do these add new skills?
    Can you do tricks to get bigger scores/unlockables?
    Is there a limit to how many times you can get hit?
    Global high scores (are there scores)?
    Can you customize your skater?
    Can you get new decks to go faster/jump higher? (these are things I was thinking of with new skills)
    How much?

    Looks awesome, good luck with your new website and game!
     
  6. Everydaynormalguy

    Everydaynormalguy Well-Known Member

    Oct 5, 2008
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    Student By Day, Masked Vigilante By Night
    Phoenix, AZ, USA
    Oh, like a "How To..." kinda thing, right? I'd have to know what the game actually does before making up some questions...
     
  7. Paulio

    Paulio Well-Known Member

    Dec 3, 2008
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    #7 Paulio, Dec 20, 2008
    Last edited: Dec 20, 2008
    Man you come out with some crazy stuff!
    I'm loving question 4 tho, "epic sheo-dodging abilities" XD

    Also in reference to your previous signiture math: "CHECK IT AGAIN!"
     
  8. BulletDev

    BulletDev Well-Known Member

    Sep 20, 2008
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  9. Chiller ONE

    Chiller ONE Well-Known Member

    Sep 20, 2008
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    In the FAQ is says for a yet-to-be determined price but when I click on "About" it says it will be 1.99.
    :confused:
     
  10. BulletDev

    BulletDev Well-Known Member

    Sep 20, 2008
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    Fixed, like I said though, the price is yet-to-be determined.
     
  11. Paulio

    Paulio Well-Known Member

    Dec 3, 2008
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    Local IGA (supermarket)
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    Nice looking site! I like your logo.
    There are, however a few typos in the FAQs (depends in Q2 and gave instead of have in Q3). Also in Q3 the border cuts off part of the word not.

    Thanks for answering our questions!

    So I take it you can't trick :( and there is no points.. So I guess it would be useless.. but you can't have a skating game without tricks :cool: :p

    looking forward to this title for sure tho :)
     
  12. BulletDev

    BulletDev Well-Known Member

    Sep 20, 2008
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    I just haven't decided upon those yet. I don't think I will include tricks in version 1.0, but do count on some in future updates.
     
  13. Paulio

    Paulio Well-Known Member

    Dec 3, 2008
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    #13 Paulio, Dec 20, 2008
    Last edited: Dec 20, 2008
    K awesome.
    I'll add my thoughts on tricks: I think it would be cool (if you had points) if you could (if it's tap to ollie) double tap to kickflip, where the guy seperates from the board, and if you can get a bullet to go between you and the board you would get a jackpot of points, but if the bullet hits you you lose health, or if a bullet hits the board, you continue on with out the board underneath you and land on the ground in a cool cammando roll animation and also lose health.
    It would also be awesome to be able to grind. And again lots of points if you grind over bullets.
    Which brings me to my new question: Is there an animation of some sort when you are hit by a bullet (ie blood, fall off etc.)? IMO this would be a really cool animation.
    Also, what's up with this pic

    [​IMG]

    Different menu system?? High scores ("no personal scores")? Just curious.
     
  14. BulletDev

    BulletDev Well-Known Member

    Sep 20, 2008
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    That picture is from the scope for the game. That was just an example menu to give an idea of what it might look like. Thanks for the ideas though, I really like them :)
     
  15. Paulio

    Paulio Well-Known Member

    Dec 3, 2008
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    Awesome, count me in for a purchase then :D
    Can't wait. Maybe you could have just a kickflip in version 1.0, just for kicks? :D
     
  16. Googlyhead

    Googlyhead Well-Known Member

    Nov 19, 2008
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    I was hoping the level 'scenery' could vary a little; perhaps a couple of bumps/hills/ramps to make later levels harder... :)
     
  17. BulletDev

    BulletDev Well-Known Member

    Sep 20, 2008
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    Right now I am looking for extra characters for the game. At the moment the only character you can play as is a stickman, but if people either have ideas or actual designs for bonus characters, I would adore having them. Any characters that you guys can donate to the game would be greatly appreciated, and obviously credit would be given.

    Let me know,
    - James
     
  18. ericxd

    ericxd Well-Known Member

    Nov 6, 2008
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    can u release it sooner? or uplaod a gamepaly vid
    ims till not sure what the hell this is lol
     
  19. BulletDev

    BulletDev Well-Known Member

    Sep 20, 2008
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    Yeah, I could upload some sort of video to show you what we have so far.

    Just give me a day or two.
     
  20. rIcHrAnDoM

    rIcHrAnDoM Well-Known Member

    Nov 17, 2008
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    Indiana, USA
    Barrington, you piss me off!



    Kidding of course. Kudos for taking such a open implementation approach. Can't wait to see your release.
     

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