Hi I want to create a turn-based Multiplayer game for iOS and Android using Cocos2d-x and I don't want to use Game Center/Google Play Games Services. What are the best options available to implement Multiplayer functionality? I am thinking about starting with Firebase but I would like to hear from the industry experts on this. Thanks! Arif
Is it real-time multiplayer (this final fantasy/pokemon battles where each player takes a turn but the battle is done within a few mins)... or is it something like words-with-friends turn-based where you can do one turn in the morning, then do another turn in the evening if you choose to delay the game that long. If games must be completed in short time frames, a live server connection such as firebase could be good. If turns can happen hours apart, why not just connect everything to a php/mysql web server?