Thank you to everyone who has helped nominate our game to the GOTW list! But if anyone here can also help, the forum is here: http://forums.toucharcade.com/showthread.php?t=182942&page=1 Would really appreciate all nominations! Thank you!!!!
One of the songs from Nameless: the Hackers... Free download http://confuciuz.com/beats/Confuciuz-LoveOfMyLife(Instrumental).mp3
I got this game, cause I like the icon. Got no idea if it has icade joystick support, but heck, seems popular in the TA Game of the week thread, so looking forward to putting my icade core joystick down for a couple of minutes. Looking forward to trying it.
Thanks for the support! Sincerely appreciate it! Yes, the universal will be the next update after next. First we're pushing out a few bug fixes, and allowing iTouch to be enabled. Still waiting on Apple to approve. Things that are fixed in the upcoming 1.1.05 update: Cody's skill cost has been smoothened out Two new info cards have been added to the end game Final Boss has been uncheapened Various bug fixes iTouch compatibility is on. Now any device that can support iOS 5.0 will be able to run our game. Added more cats. Other small balancing issues have been sorted. Steve
is there any way to up your defense to more than lv1?? And does anyone have all of the cards yet? I'm missing 16, 36 and everything 57 and up...
Woohoo I got it ! Thanks bxfinest Now just have to make time to play it . Easy Peasy workaround , cheers .
#### #### #### mother####ing GRAAAAAH!!! I got the last guy down to 3k... then he spammed banhammers til I died...
OH YEAH!!!! CAUSE I FREAK'N ROCK!!! OH YEAH ***doin a little dance...*** **edit** and the game crashes right after the enemy says Spoiler "Plan C" - and then restarts at the spot right before I beat the last guy... so... I played the last guy 25+ times in a row, spent 30k BC on boosters, and I did it all for nothing.
An RPG with just money as core mechanic will be twice as tedious. "Normal" RPG's have a currency and experience points that kind of complement each other: gaining money to become stronger via items and gaining experience to become stronger via stats and skills. This also balances them out by generally making things exclusive on each other, money buys only equipment while experience gives access to stats and skills. With a single money mechanic now you have to grind for a single thing to get what you want so you need to grind. Making the purchases cheaper only shortens the game span and not make it less tedious. Final Fantasy 2(?) tried a different kind of levelling system where a person gets "better" on everything they do. So casting a spell makes them better on it after certain tries and also getting hit with damage makes you tougher after a certain amount. That deviation was nice in theory but I spent time hitting and casting spells on my own characters in order to buff their HP stat rather than playing it as it was meant to be. Is Zelda an RPG? Or action game with RPG elements? Doesn't it only have a money only mechanic and you buy everything?
.............Sorry. But at least you have the satisfaction of having beaten the REAL TAPAS. No one can take that away from you! (I wonder why you crashed? Did you have other applications running in the background?) I suppose it sort of is! Actually if Zelda (original) is an rpg, would metroid be one as well? Or would they just count as an adventure game straight up?
Other than my e-mail app, no. I had just pulled my phone off the charger and done a hard reset before booting the game up ( on my iPhone 5...)
Going to rip-up the code and find this one. Promise. Sorry for the crash! You're among the first to beat the real last boss. That's for sure!
I guess I was one of those few lucky souls that was able to beat the final boss after finally being able to survive and be lucky for once. Now before you congratulate me, let me tell you my tale of horror. After beating the boss, feeling happy and patting myself on the back, I was halfway through the ending when all the sudden, by game crashed, losing all my progress and not even saving the fact that I beat the boss. Needless to say, I was not a happy gamer that day. Other than that I'm glad to hear the game is being patched to fix the brokeness of the final boss. I had a lot of fun with the game and it would be nice to see more updates and support for it. Hopefully once the final boss is fixed we'll never seen banhammers of that magnitude ever again . Spoiler Now that I'm looking around apparently other people are getting the same crash at "Plan C" bug. Hopefully that is fixed along with the final boss