Universal N.Y.Zombies 2 (By Foursaken Media)[Universal]

Discussion in 'iPhone and iPad Games' started by Hen14, Oct 24, 2012.

  1. ninjackid

    ninjackid Well-Known Member

    May 27, 2010
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    Definitely! Let me know when you have time to try it out. I got time now, if you do.
     
  2. jared9876

    jared9876 Well-Known Member

    Aug 23, 2011
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    Dallas TX
    If anyone wants mutiplayer just add me!!!
     
  3. ninjackid

    ninjackid Well-Known Member

    May 27, 2010
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    Jared, what's your GC username?

    So far, I've tried a few times with Johnny101, but it never worked...
     
  4. kenken11

    kenken11 Well-Known Member

    Sep 29, 2012
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    Hi, I would like to find out some info. Does the percentage for game for e.g in normal level increases with the completion of daily quest. I completed a few days of quest which I think is side quests but the percentage is not moving at all. So in total how many days of quest is in the game? Or is it an endless game? Also, will future update includes an option to choose fixed d-pad? I am a lil not used to the floating. After the recent update, I love the game so much and brought some IAP to show support.
     
  5. ninjackid

    ninjackid Well-Known Member

    May 27, 2010
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    Just played through over a half-hour run on solo survival. Man, I've said it before but this is a great game! Seriously thinking about buying a couple IAPs just to support FM! :D

    Hope the multiplayer is fixed soon! (and/or Bluetooth is added hehe)
     
  6. Foursaken_Media

    Foursaken_Media Well-Known Member
    Patreon Indie

    #546 Foursaken_Media, Nov 10, 2012
    Last edited: Nov 10, 2012
    SO glad everyone seems to be enjoying the new update/controls... we'll continue to listen and make any additions/changes that are necessary!

    As for MP... I just successfully played a non-laggy co-op a second ago (got auto-matched up instantly)... lasted 3:50 with my partner (I had only beat lvl 1 and got a shotgun, ok!?). I must say, its pretty darn fun! :)

    We're looking more into the matching problems some are having... its going to be difficult if we can't reproduce it though, but we're working on it!

    Also next update will have some more optimizations for low gen devices, so expect a few more fps there.

    Finally, if you wanted to see some new weapons or equipment added, what would they be? ;) I remember fastbridge saying something about an adrenaline shot (boost speed, damage, and durability for a limited time), which really could be neat. Any other suggestions?
     
  7. Foursaken_Media

    Foursaken_Media Well-Known Member
    Patreon Indie

    The level % completion is only based on the main campaign missions. There is an ending, BUT, you can continue to play forever after you beat the game if you choose, playing side quests and endless survival (side quests continue to get harder with each day you survive).

    We can look into having a fixed dpad option...

    And of course, we really thank you for your support!
     
  8. WCFields

    WCFields Well-Known Member

    Dec 6, 2009
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    steel worker
    #548 WCFields, Nov 10, 2012
    Last edited: Nov 10, 2012
    Time to reinstall this game, has the jerking/pulling to 1 side with the M16 been fixed? If not then I won't reinstall it.
     
  9. Ayjona

    Ayjona Well-Known Member

    Sep 8, 2009
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    Freelance journalist and writer, amateur musician
    Stockholm, Sweden
    #549 Ayjona, Nov 10, 2012
    Last edited: Nov 10, 2012
    Game Impressions

    I'm not far enough into the game to offer coherent overall impressions, but I will say this: with the exception of pinpoint precision of long-distance shots without zoom (revolver, etc), the tap to shoot mechanics are, without comparison, the best iOS fps controls I have tapped away at. They offer a, in my experience, unprecedented level of control, reactivity and overall precision for the platform. I hope they become a genre standard, as an alternative to the traditional Gameloft-style (and also VERY nice, albeit not quite as great) aim controls just implemented in N.Y. Zombies 2.

    (I bought the game just after the update, so perhaps the tap controls were a far less pleasant experience before the movement speed increase and other control fixes.)
     
  10. ninjackid

    ninjackid Well-Known Member

    May 27, 2010
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    #550 ninjackid, Nov 10, 2012
    Last edited: Nov 10, 2012
    Finally beat the story mode on Normal!
    Man, what a twist ending! Didn't see that coming! :p
    Awesome, awesome game!!!

    I have a suggestion! Local Bluetooth multiplayer! :p
     
  11. ninjackid

    ninjackid Well-Known Member

    May 27, 2010
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    Yup!!! With these new controls, It's my favorite gun now!
     
  12. dadiduekappa

    dadiduekappa Well-Known Member

    Maybe you are playing on iphone... Try to play on ipad with tap to shoot... I think every style work better on one device. But "classic" style work well on phone and tablet.
     
  13. WCFields

    WCFields Well-Known Member

    Dec 6, 2009
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    steel worker
    Thank you
     
  14. jeffyg3

    jeffyg3 Well-Known Member

    Mar 22, 2010
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    I have a suggestion for an update. I'm using the traditional FPS control scheme on an iPad 2. How about adding a fire button on the left side. I was playing last night and was bunkered down with zombies coming up and had zoomed in on the reticle and thought it would have been nice/fun to have a fire button the left, that way I can aim down the reticle, control it on the right side then fire easily by just taping a button the left.
     
  15. ninjackid

    ninjackid Well-Known Member

    May 27, 2010
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    Yep, I thought about a fire button as well.
     
  16. Slizzam

    Slizzam Active Member

    May 8, 2012
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    I liked the game before. The update is just a nice perk. I'll Multi with anyone willing.
     
  17. supaman900s

    supaman900s Well-Known Member

    Oct 4, 2012
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    Begin rant:

    I'm sorry but I think this game is just to difficult, I'm playing on normal and am at the subway level and its frustrating when you have timer after timer to complete the mission.

    Enemies just gang up on you way to fast, blocking your movement completely - idk I guess this is just a frustration rant, but god damn I so badly just want to delete this crap off my phone and never deal with it again, but after reading about the "twist ending" I'm slightly interested in seeing that thru.

    Also, yeah the multiplayer is still broke, couldn't connect to a single person.

    End rant:
     
  18. chizzielamer

    chizzielamer Active Member

    Nov 20, 2010
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    Ahh...melee sure is hard to aim :/
     
  19. ninjackid

    ninjackid Well-Known Member

    May 27, 2010
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    Yeah, that Subway level was a challenge for sure. May I ask which weapons/equipment you are usig for this level?
     
  20. Psykikgmr

    Psykikgmr Well-Known Member

    Apr 10, 2010
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    Yes! I third that idea.
     

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