wow i did not know that. Thanks Im not 100 percent sure what the map is called. Its like the bridge stage, whenever you do the side quests there that are "help from above" there is no zombies that spawn. First time I thought it was a glitch but im trying it again now and no zombies spawn at all. At least for me.
Yes true, Just can't connect. It says connecting and then I'm stuck in limbo. btw, didn't mean to say ignore, wrong wording. Meant to say respond.
What device are you using? Unfortunately, the lagginess of multiplayer will be determined by the best device playing (whoever has the better device will be host). So if 2 iphone 4's are playing for ex, it could get a bit laggy. In our tests there is minimal lag when there is a more high end device as host (ipad 2, iphone 4s, etc). Voice chat is something we are working on as well.
Does the mp work for ipod touch 4G, iOS 6 or is there a glitch. Unfortunately, I don't think anyone with a 4G has been able to connect.
We're looking into this. Yours is the first we've heard of about a sound issue... you've restarted and everything? What device are you using (and OS)? Thanks.
Mhhh well it's a good game. Graphic wise: plain good, not great, they get the job done. Control wise: Clunky, not as bad as Call of duty, the controls here are playable, It has it's charm, I do hate that the movement is painfully slow for the bigger maps. Gameplay: It's kind of easy, the hit detection it's very, very off with melee weapons and forget about hitting something without aiming down the ironsights, some people complained about this in Dead trigger but I think this is much worse. Sound: Amazing, the soundtrack and atmosphere in this game is just amazing. What this game has that Dead trigger doesn't, It's a solid single player campaign, missions and story. PD: I still fail to see the "strategic" elements everybody is talking about, for me it's as mindless zombie killing as Dead trigger or Call of duty, and I don't mean this as a bad thing, who doesn't love zombie killing frenzy. My Ranking is: 1Dead trigger 2NY zombies 2 3COD zombies BO.
Thanks for the impressions. The strategy will come as you progress through the game and new enemy types start appearing. We obviously have to ease players into it, so the 1st 3-4 levels are indeed pretty much just "kill." Later, you'll start fighting enemies with poison effects, larger enemies with much more HPs that are basically immune to small arms fire, larger hordes that will require weapons that can deal with that situation, tumor zombies that resurrect others, slime spitting zombies, etc. The strategy will be dealing with special enemies and situations with the proper weaponry. Quick update also: the update will be submitted Monday. I think we've managed to fix nearly all of peoples' initial complaints... - new control scheme: traditional controls (Dead Trigger, NOVA 3, etc style)... shoot towards centered reticle - feels very good, I must say, especially for iPad users. - dynamic move stick: relocates where your finger is - major lag fix for iphone 4 and below - increased sensitivity, especially for iPad - zombies no longer clip through walls - multiplayer will have more reliable matching - and tons more... Hope those who had some grudges keep it until the update!
Kind of... I guess... similar in progression of skills and weapons. As for sale, it should be going on for at least another week.
Yeah, exactly as jb said above, real good of you guys to listen to the feedback (even the strongly critical ones) and put in the hard work to adapt the game to make it better for everybody. That's proper support, well done and thanks.
Classic Foursaken Media that is. Predictable swines Looking forward to the alternative controls purely for iPad play. I like the controls as they are for iPhone but the game is so pretty in iPad