Hey Guys, It's with great pride and joy we'd love to show you our development process of Munch Time 2. In 2012 we released Munch Time, a 3-star puzzler, which got a prominent Game of the Week feature on iOS worldwide. In the meantime we've been secretly working on a sequel, but have decided to take the game and go all-out with it. Munch Time 2 is the multi-platform sequel to Gamistry's 2012 iOS/Android game Munch Time, expanding the game's previous universe into the metroidvania genre on mobile, pc & console. Check out our first teaser Subscribe to the TouchArcade YouTube channel And screenshots! Premise and Gameplay: The lovably silly and acrobatically gifted chameleon Munch is back, this time finding himself stranded on a island with other funny little critters, and a couple of ominous monsters. Explore this mysterious world and make the most of his abilities: latching onto various flowers to navigate the 2D platforming environments and changing color to solve puzzles using these flowers. He also gains a wide range of new skills to help his new-found friends, a funny tribe of living plants called Leaflets. Fight their enemies, by lunging towards them with your tongue, dashing over land or through the air, and bodyslam yourself into the fray. Features: Dynamic Combat with multiple skills, enemies and boss-fights. Open World Exploration. Leveling system with upgradeable skills. Diverse Platformer combined with the Metroidvania genre. Intriguing Puzzles integrated in a vast world. Solid Platformer controls tweaked to perfection for mobile and console compatibility ----- We plan a release early 2015, so we're still in heavy development and will plan beta tests and hope to get some great feedback from you guys. We wish to create the console platform experience on your mobile device. This is a heck of a challenge, but we are confident we can tackle the platform controller issue and deliver an awesome experience. We'd love to hear your feedback and opinions and will provide as much feedback and answers as we can.