Universal Muffin Knight (By Angry Mob Games)

Discussion in 'iPhone and iPad Games' started by goiMot, Sep 1, 2011.

  1. awp69

    awp69 Well-Known Member

    Oct 30, 2009
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    Not sure if anyone else has had this problem, since I'm just running on a 2G, but it seems like there's been a lot more lag in the game since the Christmas update. The Christmas level itself is virtually unplayable on my 2G. The others aren't as bad, but I definately see a difference from when I first started playing it.
     
  2. strivemind

    strivemind Well-Known Member

    I'm noticing more lag on 3GS since the update
     
  3. crunc

    crunc Well-Known Member

    Aug 11, 2008
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    The game doesn't lag on my iPad 2, but I guess that isn't a shock. Hopefully they can optimize it back to the level it was before for older hardware.
     
  4. anada

    anada Well-Known Member

    Oct 20, 2010
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    So I just beat the lava boss, now I've got the knight and prince flags, can I do both at the same time? I wouldn't mind running through as the prince but if it means I'll lose the ability to continue my 61% progress as a knight I'll just stick with my original file so I can keep working on unlocking beanstalk.

    Yeah so if anyone knows who can help point out whether you can do both at the same time switching as you so choose without being locked out of previous work would be a great help! Cheers
     
  5. GuerrillaBob

    GuerrillaBob Well-Known Member

    Don't worry, you can come back to any mode (knight, prince, etc) at any time, and you won't lose any progress.
     
  6. anada

    anada Well-Known Member

    Oct 20, 2010
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    Ok cool, thanks for the reply!
     
  7. pjft

    pjft Well-Known Member

    Feb 15, 2011
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    @GuerrillaBob:

    awp69 raises a valid point, which I thought was only mine. The performance for Muffin Knight has been deteriorating especially in older devices, thanks to the improved graphic density.

    While I love it on my iPad, I have stopped playing it in my iPod 2G.

    Would it be possible for you to add a low-quality graphical options, with less background detail/animations, or less polygons in the models, so that all of us could get back to enjoying the game? :)

    It would make wonders, since Muffin Knight is a very good game to play on the go.

    Thank you,

    Paulo
     
  8. foxmulderino

    foxmulderino Well-Known Member

    Dec 30, 2009
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    lava boss is awesome :D
     
  9. GuerrillaBob

    GuerrillaBob Well-Known Member

    We're working on some serious optimizations.. but it's really hard to get the game to run super smooth on the iPod 2G, with all the monsters and effects on the screen at the same time... maybe it would help if you zoom in to the max, so it wouldn't render everything (pinch to zoom)
     
  10. pjft

    pjft Well-Known Member

    Feb 15, 2011
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    Hi GuerrillaBob,

    Thank you for the reply, and I appreciate the candid answer. I empathize with the optimization problems, especially being a developer myself.

    If I may pinpoint a few times when the game clearly suffers, so that maybe you could reduce the animations there in a potential lo-quality version, they are:

    - Whenever we pick up a new weapon/a new muffin shows up (and yes, I already disabled the voice commentary. Maybe it's still consuming resources, even though it's set to 0, or maybe it's the animation of changing costume?)
    - The moment when new monsters appear (or maybe it's related to when the cloud above them shows up/disappears).

    I hope this helps.

    Thank you, and a happy new year.

    Paulo
     
  11. awp69

    awp69 Well-Known Member

    Oct 30, 2009
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    Look forward to any optimizations you can give. I loved this game and, not to diss Super Crate Box, but found that overall experience is better in Muffin Knight with a reasonable system of character upgrades and, particularly, the perk system.

    However, since the Christmas update, I've stopped playing it and have now joined the SCB crowd (although I suck at it because I got used the perks, etc., in MK). In some ways, I wish I hadn't updated. As I mentioned before, the Christmas level itself is pretty much unplayable. And all the other levels have deteriorated in performance.

    Anyway, I know you guys drew inspriation from SCB, but you really did do a fantastic job of fleshing out the idea. Both games are fun, however. Just hope I can get back into playing this someday.
     
  12. WCFields

    WCFields Well-Known Member

    Dec 6, 2009
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    steel worker
    Drat!!!!

    Can't play it keeps crashing on me.
     
  13. CygnetSeven

    CygnetSeven Well-Known Member

    Feb 6, 2010
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    Any way we can go back to the previous version please. This one crashes a lot and lags so bad I literally disappear in one place and reappear in another. Using a non jb 3GS on 5.0.1. Thanks.
     
  14. awp69

    awp69 Well-Known Member

    Oct 30, 2009
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    +1

    Guess my iPod Touch 2G isn't the only device having issues.
     
  15. EfratBarTal

    EfratBarTal Well-Known Member

    Mar 5, 2011
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    In one word: unplayable
    In two words: totally unplayable
    In three words: please, fix it!
     
  16. crunc

    crunc Well-Known Member

    Aug 11, 2008
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    Any chance that portrait mode will be added? Like how it's done in Super Crate Box? That's preferable for iCade play. Great game in any case (I like both games a lot).
     
  17. eAdvisory

    eAdvisory Well-Known Member

    Nov 22, 2011
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    Detroit
    game works 100% fine for me. on my ipod 3rd gen and 4th gen
     
  18. tops2

    tops2 Well-Known Member

    Jan 21, 2011
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    The game has never ran smooth on my 4th gen ipod touch on both iOS 4.x & 5.x (I'm not jail broker). My only request for updates is to make the game smooth. The game was really fun at first, but after a few updates, it lagged more and more so I just stopped playing it. And yes, after closing multitask bar & hard rebooting, the game still lags... =/
     
  19. EfratBarTal

    EfratBarTal Well-Known Member

    Mar 5, 2011
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    +1
    Same story here
     
  20. eev

    eev Well-Known Member

    Oct 26, 2009
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    #440 eev, Jan 10, 2012
    Last edited: Jan 10, 2012
    and i thought upgrades in mikamobiles games were expensive, at least there was no iap in comparison to this game. and yes, some levels are sometimes laggy on iphone 4, which is i would say unacceptable for such game.
     

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