MS RAINBOW Game Journal This is my first time doing a game journal but hopefully not my last! Ive read multiple times from developers that keeping a journal helps to keep them on track and meet deadlines that otherwise would be hard to stick to. Since I am having that problem myself, I figure ill give it a try! Concept: The idea behind the game is simple. There are 9-10 levels. Get to the end of each level without falling in the pits, or landing on the bad obstacles. (Spikes, saws, etc). As the main character, you will progress through the levels, and along the way you will acquire advice/abilities from a few helpful friends. Though there will be a set way to beat each level, there will be hidden passages and routes that are not very apparent unless your looking! By the 10th and final level, you will have learned all the abilities to catch up to and put a stop the the main nemesis.... If you can. Abilities Gained Level One- You will Learn Tap to jump short, Press to jump Farther, Hold to jump Farthest. Level Two- You will Learn Wall Slide. Level Three- You will Learn Wall Jump. Level Four- You will Learn Double Jump. Level Five- You will Learn Double Jump Off Walls. Level Six- You will Learn Triple Jump. Level Seven- You will Learn To Glide. Level Eight- You will Learn to Blast. Level Nine- - Nothing.. You have no wings to fly =P Art: Enemies Mentors Backgrounds Monetization Strategy : Advertisements **AND** In-app Purchases I've decided how the game will attempt to generate revenue... Since you cannot move on to the next level without beating the previous level, I will allow users who have not yet beat a level, to buy a key, and unlock only the NEXT level. I didn't want to make this 0.99$, but its the lowest possible price in the App store pricing. Also, I will be including an ADMOB ad every 5 deaths and retries at the same level. - To add to this, I will also be including a remove ad's button in the settings menu. -1.99 to remove ads? Budget Hey everybody! This section is new, and something that Im going to experiment talking about. The budget for this game. So all of the programming, level design, concepts, and story were done by myself. Although this is a cost, (Time), I will not be considering this as an expense. Licensees and Software: Stencyl Studio License: $200 (Yearly) Apple Developer Ls: $100 (Yearly) Google Developer: $25 (Lifetime) Artwork and Advertising Artwork for game: $150 (Lifetime) Kenney Studio for tiles: $20 (Lifetime) Advertising: $ 0 (As of now, WILL be advertising some) Reflector for Promo vids: $25 (Lifetime) Extras: $150 This is just keeping track of a running total for money spent for help while working on the game. This is for things such as post help, extension help, suggestions, and to help other developers good causes. Total The running total as of now for all of the above mentioned things. Total: $670 Everything that has been left blank in the this post will be updated as I get around to each part of the game. I will also be checking back often for jokes, involvement, suggestions, comments, feedback, and even the good ol' hate messages! Ms Rainbow Greenfordgames Ltd Meet Ms. Rainbow! She is your new hero and supplier of rainbows to the world! Help her run, jump, double jump, triple … Free Buy Now Watch Media DetailsMeet Ms. Rainbow! She is your new hero and supplier of rainbows to the world! Help her run, jump, double jump, triple jump, wall jump, blast, and glide her way through the tricky levels we have lovingly crafted for you! =) Controls: TAP to jump, Hold to jump farther. Tap 2x to double jump (When Unlocked), Tap 3x to triple jump (When Unlocked). Tap to wall jump (When Unlocked). Tap to glide (When Unlocked). TAP to blast (When Unlocked)..... Pretty simple huh? Information Seller:Greenfordgames Ltd Genre:Action, Arcade Release:Nov 26, 2015 Updated:Mar 09, 2016 Version:2 Size:72.8 MB TouchArcade Rating:Unrated User Rating:Unrated Your Rating:unrated Compatibility:HD Universal (You must log in or sign up to post here.) Show Ignored Content Share This Page Tweet Your name or email address: Password: Forgot your password? Stay logged in