Apple just approved the Mouse House 1.1 update. It should be showing up in itunes shortly. Along with that I am putting it on sale for $.99 Here is what is new... Mostly based off of user feed back in these forums - thanks New in version 1.1 User Requested Features: New control systems: 1. Screen relative tap control. 2. Swipe based control. 3. Tuned mouse relative control to screen out non accurate taps. Sound FX. Sound FX can play over user music. Company Splash Screen stays up for the whole loading time. RPG text box can be filled in with a tap. Engine Improvements: Switch to threading vs timers. Engine is now around 10 fps faster. User Input is now responsive even under low frame rate. Added 2 Metric tracking libs for better tuning Game tracks User Location Device Type Time played Time spent per level Top levels reached Preferred Control modes etc Bug Fixes: Garbage Collection leak in level and Particle System fixed. Particle hearts for Slime turned back on. Faster FPS allowed for more advanced particle effects like the Mac/PC version. Particles now GLOW properly. All Particles are brighter. Slimes now poll A* less. Bees now shoot sooner. Max Volume for sound FX works. Cracked floors crack a bit better. Tuned mouse control Fixed engine time bugs.