Universal Mos Speedrun (by Physmo)

Discussion in 'iPhone and iPad Games' started by ImNoSuperMan, Apr 6, 2011.

  1. nikhsterboi

    nikhsterboi Well-Known Member

    Love @Stevie's character designs. Especially the messi one - oops! I guess I have to buy the game first before can lend in my comments! :eek:
     
  2. shyguy3

    shyguy3 Well-Known Member

    Sep 18, 2010
    628
    0
    0
    #182 shyguy3, Apr 12, 2011
    Last edited: Apr 12, 2011
    Delete
     
  3. TheFrost

    TheFrost Well-Known Member

    Nov 18, 2010
    5,772
    0
    0
    PM sent for the sake of the thread
     
  4. steviebwoy

    steviebwoy Well-Known Member

    Feb 17, 2011
    735
    0
    16
    e-Systems Analyst
    Cornwall, UK
    Yep, go for it :) Any chance of some kind of acknowledgement somewhere in the game? Doesn't have to be anything major! ;)
     
  5. steviebwoy

    steviebwoy Well-Known Member

    Feb 17, 2011
    735
    0
    16
    e-Systems Analyst
    Cornwall, UK
    #185 steviebwoy, Apr 12, 2011
    Last edited: Apr 12, 2011
    Yeah, that's my view too. People love customising their games and their characters, look at games like Little Big Planet and Worms - players spend almost as much time working on new content as they do playing the main game. Unlockable characters in Mos Speedrun would be immense and it's great that the devs are at least introducing a few to begin with - here's hoping for more in the future.

    If anyone wants a scalable PNG with all of my designs on, feel free to drop me a line :)
     
  6. nickd3000

    nickd3000 Well-Known Member

    Mar 9, 2011
    97
    0
    0
    indie game developer
    Glasgow, Scotland
    No I'm afraid not.
     
  7. steviebwoy

    steviebwoy Well-Known Member

    Feb 17, 2011
    735
    0
    16
    e-Systems Analyst
    Cornwall, UK
    Woah. Not even the word Steviebwoy hidden somewhere on a level? :(
     
  8. metalcasket

    metalcasket Moderator
    Staff Member Patreon Silver Patreon Gold Patreon Bronze

    May 24, 2010
    11,065
    1,343
    113
    Deepest Circle, Hel
    #188 metalcasket, Apr 12, 2011
    Last edited: Apr 12, 2011
    Ugh...what happened here? Look at next post. >_<
     
  9. metalcasket

    metalcasket Moderator
    Staff Member Patreon Silver Patreon Gold Patreon Bronze

    May 24, 2010
    11,065
    1,343
    113
    Deepest Circle, Hel
    I surely wouldn't hide his name on a level but you could easily just add "Special thanks to Steviebwoy from the TouchArcade forums." to the credits. It sure as Hell won't hurt anyone. :/

    Look at Rogue Runner, for example: http://img5.glowfoto.com/images/2010/10/08-1207417055M.jpg
     
  10. steviebwoy

    steviebwoy Well-Known Member

    Feb 17, 2011
    735
    0
    16
    e-Systems Analyst
    Cornwall, UK
    Yeah, that's kinda what I was hoping for :( A mention somewhere wouldn't be too much to ask for, would it?
     
  11. MidianGTX

    MidianGTX Well-Known Member

    Jun 16, 2009
    3,738
    10
    38
    Even that sounds way too convoluted. At most I would have expected "Special Thanks: steviebwoy" among the names of some beta testers or something. Their credits screen is nicely set out already though, they couldn't add much more without making it scroll or something.

    Didn't get it... this is the second time in two days I've been told about an incoming PM that never arrived. TA is screwy.
     
  12. steviebwoy

    steviebwoy Well-Known Member

    Feb 17, 2011
    735
    0
    16
    e-Systems Analyst
    Cornwall, UK
    Aye, just the tiniest mention would be something.. Jesus, I'm not asking for my name to be spelled out in lights while a specially written "Steviebwoy rocks" song plays in the background or anything! :eek:
     
  13. foxmulderino

    foxmulderino Well-Known Member

    Dec 30, 2009
    2,916
    0
    36
    Student
    Italy
    U can find my real name under the voice "options" as a "special thanks to" in a game in which I was involved...it's called "Zuppa di lettere"...let's check the lite! Go to options and see :p
     
  14. nickd3000

    nickd3000 Well-Known Member

    Mar 9, 2011
    97
    0
    0
    indie game developer
    Glasgow, Scotland
    We'll credit any costume ideas on the physmo site but we won't be changing the credits in game,

    Nick
     
  15. steviebwoy

    steviebwoy Well-Known Member

    Feb 17, 2011
    735
    0
    16
    e-Systems Analyst
    Cornwall, UK
    #195 steviebwoy, Apr 12, 2011
    Last edited: Apr 12, 2011
    [removed]
     
  16. steviebwoy

    steviebwoy Well-Known Member

    Feb 17, 2011
    735
    0
    16
    e-Systems Analyst
    Cornwall, UK
    #196 steviebwoy, Apr 12, 2011
    Last edited: Apr 12, 2011
    Removed in the interests of not coming across like a spoilt schoolboy! :D
     
  17. nickd3000

    nickd3000 Well-Known Member

    Mar 9, 2011
    97
    0
    0
    indie game developer
    Glasgow, Scotland
    I'm havin to use my phone today so apologies for short replies...

    Aw c'mon man! :) were working really hard on bugfixes and feature requests, we were going to try and add some generic costumes too based on the great ones you guys had draw up, this means drawing, animating, adding new GUI to select etc and testing.

    You guys are too demanding :D
     
  18. nickd3000

    nickd3000 Well-Known Member

    Mar 9, 2011
    97
    0
    0
    indie game developer
    Glasgow, Scotland
    Just saw your updated post, sorry you feel that, it's not what we were intending :(
     
  19. adamphetamine

    adamphetamine Well-Known Member

    Jan 4, 2011
    968
    31
    28
    Programmer/3D Modeling
    Bethlehem, Pa
    #199 adamphetamine, Apr 12, 2011
    Last edited: Apr 13, 2011
    Removed cuz I was asked nicely.
     
  20. steviebwoy

    steviebwoy Well-Known Member

    Feb 17, 2011
    735
    0
    16
    e-Systems Analyst
    Cornwall, UK
    #200 steviebwoy, Apr 12, 2011
    Last edited: Apr 12, 2011
    [removed]
     

Share This Page