Universal Morphite (By Crescent Moon Games)

Discussion in 'iPhone and iPad Games' started by Boardumb, Sep 20, 2017.

  1. ZS77

    ZS77 Well-Known Member

    May 8, 2015
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    You're only as old as the games you reference! I'm 40 next month so feel your decrepit pain!
     
  2. dbagga84

    dbagga84 Well-Known Member

    May 22, 2013
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    Ahah starfox ! Even the space battles with that dodge roll button almost feels barrel roll-ish starfox style .. just in fps form. If only the ship was more flat and you some buddies flyin around with you. ;) yeh I'm 33 so I feel the nostalgia as well ^_^
     
  3. MetaGonzo

    MetaGonzo Well-Known Member

    May 7, 2009
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    40 is not old.

    Source: I’m 40
     
  4. CrayonWarrior

    CrayonWarrior Well-Known Member
    Patreon Bronze

    Mar 9, 2014
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    Great southern land
    Your right 43 is old, hint I'm 43 :p
     
  5. drh1961

    drh1961 Well-Known Member

    Feb 28, 2013
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    You kids have it good these days. My first computer was coal powered.

    Anyway, I tried this out very briefly on an original iPad Air. I’m only on the first tutorial planet but it seems to run pretty good so far. I really like the graphical style of this game.


    Along with Stellar Horizon and Galaxy on Fire 2 on iOS, No Mans Sky and Elite : Dangerous on PS4, Morphite is a worthy addition to my space/exploration type game list.
     
  6. shfrost

    shfrost Well-Known Member

    Apr 9, 2010
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    Well, if 43 is old, this ol' boy better cash in right now. #

    I've held off buying this game so far, only due to an expensive couple of weeks, but I won't last much longer (today, more than likely). Love the old-school polygon graphics. For some reason "Sentry" came to mind. Vastly different game but, ah, you "old" gamers will probably understand. #
     
  7. JoshCM

    JoshCM Well-Known Member

    Aug 11, 2009
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    Did we just make a game for old people?? I guess I'm pretty old too so that makes sense.
     
  8. Mry1975

    Mry1975 Active Member

    Dec 18, 2014
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    Doesn't work on IPad mini 1 :(
     
  9. JoshCM

    JoshCM Well-Known Member

    Aug 11, 2009
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    Sorry about that, yeah, its mini 2 and up, iPhone 5c and up basically...
     
  10. saveria201

    saveria201 Member
    Patreon Bronze

    Aug 7, 2017
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    teacher/translator
    Japan
    I am playing with a madcatz mfi controller (the smaller of their two dual stick ones) and it plays fantastically, so far.

    I am not good at shooting games but I LOVED Metroid Prime a million years ago when I played it in university at its release and this has a similar feel to that game, in its exploration and pacing. I personally adore the graphical style too and sound, it’s rad.
     
  11. Mry1975

    Mry1975 Active Member

    Dec 18, 2014
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    Maybe you should mention that in the compatibility notes.
     
  12. Gwarmaxx

    Gwarmaxx Well-Known Member

    Feb 2, 2010
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    hey Josh, how about the soundtrack, i would love to have it.
     
  13. JoshCM

    JoshCM Well-Known Member

    Aug 11, 2009
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    I can't modify the compatibility notes unfortunately, because any device that can have iOS 9 installed can install Morphite whether it works or not. The one thing I can do is add it to the app's description, which is currently locked until the next update. So when the next update comes out I will add that for sure!

    Speaking of updates, anything you'd all want to see next? I'm starting to make a priority list.

    Obvious ones are more plants and animals, more side missions.
     
  14. JoshCM

    JoshCM Well-Known Member

    Aug 11, 2009
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    Its coming soon - it will be on iTunes from Carpark Records (the label I used to release music on)
     
  15. matyou98

    matyou98 Well-Known Member

    Jun 18, 2012
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    Request - when you are purchasing resources have it show how much you already own on the purchase screen.

    Bug - when using a nimbus mfi controller the sensitivity is sometimes way too low (halfway on both axis) until I max out the x and y axis. Then if I touch the screen to look around and go back to the controller the sensitivity corrects itself and is super sensitive until I set the sensitivity back down to halfway for both x and y.
     
  16. VirtualBoyFreak

    VirtualBoyFreak Well-Known Member
    Patreon Bronze

    Apr 26, 2011
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    There's something with the sensitivity sliders for sure. I tampered with them, quit the game and when I returned they were back to default (at least the second and third sliders).
     
  17. JoshCM

    JoshCM Well-Known Member

    Aug 11, 2009
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    added to my list, thanks!
     
  18. VirtualBoyFreak

    VirtualBoyFreak Well-Known Member
    Patreon Bronze

    Apr 26, 2011
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    I'd love to see more random space encounters and space minigames. Aside from increasing a bit the chances of these happening, I'd add more games: escape from pursuing ships inside an asteroid field (controlling acceleration as well as the ship), mine asteroids for resources, stumble upon an abandoned space structure and have to exit it before it collapses (like the millennium falcon exiting the death star ii in the return of the Jedi),... Things like that, all configured as random minigames that appear every now and then when traveling from planet to planet.

    This IMO would give a bit more presence to the space segment of the game.
     
  19. leokon96

    leokon96 Active Member

    Jun 3, 2016
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    There is a bug in the story missions. If you close the app while playing one and then load the last checkpoint, it can force you to repeat old dialogue with npcs that took place before the save.
     

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