Hi, I had a quick question. I have an iPod and I'm not always near Wi-Fi, so I was wondering, is there further content after the SP campaign that I could be looking forward to? Definitely seems like a fun game!
The clans update is live on the store. If anyone wants to add me for the in game dungeon mode my friend code is. RKBUFA Also created a "TOUCHARCADE" clan and the code is CAFEW669
Help Can someone please give me there clan code. I have a level 7 ice type and a level 6 fire type. Please,
Please give me a clan code Can someone please give me there clan code. I have a level 7 ice type and a level 6 fire type. Please
I found a small issue. I created a flying monster, but when I go to train it - he can't use the pillow. I throw it down to him, and since he can't touch it, he doesn't get any benefit from it. He just hovers around and around over it with nothing happening. And the bummer is - I can't alter his core now, so I can't fix it. And I don't want to destroy it because I just spent 3900 coins for the Electric monster. Any ideas? Developer?
That is so nice of you . Thanks for the support!! Clan dungeons just came out, and you can play online in the arena! 50% thank you Can you guys PM me or email our support if you run into any issues? This is the first mass testing of the clan system, so we'll be keeping a close eye out for bugs! Oh no, we hadn't thought of that! The next update is going in tonight, we will include a fix. We will also be allowing core alteration, so it will be double solved. I'm so sorry for the trouble!
I'm not sure if my next monster should be electric or alien as there doesn't seem much different between them. Other than one element strength. I've seen the alien one while playing online and it looks like the rest but purple
This is my friend code for MonsterCrafter: BWPEKV Anyone has a Clan? I want to join. I added you fire. Any1 german playin this Game?
Haha, seems fair enough! BUT, now i've rated it 5* in the AppStore and here as well. At least, u should give me a 75% thank you now, heh. Maybe we can make it a 100 if I buy some IAP? Jokes aside. I really like how u set up the stamina regeneration. It's not as worse as in many other F2P games where u have to wait for hours to completely refill the stamina gauge. So much fun to enjoy. Can't put it down. This is -without any question- F2P as it should be.
Hmm what's going to happen with the clans part if people stop playing? That means the rest of the group can't progress? Is there some kind of timer to force people to play or a way for others to progress without them? And I've had a few more online matches where we just switch back and forth between different monsters over and over until someone gives in and attacks. I think he best way to fix that would be to you have to make at least one attack when you bring in a new monster before you can switch them back out, as that gives you the chance to keep switching but not do it constantly.
I LOVE THIS GAME kudos for making such a fun and unique game that is not riddled with iaps. So far, there are a few problems and suggestions I have, and I hope you implement/review them. Lobby/chat: Players can chat about the game, talk to friends and clans, etc. Basics of any multiplayer game. Also, it would make inviting people to clans so much easier instead of sending random emails. Its a form of communication this game really needs. More Customization: A big basis of this game is creating your own monsters. So, it makes sence to add more customization features. Wings, teeth, more colors (could be purchasible), legs, eye colors, etc are all customizable features that could be added. Skill Trees: having players be able to select their skills they want to unlock makes the creature all the more unique. It also adds another layer of strategy instead of just having a superior element or higher level to win. Evolution: Evolution, a popular theme where monsters get stronger after a certain level. This would make me so happy if implemented, as it is applicable to so much other content. For example, when a monster evolves, perhaps they gain a dual typing. Perhaps the dual typing is effected by what they eat, or is random to keep players constantly hatching eggs and hooked on. Perhaps the dual typing unlocks a different skill tree, allowing more varied attacks. Maybe it unlocks certain customizations, like horns, or wings etc. It can all be determined by what it eats, what you use to play with it etc. An additional suggestion is.... Type Balance: so far its quite easy to see what types are superior over others and overpowered. In the long run, this might mean everybody has alien eggs, which is boring in multiplayer. The solution might be to add more types into the game to balance those types, or introduce dual typings as explained above so there is more diversity and strategy. Thank you for reading and I hope you consider some of my suggestions. Kudos and good luck monster crafter! Heres my creations, flaming bunny army, and the sand gypsy: