Universal MONSTER HUNTER FREEDOM UNITE (by CAPCOM)

Discussion in 'iPhone and iPad Games' started by nicodemus82, May 8, 2014.

  1. kdavis220

    kdavis220 Well-Known Member

    Mar 21, 2012
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    Since my upgrade wasn't ready for an iphone6+, I treated myself to an iPad mini Retina that was on sale at Bestbuy to remedy my big screen envy....

    ....MAN this game looks absolutely awesome on an iPad!
     
  2. L.Lawliet

    L.Lawliet Well-Known Member

    Jun 28, 2011
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    drooool. But I doubt it. I THINK the game is already doing well so I bet they really aren't going to bother doing anything else to this.

    Btw, did you guys see the screenshots for the new MH4U? How come they look so pixellated? The iOS version looks ridiculously sharp compared to the 3DS??
     
  3. kdavis220

    kdavis220 Well-Known Member

    Mar 21, 2012
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    Hadn't looked close enough to tell the pixelation but I hope this game does very well so they'd port MH4U over to iOS.
     
  4. chaos_envoys

    chaos_envoys Well-Known Member

    Jan 1, 2011
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    Medical Doctor
    Pokke Village, Indonesia
    Yeah, this game is very beautiful on ipad mini retina~ loving it!!!
     
  5. VaroFN

    VaroFN Well-Known Member

    Sep 28, 2011
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    And you'll get lag when playing with people that don't have a metal-supported device.
     
  6. RoboWarrior

    RoboWarrior Well-Known Member

    Oct 3, 2012
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    The 3DS has a much lower resolution compared to newer iPhones, the 3DD has s resolution roughly around 3GS so 480p. They use AA like the PSP originally did so it doesn't look as bad in game.
     
  7. RoboWarrior

    RoboWarrior Well-Known Member

    Oct 3, 2012
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    There seems to be a 30 FPS cap on all iOS devices so no 60 FPS (benchmarked a html5 browser test but it could only be for safari). There doesn't seem to be any need for metal since it works so smoothly on the 4s and capcom will not enhance or add new graphic on a port.
     
  8. SherlockEB

    SherlockEB Well-Known Member
    Patreon Bronze

    Apr 22, 2013
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    I don't know why but Psp version has more blood than ios version, it'd be nice to have that effects on ios.
     
  9. kdavis220

    kdavis220 Well-Known Member

    Mar 21, 2012
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    Yeah, I've seen some videos of this game with more blood and was like wth?

    Read that it had something to do with the censorship in relation to how much blood could be shown in the western version.

    Be nice to have an option though.
     
  10. Exact-Psience

    Exact-Psience Well-Known Member

    Jan 12, 2012
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    The Work-At-Home Guy
    Philippines
    No it doesnt. The videos you see in youtube on the PSP with lots of blood is a tweak.

    What you see in MHFU iOS is exactly how it is on the PSP without the blood tweak.
     
  11. VaroFN

    VaroFN Well-Known Member

    Sep 28, 2011
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    The developers are the ones who decide the FPS. Street Fighter 4 Volt runs at 20 FPS, Modern Combat 4 at 30 FPS and Shadowgun at 60 FPS. And I'm quite sure that this game runs at somewhere between 30 and 60 FPS.
     
  12. Exact-Psience

    Exact-Psience Well-Known Member

    Jan 12, 2012
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    The Work-At-Home Guy
    Philippines
    MHFU was a steady 30fps on PSP if i remember correctly.
     
  13. roninld

    roninld Well-Known Member

    Mar 30, 2011
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    Loving it!
     

    Attached Files:

  14. curtisrshideler

    curtisrshideler Well-Known Member
    Patreon Bronze

    Jul 30, 2011
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    Video Producer/Editor
    Texas
    Whoa! 4S to a 6 Plus? That looks like a huge difference!
     
  15. VaroFN

    VaroFN Well-Known Member

    Sep 28, 2011
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    What iPad is that?
     
  16. L.Lawliet

    L.Lawliet Well-Known Member

    Jun 28, 2011
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    [​IMG]

    :D
     
  17. Exact-Psience

    Exact-Psience Well-Known Member

    Jan 12, 2012
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    The Work-At-Home Guy
    Philippines
    ^Bwahahahahaha!
     
  18. kdavis220

    kdavis220 Well-Known Member

    Mar 21, 2012
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    Oooh! Too f*ing funny!!
     
  19. spleen

    spleen Well-Known Member

    Oct 27, 2010
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    Australia
    I'm fairly certain the Japanese version of the game had the crazy blood, and it was toned down for the western release. It's a shame really, the larger blood animations made it immediately apparent if you were hitting a monster where you should be. Hit it in an area where it isn't weak to your particular weapon and there'd only be a small spurt, weaker areas would give the large spurts and critical hits were large with a different colour.
     
  20. SherlockEB

    SherlockEB Well-Known Member
    Patreon Bronze

    Apr 22, 2013
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    What's the story behind that picture?


    ----------edit----------

    Never mind I just googled it:)
     

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