Universal Monster Adventures - (by Foursaken Media)

Discussion in 'iPhone and iPad Games' started by Sanuku, Oct 9, 2013.

  1. nao

    nao Well-Known Member

    Jan 26, 2010
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    Please also make it easier to compare essences. Right now it's really hard. They are only listed when u go to the equip screen and tap the little question mark.

    Need a pokedex of monsters and essences so we know which monster to capture and not those we already have.
     
  2. Tastyfish

    Tastyfish Well-Known Member

    Feb 26, 2011
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    I have photosynthesis. It says I need "flower". That's not something the alchemist is selling. What do I need to do to be able to benefit from photosynthesis?
     
  3. Eidaven

    Eidaven Well-Known Member

    Sep 16, 2012
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    #623 Eidaven, Oct 14, 2013
    Last edited: Oct 14, 2013
    1. HP bar for bosses so we don't accidentally kill them before catching. It would be especially helpful when you are a different element and you can't tell the net percentage until switching elements.

    2. I've seen more complaints about crashing in reference to older devices. iPad mini, iPhone 4 and 4s. Although I have seen people complaining of crashing on devices all the way up to the 5s. (I'm on a 5s and I haven't had a problem yet.)

    3. Better nets at some point? Something to help from accidentally killing enemies when your monster gets too strong. Higher HP threshold on the net. Or a better net than the Catcher's Net. I think most of us already have the best one by now.

    4. Control of your spawned helpers such as blobs. At least have an option to tell them to stop attacking. I'm not sure taking the net out to stop him would be the best option but it would be better than it is now.

    5. Control the spawning of the bird helper and mole helper. Sometimes you may not want them around when you are trying to capture monsters. I guess being able to tell them to stop attacking would fix the problem too.

    6. "Poke-dex" for when you are in the wild. People keep forgetting what monsters they still need to catch and what they can just kill.

    7. Challenge reward needs attention. I thought the idea was that the reward gets better after every successful challenge. The last 3 challenges for me have been 3 elemental orbs.

    8. Multiplayer and co-op seems to be having issues. People aren't finding other players. I've read complaints of 1 out of 5 or so games actually works.

    9. Shadow merchant isn't showing up for some people at all. Seems like a time zone problem?

    I think that covers most everything.
     
  4. Pham

    Pham Well-Known Member

    Jul 23, 2012
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    Denmark
    #624 Pham, Oct 14, 2013
    Last edited: Oct 14, 2013
    Attach a "flower" essence to your monster, e.g. Polleer or something similar.
     
  5. DarkNecros

    DarkNecros Well-Known Member

    Feb 18, 2013
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    In your inventory press teh little button that says "special" it displays your net, key items, and essences.
     
  6. PresidentZer0

    PresidentZer0 Well-Known Member

    Dec 7, 2012
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    Want to play some coop. Add me PresidentZer0 I am Level 16
     
  7. Tastyfish

    Tastyfish Well-Known Member

    Feb 26, 2011
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    I tried putting a bloomer on the leg then tried a pollener and neither worked. Any other suggestions or am I not getting something. The photosynthesis icon is lighter showing not activated?
     
  8. nao

    nao Well-Known Member

    Jan 26, 2010
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    I've also realized foursaken is very cheeky. Put rock monsters in cliffs so you would use grass, then 2nd level full of fire monsters.

    Put water monsters in snowy mountains so you use bolt, 2nd level put rock monsters 3 big chargers insta death.

    Need to wait for that secret guy to show up I'm in need of some rare essences. Already have $15k saved up.
     
  9. Pham

    Pham Well-Known Member

    Jul 23, 2012
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    Eh, thought that would do the trick. I don't know then, sorry.

    By the way, don't know if this has been mentioned, but the floor in the Snowy area almost always got the wrong texture. Maybe it only happens for me.
     

    Attached Files:

  10. Tastyfish

    Tastyfish Well-Known Member

    Feb 26, 2011
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    Okay put the flower essence as my head and it worked.
     
  11. Eidaven

    Eidaven Well-Known Member

    Sep 16, 2012
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    Maybe you're head? The bloomers head looks kind of like a flower.
     
  12. Eidaven

    Eidaven Well-Known Member

    Sep 16, 2012
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    There you go. You beat me to it.
     
  13. Intendro

    Intendro Well-Known Member

    Aug 6, 2013
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    I think my suggestion is more useful: Something like different colored catch chance on things you already caught enough of. No need to check a list, just hold the net and see that you already caught enough of that monster. (Of course, also letting you view the "pokedex" would be nice in case you're in a dungeon wondering how close you are to catching enough.)
     
  14. Retro Nug

    Retro Nug Well-Known Member

    May 9, 2012
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    The Netherworld
    Damn. I passed Division 2 in the Colosseum before getting the challenge from the Mayor. Now he won't acknowledge that I completed it. Now he just got out in jail til I bail him out. I hope this helps me to skip the division 2 challenge once I bail him out. -.-
     
  15. ChaosProdigy

    ChaosProdigy Well-Known Member

    Apr 23, 2009
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    #635 ChaosProdigy, Oct 14, 2013
    Last edited: Oct 14, 2013
    Summary of issues and suggestions

    Dear Foursaken Media, i went back and tried to gather summary of issues players reported as well as some community and my own suggestions.

    Please respond that you have received this and keep up the good work on this amazing game!

    1. Once we "finish" the PVE section of the game I would suggest being able to Queue for PvP from anywhere and it allowing you to go play PVE while still in Que. This would assure a healthy PVP end game!

    2. Crashing is a huge issue, both in Colloseum when swapping monsters or winning as well as crashing when traveling back to town. Sometimes the colloseum freezes in between wins at the VS screen and the monsters are not animated but just frozen.

    3. Co Op - please consider tweeking co op matching with friends so it actually works 100%. Consider adding more of a challenge mode with higher difficulty or even hardcore (dying = loss of all items or the monster?)

    4. Please consider Wild Fruit item (travel up one level in the wild) - being sold by merchants! Once we get high in power it can be quite time consuming to get to level 5+

    5. As mentioned before, a quick view visual icon on monsters we need to catch so we can know which we need and which we don't.

    6. Tweek skills and items descriptions so it's more clear what Required is by allowing a expanded information button for each skill requirement.

    7. Allow us to move the HP hud or allow a small HP bar above our monsters head or make our circle at our feet become our HO bar option

    8. PLEASE make the % above monster heads larger option

    9. What do we do with our gold end game? More money and essence sinks, also more IAP options like a $2 IAP that guarantees at least 1 top tier essence

    10. Please nerf and balance some skills especially in PvP

    11. Suggest: allow us to pay iAP to unlock "1 catch of a monster" not a whole skill but if u have 1/15 Ancient for example u can pay $1 for 1 catch - i know some players would go for it and it hurts noone -

    12. I am lvl 60 and still unsure what essence + means in monster essence summary/comparison screen. it really needs a interface clarification for items comparisons

    13. I would suggest that monsters in higher level difficulties do a flat 1% + damage per hit. The whole hit for 1 damage is really annoying if anything. The difficulty needs to scale more.

    14. Some maps pathing has invisible walls in areas that look crossable there are invissible walls. Perhaps look at this as sometimes items fall behind plants etc.

    15. I believe "Magnet" passive should be made a 1 month use for $0.99. It is just TOO GOOD and useful. Consider making it a iAP convenience or a one time purchase.

    16. Add into tutorial how to plant trees or add a beginner quest
    - add to tutorial that we can use skills from inventory screen in the while (even if not equipped)

    17. Please add words that specify what level of map the rescue francis is- many many players were lost on this quest

    18. Add tips on how to get more monsters

    19. Some users report that snowy map sometimes showed black background in place of snow.

    20. Toggle option to stop pet attack on whatever you have selected while net is out. (They can still attack the rest.)

    21. Add a button for dash option, swipe can be supper annoying with touch to move control scheme! Myself and others suggested this.

    22. Please consider adding a "full screen inventory" option, rather than the current one which only utilizes about 70% of the available screen area. iPhone can be brutally small and text hard to read.

    23. Please allow for some type of anti stun defense, it is not fun being perma-stunned! - maybe diminishing returns?

    24. Premium monster skins? Allows us IAP way to change our monsters look!

    25. Add a new item gold/essence sink which can teleport us to our highest achieved map level! I would even consider IAP for this (for those of us lvl 10+ It's time consuming and crash risk just traveling back up there)

    26. Health bars toggle for all monsters - i suggest the minster circle at their feet be the HP bar, the circle gets unravelled as they lose HP (think of a fuse set in a circle and set the fuse)

    27. Consider adding friend chat or world chat lobby. Maybe a in town merchant u pay to enter a chat room or something along those lines.

    28. Add skills/passives that allow us a Defense heavy monster to get damage boosts with these new skills/passives

    29. make bird helper, mole helper optional toggles

    30. Some players complained about some quests having more text than text box supported - also a larger text option toggle.

    31. Limit max amount of spitter plants, it is game breaking!

    32. Fix experiencer / magnet/ pets afk farming exploit

    33. Allow us to replay Colloseum PVE

    34. Fix pets being jittery/shaking when against a wall or your monster shaking when u tap to move against a wall, they should just stop at wall and not shake wildly. Also pets tend to drift from you - perhaps rework blob so instead of having 8 blobs u can have 3 but they shoot at a rate of 8 blobs? Less strain on the devices

    35. Fix the pushing of spitter plants by your blob pets.

    36. Do not allow us to teleport to town while in combat... It makes it too easy to escape tough situations

    37. Perhaps build in a mini-game with the farming in mind where we can build plant and maintain a garden.

    38. Allow a in town storage chest where we can store any items we may have too much of. For example i have 25 mega of each fruit and now if i find some or want to harvest more i can't! :( not fun

    39. Add a loot wheel/lottery gold/essence/real money sink with unique new parts stronger than what is available now.

    40. Allow us to Queue for CoOp and go play PVE while Que keeps looking for a player - this would be amazing and some harder challenge and unique rewards available in co op only! New co op achievements and quests and maybe a co op only hard map!

    41. If game detects there was a crash previously it should give a popup that asks the player if they wish to visit a support forum tips thread that teaches them to clear background open apps and restart phone etc.

    42. Official Monster Adventures wiki and forums???

    43. Please consider making this game more friendly option for color blind people.

    44. Allow us to stop our attack skill on the auto target and attack enemy control scheme- perhaps i don't want the punch or cast to always he on in some situations i can just tap on that skill once again to make my monster stop attacking.

    45. Recruit a friend program with in game unique rewards!

    46. Facebook integration.

    47. Further money sink and essence sink customization like runes or tablets that hive specific boosts.

    48. More in game music added

    49. Add a skill that costs alot of mana but makes our target instantly more susceptible to be caught regardless of their HO/our net

    50. Allow us a way to sort monsters we know by type (fire, water, rock etc). Also allow us to hide known ones.

    51. Allow a toggle to help us sort our monster essences or even allow us to rename them. For example the passive/skills that Require: certain essence wording should tell us specifically which monster essence on what body part.

    52. Players have complained Mayor challenge rewards do not get much better or are otherwise too small.

    53. Please consider a skill or IAP purchase that enables a passive chance to catch monsters after u kill them. This 5-10% chance would allow us to focus on adventure and action rather than slow it all down by using net all the time.

    That's it for now- i will update more if need arises and hope something good comes from all the above compilation/suggestions! (All done on my iPhone!) :)

    Anyone feel free to wuote me and add 52, 53 etc so we keep it nice and organized for Foursaken Media!
     
  16. Intendro

    Intendro Well-Known Member

    Aug 6, 2013
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    Update the game to make a non-IAP thing into an IAP thing? No, no, NO. That would be really annoying.


    I'd like to keep being able to escape any time with everything without losing EVERYTHING but half gold and exp. Would be incredibly annoying to have no way out after hitting a really bad luck situation, and then you don't keep any items or anything but half gold and exp. :(
    Taking away features that were already there isn't such a good idea.


    This is an unnecessary thing to add into a game itself, you could just tell people in the description of every game. Plus it would be better to know that before it crashes. :p
     
  17. ChaosProdigy

    ChaosProdigy Well-Known Member

    Apr 23, 2009
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    IAP to support the developers is something we should not frown upon in case of this amazing developer. I am just saying give us more ways to throw them money and support them and future updates.
     
  18. Platyrrhine

    Platyrrhine Well-Known Member

    Jan 6, 2012
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    Anyone know what this thing is and how you kill it? I spent probably 10 minutes trying to kill it. I did plenty of damage but never got him off 0% probability for capture.

    [​IMG]
     
  19. Mr.

    Mr. Well-Known Member

    Jan 27, 2013
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    Just beat division 8, with one monster... And there is no more tournaments. And PvP never worked...
     
  20. ChaosProdigy

    ChaosProdigy Well-Known Member

    Apr 23, 2009
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    It is called an ancient and they have about 50,000 HP+, u get 5/5 u can summon them as pets at a cost of 500 mana, if u get 15/15 u get another skill unlock but i don't have it yet
     

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