Well I don't see it as a wait timer, as I go straight to my fruit and Scott to see what I have accomplished and during that time my monster heals. After you have unlocked all the skills for a certain creature, you get nothing for catching extras, except a cool idea I had is you could choose whether to donate them to research or sell them. However, I still use the net on blue blobs, because they are annoying to kill, and if my net fails to catch it on the first go I just kill it.
Ok I seriously need advice on what to do with my new monster- I want to give him good stuff from the start, and I THINK I want him to have really good MP and Special, but I don't want him to die, either. What are good essences to use? I have 1 rare batt essence, and 4 eadoken essences to I can ramp up his health. (He is level 1)
Hi guys, is there a magnet skill which I can attract the coins or whatever stuff? Do kindly advise which mob for the skill. Thanks
Let me quote myself from the previous page: Legit strat. To make things super easy, catch 5 Coin Eaters in meadows 3+. They're round immobile bolt type enemies that spit balls at you. You'll unlock the Magnet passive! Attracts all coins, items and essences within a radius based on your Special stat. All you have to do then is stand in the middle of the room and let the coins roll in
I dunno what's wrong with this app- for some it is incredibly unstable and crashes, but for me it only crashes maybe once a day. I used to have problems with crashing and multitasking, but mine ACTUALLY multitasks now!
Ok now I have 3 monsters and I haven't even started training my 2nd. Funny thing is I haven't bought any from the hooded guy, so I guess that means I have 4 if I choose to buy his.
I entered the Meadows, Level 1, did nothing but move and it said "Max Health Up". Does that mean it's a bug that used one of my inventory +max health items?
No, it's because you are infused with grass. Each element give a 25% stat boost according to which element. If you are grass, on the stat screen your health might be 100, but when you go into the field, it will say 'max health up!' And your health will be 125.
For some reason, after spawning many spitter plants and the max blobs (all of them blue ), upon entering a new area all of them move away from me as if I used 'force wave' on them. I find it surprising that the spitter plants moved as well, which aren't supposed to move at all. The blobs would not go behind me like normal, and instead kept their distance both from me and each other. They also shook slightly as if they were having seizures. The game crashed while in a big fight soon after, which I wasn't surprised about.
The quest-box needs to be enlarged, as text can go outside it. Ok, I seriously have to stop posting. I am making like 6/10 posts
How do you get more monsters. I only have the one. I also find it difficult to beat the monsters in the collosium. Division 2
So, i catched up a Tigeris but he doesn't have a "claw swipe" skill as mentioned in this thread. The first skill is called "Farel" and the second Skill is called "Critical Strikes". I also have the Tigeris Essence equipped on my monsters legs and one tigeris essence is still in my bag. Did i miss something?
Just checked all the monsters I caught. None of them show Claw Swipe although I have that active skill. Bug! It is definitely from the tiger and panther though.
I think I need a bigger incentive than just 5 elemental orbs when I can get over a dozen in one run...
Got it! yaaay I catched the tigris and after i catched a phantern the claw swipe skill appeared. So seems like u just have to catch them both once to unlock the skill.