how long does it take to get a Mega Apple? is that the biggest you can get from planting an Apple seed?
Me and my friend are finding it impossible to play with each other Co Op or even try que same map and level range in auto que and do not het any games. Please advise if Co Op is working or not working right now. We tried Meadows map, players lvl 1+, global, Tried invite him direct and hit start (nothing happens on his end) He tried same (nothing happens on my end or in game or in game center) - he also crashed a few times as soon as he pressed start Also random que didn't work even tho we clearly matched identical map, level range, timing and even waited 10 min! Update: he reinstalled and used his ipad this time, similar result either he crashes when he sends invite or when we do connect he sees me as disconnected and i see his monster standing there in wilderness. Any advice?
There is a secret merchant once a day sells monster 10,000 gold or u can randomly find one in rock map, it just randomly jumps out as u play if u r lucky. Co op npc is the npc with red hat under well
Well not many multiplayer games work on my device, so could someone try to battle me in the coliseum around about 3.35? (Coop apparently doesn't work)
Dear dev, I am pretty sure the vs mode and the coop mode does not work at all. Am trying to vs or coop for the lvl 1-30 the whole day, it has nothing to do with the current pool of players, there is more thn enough players already. Also, it is essential to have an update to let every single level in the wilderness to auto save before I get a crash from getting into the portal, using a fruit back to town, in the middle of the fight. And for the crash when I use the fruit back to town, it crashed and my money, exp is gone and the hp and mp I consumed is saved, it's very frustrating. Now I don't have motivation to go deeper as I may crash the next moment. This is a nice game but the 10x crashes is killing everyone here. A urgent update is needed. Thanks.
Suggestion: allow us a visual on the monsters whose skills we have not learned. I am so confused at all the "___ ranger" enemies as they are similar and in heat of battle I'm not sure if i need to catch a particular enemy or jot. Please consider adding an alternative item to the net or a boost skil loke Experiencer that gives 5+% catch chance on kill while active.
Also, the green ranger and the green elemental thing look EXACTLY the same, except one moves more than the other in the field. Maybe you could give a little video for each of the skills and abilities unlocked when talking to Scott, so we actually see the animation and what it does. Although the net looks like it has a blast radius, it only catches one enemy at a time. Maybe we could both buy new nets, but also upgrade our current one to be able to catch 2 wildlings per throw and then 3 and so forth. Also, in the encyclopedia (Scott) it says some enemies have advantages (like using nets fore example), but how about, if we equip 4 of the same essence we can get those things? So for example, if we customised our monster to be a spidoc, we would have a 15% speed bonus or something. An extension to the above idea would be to have 'combo' parts- so say we equipped a specific ice and fire part we would get a unique steam ability or something. I know you have your hands full rig now, but it would be a nice touch as we could gain skills that couldn't be gained by catching. It would also reward us for being unique, because we could stumble across combos while mixing and matching
Ok I would like to know if my multiplayer works. Please add me if you would like to try both coliseum and coop My name is Duivs
Just a question about the ability 'resilience' if it gives me defence according to my remaining health, and I have 500 health, does that mean I will have over 250 health for 10 seconds?
Hmm better turn on manual. Anyway it says that my device can't connect to iCloud and 5 minutes later I'm able to restore. Go figure.
Alright! I finally got my second monster (woot!), but I'm not sure what to make him into! My first monster is pretty much an all rounder, but I want this new guy to be something different. Should I try to make a tank (high health and defence), a warrior (high damage and can take damage), a specialist (high mp and magic [forgot what that stat is called]), or have you got any suggestions?
I don't know if someone has already mentioned this but I would like to make a suggestion to the developers. I think it would be helpful to see which monsters you still need to catch other than talking to the guy in town. Every time I go on a run I forget which monsters I still need to catch and which ones I'm done with. Then I end up wasting my time catching them when I didn't really need to.