I am having serious issues with Colloseum with it either freezing after 1 win or crashing after double win. It is truly unbearable and when i crash i have to repeat even if i won. Playing on iPhone 5, fully restarted phone, latest ios software update and no other apps running in background. Should i try game reinstall?
Sorry guys...can someone PM me how to find a 2nd monster? I kind of want to make a nuke guy but debating about restarting or waiting to get another one. Thanks!
When I advance to 2nd meadow level whenever I try and capture a new monster says something about having to have another element? I have all the abilities and level 7 and I'm getting smoked on 2nd level.
Mini-review Foursaken, I am at level 10 with my monster and just started the Cliffs missions. I am making sure to go back to town after I capture a couple of boss monsters so I don't get a crash and lose them :0) Folks, this is a great game, once you get past the initial very slow start. It was dragging, in fact... It took forever to capture basic enemies, I felt like I was going to sway towards not liking it... then I got a better net, then I got a stronger monster... Now, I see the variety of options. I am not that deep in, but have 10-12 abilities available... I truly see how you can mix and match an ultimate monster. I have not been able to connecto n a single multiplayer game, though, tryed several times... If you can get past the initial slow start, which I don't know if that can be remedied now or not now that the game is out..... it really is a blast. It is exactly what it is promoted to be... part Zelda dungeon crawl, part rogue, part monster builder.... Look forward to getting deeper in. Also look forward to the announcement of that Block Fortress-MOBA army management game you guys hinted at on Twitter... I follow and comment on you guys everywhere
Dear Foursaken, Please make it so we can quit challenges set by the king after we have accepted them. I have a mission where I must 'eliminate 13 wildlings in 0.50 seconds' and I cannot do it :/ it's not that hard to kill 13 enemies in about a minute, but for some reason it doesn't register when I do do the mission. So now I have been waiting for 48 hours until I get a more exciting quest
You can farm 10k gold and wait for the shadow merchant. He appear randomly near the mayor Or a less likely chance that is a monster will simply pop out and be yours when adventuring
I managed this by using burrow I think it was called, I smashed through on a boss and a load of baddies surrounding him.
I highly doubt that Foursaken would MEAN to make a quest with that criteria, as 13 wildlings rarely occupy one tile of land, but '0.50' does make it look like half a second, which is possibly just a coding error
Also, with the gap in the village where you can go outside the map- the guy you can push around could be pushed in there (which is funny), but maybe it's not wise to be able to push him ANYWHERE. Also, I think the soft soil between the mayor and the fruit salesmen should be relocated, as it is annoying having to position yourself in front of the fruit and then picking it up without talking to either of the NPCs on both sides of the plant
Little things Hey I found three little things that could be improved: 1. (I don't want to give a spoiler to the scavenger ability, so I will 'spoiler' the following) Spoiler instead of "when defeating a wildling, 5% to find an extra 20% gold or one extra elemental orb" I think a more grammatically correct sentence would be nice, such as "For every wildling defeated, get a 5% chance to find an extra 20% gold, or an extra elemental orb" 2. With the 'volcane eruption' skill, I feel it should be called 'volcano eruption' or something similar, as the skill can be acquired by capturing wildlings other than volcanes. At the end of the description, it has the word 'requires:' in red, but has nothing after that, I BELIEVE that at least one volcane/other volcano related wildlings part must be equipped for this to work, as I used to make little orange puddles and now that I use other parts I don't. 3. Please allow us to disable/enable passive skills, as not all of them may be wanted, such as the volcane eruption I mentioned above. When catching wildlings these passive abilities may kill our targets when we want them alive. Sorry for the multiple long posts, just trying to help.
My mayor got himself in jail, should I spend that hard earned 2000 gold to get him out so he can continue giving me quests?
Thanks, but do you know how he got there in the first place? I'm trying to avoid another 2000 gold sink.
Game should set cleared home squares (the first room of every level) as checkpoints for crashes (or you had to leave the game but it closes itself) so if you open the app again, you can have the option to continue from there or go back to town and reset progress prior to entering. Progress after the first room will not be kept. The floor layout should not randomize on reloading a checkpoint. Force closing should erase checkpoints to prevent abuse (i.e. no Yerpa fruit, apples, etc). I've had a few crashes myself a few floors in and there were some pretty good stuff I could have brought home :/