iPad Molecular

Discussion in 'Pre-Orders, Soft Launches, and Upcoming iOS Games' started by lagmacstudio, Aug 2, 2016.

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  1. lagmacstudio

    lagmacstudio Well-Known Member

    Sep 10, 2011
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    #1 lagmacstudio, Aug 2, 2016
    Last edited: Aug 16, 2016
    [​IMG]
    In anticipation of Molecular soft launch on August 18, i'm giving out some codes for you folks here at Touch Arcade to play the game in advance.

    N3RH6ELHNM6E
    3JA3N4XA6TXT
    KHRFAXMYWHWF
    9TJ3XWAMRM47

    ******************************************************************************************************************************
    Available on August 18 in the following countries : Italy, United State, Canada, Australia, U.K., and Germany
    ******************************************************************************************************************************

    [​IMG]

    First of all : Molecular is not a clone, copy and so on of Threes game.
    The graphics was inspired by threes game because it's simple and funny but the game play is totally different.

    In Molecular there are two game mode :

    - Best Score
    - Level Up

    In the Best Score mode the goal is to create more molecules as you can, combining tiles together.

    In Level Up mode the goal is to complete each level, each one with different objectives.

    The game is close to be completed and at this time i'm working on the levels design (the goal is 100 levels in the first version)

    [​IMG]

    [​IMG]

    [​IMG]
     
  2. TheGreatEscaper

    TheGreatEscaper Well-Known Member

    Oct 10, 2014
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    I'm intrigued by your first picture, really interested in seeing what the mechanics of this game are.
     
  3. vectorarchitekt

    vectorarchitekt Well-Known Member
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    Dec 29, 2013
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    Looks cool, I'm always up for games like this.

    Maybe to avoid Threes criticism you could pick different colors. Or offer theme options.
     
  4. lagmacstudio

    lagmacstudio Well-Known Member

    Sep 10, 2011
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    Freelance iOS Developer
    Italy
    A 10 minutes video of the gameplay.
    This is a beta version and the levels played are very simple.

     
  5. lagmacstudio

    lagmacstudio Well-Known Member

    Sep 10, 2011
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    Freelance iOS Developer
    Italy
    Update: New home screen with new buttons with icons.

    [​IMG]
     
  6. lagmacstudio

    lagmacstudio Well-Known Member

    Sep 10, 2011
    61
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    Freelance iOS Developer
    Italy
    Finally Molecular has been sent to Apple for the review.

    [​IMG]

    [​IMG]

    [​IMG]

    [​IMG]

    [​IMG]
     
  7. vectorarchitekt

    vectorarchitekt Well-Known Member
    Patreon Silver

    Dec 29, 2013
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    Definitely going to download this one
     
  8. lagmacstudio

    lagmacstudio Well-Known Member

    Sep 10, 2011
    61
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    Freelance iOS Developer
    Italy
    #8 lagmacstudio, Aug 14, 2016
    Last edited: Aug 14, 2016
    Finally there is a launch date.
    August 18 in the following countries : Italy, United State, Canada, Australia, U.K. and Germany
     
  9. vectorarchitekt

    vectorarchitekt Well-Known Member
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    Dec 29, 2013
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    Great! Will be downloading #
     
  10. lagmacstudio

    lagmacstudio Well-Known Member

    Sep 10, 2011
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    Freelance iOS Developer
    Italy
    Molecular has been approved.
    I have updated the first post with some promo codes, to play the game in advance before the launch.
     
  11. coolpepper43

    coolpepper43 👮 Spam Police 🚓

    Aug 31, 2012
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    On the toilet
    Thank you!!!!
    N3RH6ELHNM6E
     
  12. TheGreatEscaper

    TheGreatEscaper Well-Known Member

    Oct 10, 2014
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    9TJ3XWAMRM47 thanks!
     
  13. mr_bez

    mr_bez Well-Known Member

    Dec 20, 2012
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    Took 3JA3N4XA6TXT.
    Tge only code that may not be used now is:
    KHRFAXMYWHWF
     
  14. mr_bez

    mr_bez Well-Known Member

    Dec 20, 2012
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    Thanks for the code. I like the concept but I'm not sure it's going to keep me hooked long term.

    It could really do with a tutorial but I think I've got it all worked out now.

    My main issue is that one mistake can wipe out a huge chunk of the board and there's no way to recover from it. The ability to occasionally remove a tile or reduce it's value by one would help here.

    It feels particularly unfair in the levels mode. There are only about 4 spots in level 1 where you can place a 4 tile, so if you get a few fours early on you have to put one near an edge and the level's unfinishable. I didn't discover that until I'd played for several more minutes though and thought I'd met the level criteria, only to be told that I had to clear the board.
     
  15. lagmacstudio

    lagmacstudio Well-Known Member

    Sep 10, 2011
    61
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    Freelance iOS Developer
    Italy
    Hi mr_bez.
    You have a PM

     
  16. mr_bez

    mr_bez Well-Known Member

    Dec 20, 2012
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    Thanks. You should really add some of that information in a tutorial or at least a help page!
     

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