Modern Combat 5 (By Gameloft)

Discussion in 'Upcoming iOS Games' started by DA_Mar5ian_man, Apr 6, 2013.

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  1. Mess

    Mess Well-Known Member

    Jul 17, 2013
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    #1781 Mess, Jul 22, 2014
    Last edited: Jul 22, 2014
    I wouldn't worry about it. Obvious troll is obvious.

    Thanks. I am probably going to concentrate on assault or the one between heavy and sniper (always forget that one!!) at the start anyways!
     
  2. killy billy

    killy billy Well-Known Member

    Aug 6, 2009
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    planet iphone/ipad
    39hours and 30 minutes.....
    I wish i lived in new zealand tomorrow :D

    Still searching for a NZ itunes gift card but can't find an online seller :(
     
  3. Nekku

    Nekku Well-Known Member

    May 31, 2013
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    So, would it be better to finish the campaign first before hopping into mp? Redoing campaign missions giving much less xp, right?
     
  4. Mess

    Mess Well-Known Member

    Jul 17, 2013
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    From what I have heard yes, mission repeats is less xp - I imagine you get the same for kills and stuff, but the actual mission completion xp (sometime around 1000xp, with 25 per kill) will be a lot less.

    I don't think it will really matter which order you do it in, I played the full campaign before doing MP for MC4, but will probably mix and match this time.
     
  5. Nekku

    Nekku Well-Known Member

    May 31, 2013
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    I see. Okay, thanks Mess.
     
  6. Killerluffy246

    Killerluffy246 Well-Known Member

    Feb 23, 2014
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    If u are a gameloft fan boy , then u would not care even if they charge u with a price of $50 for a game with weak story and internet connection. If u do realize that gameloft game is getting crapper every year after wild blood , others developers area obviously catching up the modern gaming pace , I seriously dont know whats wrong with gameloft , their games used to be the superior type during the symbian phones era .
     
  7. Mess

    Mess Well-Known Member

    Jul 17, 2013
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    Not all GL games are my cup of tea and I am not a fanboy by any means , but I actually don't get the hate towards them. I think sometimes we need to remember what we are actually playing these games on...
     
  8. yUlek

    yUlek Well-Known Member

    Mar 7, 2012
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    We'll be repeating it over and over again. Waiting for this mobile battlefield.
     
  9. VaroFN

    VaroFN Well-Known Member

    Sep 28, 2011
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    Oh look, the "we're talking about mobile so we can't expect cool things" strikes again!
     
  10. Mess

    Mess Well-Known Member

    Jul 17, 2013
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    not at all. As i think that MC5 looks pretty damn awesome for a mobile game. What are you expecting? there is a limit to what is actually possible you know...
     
  11. VaroFN

    VaroFN Well-Known Member

    Sep 28, 2011
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    The thing is that you're saying that as if we were talking about an old Nokia here. I thought that after the first Infinity Blade it was made quite clear that these devices aren't just for Snake and Tetris.
     
  12. Mess

    Mess Well-Known Member

    Jul 17, 2013
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    yes that is very true. but how basic is the actual gameplay mechanism of Infinity Blade? Its basically Fruit Ninja. (not saying thats a bad thing) there are limited movements that can be made by you and by the opponents. And its install size is like 1.5gb+

    If we are going to have something that looks graphically like the IB series, and gameplay of an FPS that will be a ridiculous install size, and will probably flatten your battery in about 5 minutes.

    Yes our mobile devices are capable of much more than Snake and Tetris, but they aren't capable of running next gen console games yet... At the end of the day, if you don't like what the devs are developing no one is forcing you to buy it!
     
  13. Mess

    Mess Well-Known Member

    Jul 17, 2013
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    yawn... if you think the game is shitty, then thats your prerogative. I am not going to convince you otherwise. No one is forcing you to buy this (I seem to be saying this alot) so just ignore it and move along. but based on your post history you seem to like complaining.

    Either way, I am going to buy the game, and enjoy playing it.
     
  14. ghostundead

    ghostundead Well-Known Member

    Jul 8, 2013
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    Honestly I respect your opinion but I think your expectations are just to high, for 7 bucks I am happy with this game, the new knife animimations look sick all of the guns look for the most part pretty well done. A full campaign and multiplayer with side missions seems like pretty good bang for you buck, I think the game looks gorgeous and let's not forget all of this is on a phone in your pocket
     
  15. sicksilvo

    sicksilvo Well-Known Member

    Jul 4, 2012
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    All valid points @Mess. It's not logical for anyone to expect console quality graphics on mobile devices. OnLive like services were a way to go in my opinion to achieve that.

    When you look at best looking games on our mobile devices it's clear that optimization makes world of difference and a lot can be achieved e.g.
    Mad Processor Studios - Motorblast, ECA Games - Rock(s) Rider, Madfinger Studios.. - Impressive at time of release.

    Trine 2 is being ported to Nvidia K-1 capable devices in all it's glory and that is the best looking 2.5D game out there on any platform. BTW - no plans for iOS at this time.

    iOS 8 'Metal' graphics optimization tech looks hella promising.

    New batch of iDevices are slated to release this year and Apple always brings it's A game when it comes to competing with their rivals in graphics power department.

    So, in order to have great looking FPS on mobile platform devs would need to make the game from ground up ONLY for latest device released, but that's money lost, no?

    Fight the fragmentation with optimization :)

    @NIKEL

    Everything that is mainstream gets watered down sooner or later, vote with your wallet :) MC5 looks fine to me, but to be honest - world needs more people like you. If people would demand more..
     
  16. ioscody

    ioscody Well-Known Member

    Jan 9, 2014
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    If u have and apple product I'm sure as hell u can afford a $7 game lol. So true lmao!!!
     
  17. Rip73

    Rip73 Well-Known Member

    Nov 18, 2011
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    #1797 Rip73, Jul 22, 2014
    Last edited: Jul 22, 2014
    Nail right on the head.
    I'm aware of some seriously high end graphically free roaming stuff tested on latest gen devices.
    Stuttering and lag could always be compensated for but when the battery dies after 15 minutes and the device heats up substantially in the process, well it just becomes a bit pointless.
    The hardware may be more or less up to the task (almost) but with no cooling system to speak of and the limitations of the batteries, well, we may all want to play super high end stuff but it'd be nice if the phone wasn't about to burn up and the battery die after 15 minutes in the process.
    I had so much hope for that service and definitely agree it was a service that had huge potential.
    I was soooooo disappointed when it didn't work out as it definitely could have been a game (sic) changer.
     
  18. HansKaosu

    HansKaosu Well-Known Member

    Nov 19, 2013
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    This makes me so sad :(

    Link
     
  19. sweetdiss

    sweetdiss Well-Known Member

    Jun 15, 2009
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    Have you not seen the last 20 pages of piracy drama?
     
  20. Eli

    Eli ᕕ┌◕ᗜ◕┐ᕗ
    Staff Member Patreon Silver Patreon Gold

    Seriously, without the online requirement and Gameloft's ability to flip a kill switch remotely this would've been one F-ed up launch. If people would stop quite literally steal anything that isn't bolted down, developers wouldn't need to do this kind of stuff. This early leak just proves that not even Gameloft's most hardcore fan base are interested in actually spending money on things when they can just steal it instead.

    It's pretty disappointing, as all this is going to do is make them work even harder to make sure people are actually buying their games instead of pirating them... Which likely just means even stricter online requirements.
     

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