Modern Combat 5 (By Gameloft)

Discussion in 'Upcoming iOS Games' started by DA_Mar5ian_man, Apr 6, 2013.

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  1. Rip73

    Rip73 Well-Known Member

    Nov 18, 2011
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    Sniping requires a head shot to one shot kill.
    Chest shots do 80% (estimate) damage because of Kevlar vests.
    So to be good at sniping, you need to be exactly that, good at it. And precise. Thankfully.

    Also, quick scoping doesn't seem to be possible. Thank the gaming gods because that is a ridiculously overpowered no skill ability that heavily unbalanced the last MC4 update.

    I know many will disagree with both those points but a sniper is a precise and patient skill. It should require headshots for highest impact and it should not be a run and gun option.

    There is a part of the skill tree that adds crosshairs to hip firing for snipers. Obviously it won't be the same as quick scoping but it will help out in a tight spot which is all it should do.
     
  2. Rip73

    Rip73 Well-Known Member

    Nov 18, 2011
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    #1282 Rip73, Jul 15, 2014
    Last edited: Jul 15, 2014
    I don't think he specifically meant "putting people down".
    More of the lines of disagreeing and demonstrating the flaw in their argument.
    Putting people down was probably not the best choice of words but I think the intent behind what he was saying was not exactly the same thing and more inline with what you're saying there which he agrees with.
    Its funny how the internet ends up training people to say stuff the wrong way just by being used to seeing others term stuff in that way.
    Anyway, not disagreeing or anything, it's just Tahz comes across as decent bloke and I'm pretty sure what he was trying to say was a good thing if you know what I mean.
    As to the rest of what you say, yeah, 100%, some of that stuff is pretty weird.
    Some of those one lines though (which I am calling being "Eli'd" until it becomes a thing) can be pretty classic in the way they demonstrate a particular point to the angry crowd (for want of a better term).

    And clearly a skill I lack. :) Man, I've really got to work on reeling in stream of consciousness types of posts.
     
  3. JCho133

    JCho133 Well-Known Member

    Jul 27, 2012
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    I partially agree.

    Problem is, it's Modern Combat, not Battlefield or Arma. Small maps, arcadey mechanics. Seems a little counter intuitive.
     
  4. Rip73

    Rip73 Well-Known Member

    Nov 18, 2011
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    #1284 Rip73, Jul 15, 2014
    Last edited: Jul 15, 2014
    Maybe I suppose.
    But I'd guess the addition of crosshairs on the skill tree is partly to compensate.

    I'm still of the mind that a one shot chest kill (to an uninjured player) sniper weapon in a game that allows for quick scoping is a massively unbalancing and over powered attribute that makes all other weapons somewhat redundant.
    And I do think one shot kills should only apply to headshots.

    Now bear in mind that if an enemy team member is already low on hp or injured, that a chest shot from a sniper will take him out because of the 80% or so damage that a chest shot will do. That is taken in to account.
     
  5. Der-Kleine

    Der-Kleine Well-Known Member

    There are some things that can and can't be judged based on prerelease videos (of final/near-final builds) and news articles.

    To judge the amount of (in this case multiplayer) content, graphics (depending on wether the existing preview videos are high quality and viewed on the right device) and existence/non existence of features I don't see how you can argue that you need to play the game to do so.


    We know that the game will launch with 4 maps. Playing the game won't change that fact.

    Yes, graphics are subjective to some extent and the game may look slightly sharper and/or smoother when actually played vs. a 30 fps compressed video, but I think we've seen enough videos (in good enough quality, at least 720p) to be able to make up our mind wether we find this impressive or not. From all that I've seen the multiplayer maps aren't even close to being as visually impressive as the singleplayer levels and don't even look like (much of) an improvement over previous games in the series. I think it's safe to assume that these videos and livestreams represent the current state of the game, so besides what I mentioned earlier I doubt that the game will look much better once I actually play it.

    Everything the news articles, the devs, etc. have told us leads me to believe that nothing has really changed gameplay wise, I can't judge smaller tweaks like how the movement feels or the guns handle, but I can say that I'm disappointed that the killstreaks haven't changed one bit since MC3. Playing the game won't change that.

    If you can explain to me how playing the game might completely change my oppinion, then great, but I don't see that happening.


    The way I see things the main thing me and many other people criticize is that the game doesn't look like an improvement over previous games, the only response I've seen from you as someone who has played the game so far is that it's fun and we should play it. What I want to hear is why you think MC5 is more fun than MC4 or MC3. What does it do that the games we already have don't? Fun is relative.
     
  6. Eli

    Eli ᕕ┌◕ᗜ◕┐ᕗ
    Staff Member Patreon Silver Patreon Gold

    You've already made up your mind, there won't be any changing your opinion. I know that already.
     
  7. Der-Kleine

    Der-Kleine Well-Known Member

    #1287 Der-Kleine, Jul 15, 2014
    Last edited: Jul 15, 2014
    I've made up my mind on certain aspects of the game but not on others. Why can't you just answer the question? Embargoes? Not enough experience with previous games in the series?
     
  8. 2close4missiles

    2close4missiles Well-Known Member

    Jan 18, 2014
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    Jared's Personal Beard Comber
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    I understand an partially agree with your logic. However I think that QSing should still be possible in some capacity. Modern Combat is not a war sim. The style of the game seems more arcadey or arena based than a realistic simulation. My opinion is that the upper body should be split (ie: Top quarter of torso = kill) or the amount of damage should be chance-based in this region. Quick scoping from near point-blank range is no more difficult than using a shoty, and from a longer range the action requires a certain amount of skill. However the ability to QS does not make the use of shotguns obsolete. Movement speed, reload time, range, and spread make these weapons more useful in their own ways. Finally QSing is not a mindless task. It can give you the upper hand on an opponent if you have the skill. It is all or nothing because if you miss the shot, you have little change if surviving, but if you hit you have a (in an ideal world) certain kill.
     
  9. Rip73

    Rip73 Well-Known Member

    Nov 18, 2011
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    #1289 Rip73, Jul 15, 2014
    Last edited: Jul 15, 2014
    What exactly do you want it to do that the other games don't?
    It already has changes made in lots of areas but it is the fifth in the series.
    It is an evolution, not a reinvention. That tends to be the case with sequels.

    I dunno really, you make very fair points but I've always had a bit of a love/hate relationship with it.
    I'm somewhat for it when it actually requires some skill, timing and precision aiming but I have to say for the most part I've found it to be a far too simplistic thing to do that requires very little skill in too many games.
    And in those games, it just unbalances things and makes the sniper the dominant class. I think it did more damage than good to MC4 when they tweaked the sniper weapons and made QS so easy and I'd rather that was not the case with this one.
    Now if it did actually require some skill and a bit more precision than in the past, well then, of course, I wouldn't have anything against it and would support your points.
     
  10. Der-Kleine

    Der-Kleine Well-Known Member

    The changes don't even have to be the biggest, flashiest things ever.
    For example one of the main things I liked about the multiplayer in CoD Black Ops 2 was the change from Killstreaks to Scorestreaks. It probably didn't take much time for Treyarch to do it, but it made a big difference, since players were suddenly rewarded for playing the objectives and shooting down scorestreak rewards.

    I'm not asking for Modern Combat 5 to be set 500 years in the future with everybody running arround with jetpacks, giant mechs and hoverbikes.
     
  11. Eli

    Eli ᕕ┌◕ᗜ◕┐ᕗ
    Staff Member Patreon Silver Patreon Gold

    Because I don't get the impression you understand what a sequel is, and I have better things to do today than try to explain it to you.
     
  12. oscar123967

    oscar123967 Well-Known Member

    Aug 1, 2012
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    There are no bolt-actions snipers that can kill by shooting at the torso?
     
  13. VaroFN

    VaroFN Well-Known Member

    Sep 28, 2011
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    Seriously?
     
  14. 2close4missiles

    2close4missiles Well-Known Member

    Jan 18, 2014
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    Jared's Personal Beard Comber
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    Boom... Eli'd
     
  15. Rip73

    Rip73 Well-Known Member

    Nov 18, 2011
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    #1295 Rip73, Jul 15, 2014
    Last edited: Jul 15, 2014
    At the moment.
    I'm sure you know what that means:)

    Lets just say a .50 cal would rip through Kevlar like it was paper and say no more.

    But as things stand, sniper rifles will do roughly 80 to 90% damage to chest and one shot kill to head. But you will need to be precise.

    Okay, look I get what you mean to a certain degree but sequels do tend to be tied to a certain formula and if the formula ain't broke, well you know what I mean.
    Ultimately, as yet we don't really know how the game has changed dynamically and while on paper it may seem very much the same thing to some but it appears (to me at least) that there is more than enough changes made to distinguish it from others in the series and that it will end up being a very enjoyable experience.
    Of course we will have to wait and see next week but perhaps expectations are a bit too high and perhaps the kind of changes you would like might be better suited to a different game rather than a sequel to a tried and tested (and successful) formula.

    Haha. :)
    Sorry now, nothing personal to anybody, but that just is funny in the context of an earlier discussion. I thought that would become a thing.
    Humour goes a long way to easing tension, thanks 2close.
     
  16. Der-Kleine

    Der-Kleine Well-Known Member

    Sequels improve. How does this one? (multiplayer wise)
     
  17. oscar123967

    oscar123967 Well-Known Member

    Aug 1, 2012
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    #1297 oscar123967, Jul 15, 2014
    Last edited: Jul 15, 2014
    ... You do know that there are many many changes right?

    Classes, contrable kill streaks, more guns, knife button, hold to fire for semi-auto, more attatchments, better graphics, more control options, active abilites, consistent updates, global chat/squad chat, squads, skill trees, and tons and tons more.

    Are you sure about that?
     
  18. ste86uk

    ste86uk Well-Known Member

    May 9, 2012
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    Hm I want to play sniper but worried because of the size of the maps, it's not like BF where there are countless places to go hide on buildinds, in bushes behind tubes anywhere once you get a good spot you can spend a while there taking down a lot of people.

    The maps here do seem more suited to an assult rifle but I'll have to wait and see when I actually play. It'll still of course deped on how good I can be with the controls, with a mouse headshots are easy but with an iPhone?
     
  19. JBRUU

    JBRUU Well-Known Member

    May 9, 2012
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    In MC4.

    Where'd you get this from?
    Minor polishes.
    There were parties in MC4, squads just strikes me as a clan system. Skill trees are an evolution of perks.

    Such as...?


    Are you? DK makes some fair points, and while I'm not up in arms over it, I'd have loved to see one thing that really surprised or excited me. More interactive maps? Crazy killstreaks? A cool new game mode? Bots? Game changing perks?

    Unfortunately I'll have to wait some time to see for myself; will be on an extended vacation during launch.
     
  20. 2close4missiles

    2close4missiles Well-Known Member

    Jan 18, 2014
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    Jared's Personal Beard Comber
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    Hey does someone by any chance remember all the game modes? My computer isn't letting my view the article :( Thanks
     

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