Modern Combat 5 (By Gameloft)

Discussion in 'Upcoming iOS Games' started by DA_Mar5ian_man, Apr 6, 2013.

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  1. JBRUU

    JBRUU Well-Known Member

    May 9, 2012
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    It looked unfinished. The slide doesn't pull back when a shot it fired to eject the spent casing - speaking of which, there are none to be seen exiting the guns. The muzzle flash also looked pretty weak.

    Yay more MC! But not so soon, geez. Do you realize that there are 9 CoDs and this makes 5 MC games? That's insane, this is becoming another milked franchise.
     
  2. LM10

    LM10 Member

    Aug 1, 2012
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    I completely agree with everything you just said.
     
  3. Der-Kleine

    Der-Kleine Well-Known Member

    Technically there are more than 9 CoDs if you count the games on handheld consoles (The ones they made for the DS, the one for the PSP and the one on Vita. Not that any of them are good.... You could perhaps count the CoD Zombies games on iOS as well, but those are a bit different). Also, if you're counting MC5 already you'd have to add CoD Ghosts to the number of CoD games.

    Still, Modern Combat is probably the biggest AAA mobile exclusive franchise there is.
     
  4. JBRUU

    JBRUU Well-Known Member

    May 9, 2012
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    Five modern combats in five years is still too much. I enjoy them, sure, but how about taking a two year break and, oh, I dunno, actually coming up with something remotely original? By that time iOS devices will be powerful enough that they can include 16-20 player MP, maps the size of of NOVA's that are actually populated, partially destructible environments, controllable killstreaks, an armory of 40+ guns, and maybe 2 or 3 unique game modes. Add some maps with water so that we can swim underwater and flank the enemy base, or make a map with a few turrets and interesting environmental hazards. Come on, the possibilities are endless if they just sit down and think for a bit.

    The series it too derivative, that's what I'm trying to say.

    Better yet, forget the campaign and just focus on getting the best MP experience possible. No one cares about what happens to that pasty-thin terrorist at the end of MC4. Or you know what? How about a series of co-op missions, a la spec ops mode in MW.
     
  5. Jinathin_x_X

    Jinathin_x_X Well-Known Member

    May 15, 2012
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    Nope. I think infinity blade is.
     
  6. crex

    crex Doctor of Game of the Week-ology

    Oct 18, 2010
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    I just hope they don't screw over us iPad 4 owners like they did MC4.

    They've done that in a few of their previous games like Splinter Cell.
     
  7. Jinathin_x_X

    Jinathin_x_X Well-Known Member

    May 15, 2012
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    Boat part didn't look too good. Noticed like really weird gun recoil?
     
  8. Paul202

    Paul202 Well-Known Member

    Dec 2, 2011
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    Glad I'm not the only one.
     
  9. Ddyracer123

    Ddyracer123 Well-Known Member

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    It's definitely caught me off guard. My theory is it will come out thesame time, just a earlier trailer like the COD franchise for hype.
     
  10. crex

    crex Doctor of Game of the Week-ology

    Oct 18, 2010
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    Never said it was fun, just that Gameloft has done it before. Was not a fan.
     
  11. killercow

    killercow Well-Known Member

  12. YoungSinatra

    YoungSinatra Member

    Jul 30, 2012
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    I have a strong feelings this is for next gen iDevices and might lag a bit on the current iDevices . Gangstar Vegas lags on the my iphone 5 so lets hope this doesn't
     
  13. Wikilix

    Wikilix Well-Known Member

    Nov 20, 2011
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    How bad is the lag? I'm still on the fence. About buying it
     
  14. JBRUU

    JBRUU Well-Known Member

    May 9, 2012
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  15. Triscuitable

    Triscuitable Well-Known Member

    Dec 24, 2011
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    It's a locked framerate subject to stutter when loading bumpmaps and ambient shadows. No "lag", perse, rather just a lack of response thanks to the capped FPS.
     
  16. Brrobotix

    Brrobotix Well-Known Member

    Oct 24, 2011
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    The cancelled unreal engine one? Of course they would reuse the assets. It is game loft after all...
     
  17. JBRUU

    JBRUU Well-Known Member

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    ...the new COD of course. One of its big things is underwater sequences, including entire firefights underwater.
     
  18. Rip73

    Rip73 Well-Known Member

    Nov 18, 2011
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    #58 Rip73, Jun 12, 2013
    Last edited: Jun 12, 2013
    Its a fair comparison to mention Ghosts but the reality is that it does have more to do with the work they did on March Of Heroes so the concept goes back much farther. And Gameloft wouldn't of had any of the info currently available for Ghosts when developing that sequence.

    Anyway underwater sequences have been in more than a few console games and if I remember right, at the announcement of March of Heroes, there was a lot of similar talk of Gameloft copying whatever console shooter at the time had an underwater sequence, possibly a Battlefield or Medal of Honor game, but maybe Black Ops. Can't remember exactly which one at the time.
     
  19. Lerisbo1192

    Lerisbo1192 Well-Known Member

    Nov 26, 2012
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    HEY!! I have gangstar vegas and it doesn t lag on my iphone 5. Its blocked it works exactly like on the ipad 4 30fps locked but i did figure out that its lags like hell as your battery is getting closer to 20%!! It took me a while to realise that!! Hope it helps you!!
     
  20. Opinion

    Opinion Well-Known Member

    Apr 25, 2013
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    On my 4s it has simple lag when driving into a place you haven't been in a while, but in missions and such there was no lag for me. It's a good game for the price and it's definitely a LARGE improvement in the gangstar series. The only thing i'm not too happy with is the targeting system which could be worked out quickly with an update.
     

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