Universal Modern Combat 5: Blackout - (by Gameloft)

Discussion in 'iPhone and iPad Games' started by Sanuku, Jul 23, 2014.

  1. Fangbone

    Fangbone Well-Known Member

    Oct 30, 2012
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    I would be surprised if they were to implement that. If you had a controller you would have a decided advantage over players without. And since this is basically a competitive online game I just don't see them doing it. But what do I know?
     
  2. ricanrocks

    ricanrocks Member

    Sep 10, 2014
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    Not trying to start a debate/argument again, but honestly a fully upgraded recon for me is better than a fully upgraded assault. Before I ran red 34 with the silencer, and my kd was around 2.3, but using recon with bosk, my kd has been around 3+
     
  3. FriedSushi

    FriedSushi Well-Known Member

    May 13, 2010
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    #1603 FriedSushi, Oct 5, 2014
    Last edited: Oct 5, 2014
    No i definitely agree, MC4 was better in everyway. Really wish they had let the same development team make MC5 instead of changing something that was working well. Not saying there arent aspects of this game better than MC4, but in the ways that matter, MC4 wins.

    Graphics were better and less cartoonish, maps looked much better (sharper and more detailed), gunplay was MUCH better, controls were responsive, and your loadout was actually customizable

    In this game youre basically just unlocking the next tier of weapons and attachments, the only choices being scopes, and silencer vs other barrel attachment.

    In MC4, you had a whole bunch of different attachments that each affected the gun in a different way. For ex. one could increase accuracy and only increase a little stability, while another could increase stability but not increase accuracy much. One could increase damage at the cost of high recoil (lower stability), while another could give a little damage boost, a little accuracy boost, and boost stability a little.

    They had different types of ammo, like screecher, and different classes that you actually had a skill tree in (not linear), where you picked ones to use. For ex, there was a skill that increased damage against players who were affected by screecher bullets, allowing that to be a viable choice. There were choices like getting alerted when an enemy aims at you vs. being invisible to all sensors and recon aircraft, or increasing movement speed while ADS vs. movement speed while sprinting.

    Different weapons were all viable if it fit your gamestyle. For ex. some ARs were lower fire rate, higher recoil and higher damage (i think that was charbtek), while others had higher fire rate, low recoil and low/med damage (UFIA).
    You also had SMGs as secondaries, which was a choice between grenade launchers, pistols, and SMGs. The Jolt SMG when equipped with attachments maximizing damage (even at the cost of recoil) was amazing at close range, and paired with a UFIA geared towards lower recoil and better accuracy/range, was unstoppable. Frequently went 10+ k/d in games with that (my average was a 3.5 k/d at one point)

    In this game, you unlock the next best weapon and use it. MC4 had so much more depth in how you set up weapons and loadouts, as well as allowing you to pick and buy 12 different kill streak rewards. For example, you could do radar at 3, advanced radar at 4, and airstrike at 5, and have the skill from one of the classes that shows outlines of enemies when theyre on radar. There was so much more customization in that game.

    The controls in that game were much smoother as well. This game feels clumsy and sluggish. For ex, when hipfiring, when you press the fire button and use that same finger to aim around your screen will move at a different sensitivity than if you were just dragging your finger around without aiming. This throws off aim a lot.

    I dont see how anybody can think that this game is better than MC4. In endgame, you have 1 viable gun per class basically, 1 pistol/secondary, 1 attachment in most categories (exceptions are suppressors and different sights), and 2 different kill streak sets you can choose between. Skills will also be the same in endgame (all maxed out once you get enough skill points, there is no choice involved).
    In MC4 you had plenty of different guns you could choose, plenty of options for secondaries, and lots of different combinations of attachments to optimize your gun to fit how you want to play. Your skill tree had choices so you needed to choose what skills would benefit you more, and your kill streaks could also be customized to fit your gamestyle.

    This game wasnt bad, but it was mainly the controls that led me to delete it. I could get 5 k/d games consistently but at the same time it was annoying to do so because it was so unresponsive.
     
  4. Der-Kleine

    Der-Kleine Well-Known Member

    Fairness is literally THE LAST reason why gameloft wouldn't add controller support. I mean, does it seem fair to you that someone with a leveled up Assault class just does 35% more damage with any assault rifle compared to a new player? The worst part is that people are even defending that kind of stuff!

    Modern Combat 5 is an unfair game by design.
     
  5. oscar123967

    oscar123967 Well-Known Member

    Aug 1, 2012
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    Both of you make good points.
     
  6. ioscody

    ioscody Well-Known Member

    Jan 9, 2014
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    People with iphone 6 plus. Can yall confirm if the game runs at 60fps ????
     
  7. spleen

    spleen Well-Known Member

    Oct 27, 2010
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    I'm not sure how I would go about checking to confirm 100%, but it almost certainly does not. Whatever it's running at is reasonably stable though, so it looks fine. You get the odd hiccup every now and then that seems completely unrelated to the amount of stuff happening on screen, but no complaints otherwise.
     
  8. Der-Kleine

    Der-Kleine Well-Known Member

    The Shield Tablet can't run MC5 at 60 fps because
    1. It's not very well optimised
    2. The game is locked at 30 fps.
     
  9. Jibba

    Jibba Well-Known Member

    Aug 18, 2009
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    I have to agree with Fangbone on this one. I don't think MC5 is all that unfair. Everyone has the opportunity to play with the same weapons by just putting time into it, and there's not even the option to spend money to improve your weapons and/or character's skills. I've had my data deleted somehow by GL, so I've gone through the leveling up process twice and it's just not that hard.

    On the other hand, allowing players to pay $30 extra for a controller (or whatever the cost) to have a very significant advantage doesn't strike me as fair. In fact, if controller compatibility were added, I'd almost certainly stop playing.
     
  10. VaroFN

    VaroFN Well-Known Member

    Sep 28, 2011
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    Yeah, by just putting time into it. What happens meanwhile? You get rekt by people with better weapons than you. Maybe you managed to kill some guys with better weapons than you after that reset just like I managed to defeat many guys that had a lvl 5 gem with my lvl 1 gem in SFxT. Does that mean that both games are actually fair? No. MC5 will never be a fair game unless GL performs a huge overhaul on the perks, the attachments, the weapons and some other things.
     
  11. Der-Kleine

    Der-Kleine Well-Known Member

    #1611 Der-Kleine, Oct 6, 2014
    Last edited: Oct 6, 2014
    So you're saying that a controller is unfair, but these things aren't?

    - Giving people who have played for longer a definitive advantage that is not based on their skill.
    - Tablet owners (More screen space => more room for controls, bigger screen => easier to see enemies)
    - People with more powerful hardware (Better framerates => more responsive controls)
    - People with a better internet connection (less lag)

    But heaven forbid that someone pays 30$ for a controller! (Ok, it'd be more like 80$ on iOS...)

    And yes, playing on a powerful tablet with decent wifi vs. a phone that can just about handle the game and has kind of slow wifi makes a MAJOR difference.
     
  12. jpgold

    jpgold Well-Known Member

    Sep 21, 2012
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    Completely agree with all of this. Just re-downloaded MC4 and it is sadly better than MC5. Better single player campaign that doesn't require wifi. MC5 was such a disappointment.
     
  13. oscar123967

    oscar123967 Well-Known Member

    Aug 1, 2012
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    Funny I did the same after. The gunplay feels great. Mc5 is still a great game, but man, mc4 feels a lot more solid and complete
     
  14. Jibba

    Jibba Well-Known Member

    Aug 18, 2009
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    Honestly, by most peoples' standards in this thread, I suck at this game. I have a 1.1 K/D ratio and a rating of about 1,700. Getting my ass handed to me while leveling up is definitely part of the reason for having only a 1.1 K/D, but I also used campaign levels. The fact that players can play the campaign to improve their weapons in MP is pretty cool. So people don't have to get destroyed in MP while leveling up. They can stick to campaign. I'm just saying there are options.

    I just don't mind giving a very small degree of RPG elements to the game because it gives something to shoot for. Having a goal of unlocking particular weapons made it a little more fun along the way.
     
  15. Jibba

    Jibba Well-Known Member

    Aug 18, 2009
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    Yes, since people have to earn it. Couldn't you just buy a similar advantage in MC4? Why even have different guns otherwise?

    I don't think I'd like to play on a tablet. My iPhone seems like a perfect size to act as a controller. I don't have an iPad, but I have an Amazon Fire HD and find it clumsier to play games on. Can't say that's the case for this game though, and I'm sure there's a degree of getting used to it.

    I don't really understand this one. Do you mean playing on an iPhone 6 v. playing on an iPhone 4? That's not really something that GL can control, other than making it so you can't play the game on older devices. I'm pretty sure MC5 was made with the iPhone 5 and 6 in mind.

    If you have a crappy internet connection, you probably shouldn't be playing. And if you do play and lose because of it, it's not your fault. It's assumed that people playing MP understand they need good internet.

    It's not that dramatic. I just don't want to play against people that pay a bunch of extra money to have an inherent advantage. Paying for an advantage does not equal being cheap and having a disadvantage due to not wanting to invest in a reasonably new phone or decent internet.
     
  16. oscar123967

    oscar123967 Well-Known Member

    Aug 1, 2012
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    Well considering there is no aim assist, im sure it'll be difficult to use a controller. Console games have aim assist, this doesnt. And if someone has an advantage just because they have better hardware, then good. They deserve that advantage. Same goes with internet connection. Its the consumers problem, not the game's problem
     
  17. joeltheiosgamer

    joeltheiosgamer Well-Known Member

    Aug 7, 2014
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    Originally Posted by Der-Kleine:
    - Tablet owners (More screen space => more room for controls, bigger screen => easier to see enemies)

    It does take a while to get used to but when you do the difference is massive. Seeing enemies is so much easier and buttons are bigger so easier to hit at speed. It is definitely an advantage.
     
  18. joeltheiosgamer

    joeltheiosgamer Well-Known Member

    Aug 7, 2014
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    I agree with both sides of this debate, yes controllers would be a big advantage but there are plenty of other variables that are advantages to. I had a thought why not just have a setting so that if you don't own a controller and you turn it on you won't be put in a lobby with anyone that has one and if it dosent bother you you can leave it off. Another idea is if people are playing with a controller there is a little emblem beside their name so you can just choose not to play with them.
     
  19. Eli

    Eli ᕕ┌◕ᗜ◕┐ᕗ
    Staff Member Patreon Silver Patreon Gold

    I feel like you guys spend more time arguing over this video game than actually playing this video game.
     
  20. oscar123967

    oscar123967 Well-Known Member

    Aug 1, 2012
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    Umad Eli?? Huh??? Lemme tell u y u wrong
    [​IMG]
     

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